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  • Current Mapcycle

    [MD]Grunt was gracious enough to let us use the mapcycle from the [MD] Servers for now, just until we get an idea of waht we want for ourselves. set g_gametype "" set sv_mapRotation "gametype koth map mp_backlot gametype dom map mp_bloc gametype koth map mp_bog gametype sab map mp_cargoship...
    Posted to COD 4 by ParaDOX on 01-20-2008
  • the_hallway by {MC}[SS]Rush Retrospective

    Ok, Ok, this map has been done for god knows how long, but its about to upload it to its home. So this map is basically taken from the concept of scooby-doo and a typical chase scene: you run into one door and you pop out a totally different door. The point of this map is for the Terrorists to make it...
    Posted to Rush Retrospective's Maps by Rush Retrospective on 01-04-2008
    Filed under: Maps, CS Maps
  • Current Maplist

    This is our current maplist Let us know if there is a map that is not on this list that we should have. This is NOT the mapcycle on any of the servers. Each server has it's own custom mapcycle and map.ini file (votable). 12guagecage 3d_aim_dust2 3d_aim_nuke 3d_aim_train_a 3d_aim_train_b aim_ak-colt2k3...
    Posted to Map / Server suggestions by ParaDOX on 04-19-2007
  • Whack_a_mole by {MC}[SS]Rush Retrospective

    Whack_A_Mole by {MC}[SS]Rush Retrospective www.paradisesgarage.com Objective: Whack your opponent with the use of your Pump and Auto Shotguns as well as your HE grenade. Tips: -If you and a teammate get stuck in the same pipe, one of you can crouch/jump to get unstuck -If you lose Propulsion inside the...
    Posted to Rush Retrospective's Maps by Rush Retrospective on 04-12-2007
    Filed under: Maps, Rush, [SS], {MC}, whack_a_mole, shotguns, CS Maps
  • de_dust2_ads by {MC}[SS]Rush Retrospective

    de_dust2_ads by {MC}[SS]Rush Retrospective Objective: Simple, this is my rendition of de_dust2 enthused by VALVe's recent addition to our gameplay; in game ads. I made this map for ony two reasons, 1. as a protest that shows how ugly in game ads can make a beautiful map/game and 2. to help motivate...
    Posted to Rush Retrospective's Maps by Rush Retrospective on 04-12-2007
    Filed under: Valve, Maps, Rush, [SS], de_dust2_ads, {MC}, in game ads, CS Maps
  • Squall - he_pool_night

    This is an interesting map by Squall. It has a constant supply of Grenades!
    Posted to Upload_Maps by Mike Test on 03-01-2007
    Filed under: CS, Squall, maps
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