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[MD]Grunt was gracious enough to let us use the mapcycle from the [MD] Servers for now, just until we get an idea of waht we want for ourselves. set g_gametype "" set sv_mapRotation "gametype koth map mp_backlot gametype dom map mp_bloc gametype koth map mp_bog gametype sab map mp_cargoship...
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Ok, Ok, this map has been done for god knows how long, but its about to upload it to its home. So this map is basically taken from the concept of scooby-doo and a typical chase scene: you run into one door and you pop out a totally different door. The point of this map is for the Terrorists to make it...
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This is our current maplist Let us know if there is a map that is not on this list that we should have. This is NOT the mapcycle on any of the servers. Each server has it's own custom mapcycle and map.ini file (votable). 12guagecage 3d_aim_dust2 3d_aim_nuke 3d_aim_train_a 3d_aim_train_b aim_ak-colt2k3...
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Whack_A_Mole by {MC}[SS]Rush Retrospective www.paradisesgarage.com Objective: Whack your opponent with the use of your Pump and Auto Shotguns as well as your HE grenade. Tips: -If you and a teammate get stuck in the same pipe, one of you can crouch/jump to get unstuck -If you lose Propulsion inside the...
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de_dust2_ads by {MC}[SS]Rush Retrospective Objective: Simple, this is my rendition of de_dust2 enthused by VALVe's recent addition to our gameplay; in game ads. I made this map for ony two reasons, 1. as a protest that shows how ugly in game ads can make a beautiful map/game and 2. to help motivate...
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This is an interesting map by Squall. It has a constant supply of Grenades!