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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb2/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Entertainment</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/129.aspx</link><description>We got your entertainment here!
Post your favorite Youtube clips and various other entertainment related stuff.
Keep it clean!!</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Re: EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3317.aspx</link><pubDate>Thu, 25 Mar 2010 17:55:12 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3317</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3317.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3317</wfw:commentRss><description>&lt;p&gt;Well Steam does free trial invites as well to allow people who own the game to send an invite to a person who doesn&amp;#39;t to test out the game, which i think is a pretty good system. Steam also does those weekend trials as well, but they only do it for the most popular games it seems(TF2, DOD:S, etc. etc). i don&amp;#39;t really pay attention much to them.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3315.aspx</link><pubDate>Thu, 25 Mar 2010 05:13:07 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3315</guid><dc:creator>ParaDOX</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3315.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3315</wfw:commentRss><description>&lt;p&gt;&lt;blockquote&gt;&lt;div&gt;&lt;img src="https://www.paradisesgarage.com:443/mcweb2/Themes/darkside/images/icon-quote.gif"&gt; &lt;strong&gt;Rush Retrospective:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;
&lt;p&gt;Its not a bad idea at all if they do it right. Taken from a steam perspective (whats a &amp;#39;console&amp;#39;), if I had a BIG desire to play a game, I wouldn&amp;#39;t mind paying 10-15 dollars to try it before wasting the whole 60 dollars for the full thing. After trying said paid demo, If I recieved a discout off the price of the full release because I bought the demo, that would be a big incentive for me to go for it: They get the feedback to optimize their game to make full potential profit, while I stop playing dystopia and have a new game(ish).&lt;/p&gt;
&lt;div style="CLEAR:both;"&gt;&lt;/div&gt;
&lt;/div&gt;&lt;/blockquote&gt;&lt;/p&gt;
&lt;p&gt;I agree with everything except the $60 price tag... Let&amp;#39;s not let the game publishers used to charging that much for a game. $50 is enough...&lt;/p&gt;
&lt;p&gt;One thing that the Console gamers have and advantage over on us... When they are bored with the game, Which they will be because of the lack of custom content, they can SELL their old games and recoup some of the money invested. They also have the option of Renting games to see if they like it before they buy it. We can&amp;#39;t do either because of the One time use keys that almost all PC games use or they are tied to the account that purchased it, i.e. Steam...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3314.aspx</link><pubDate>Wed, 24 Mar 2010 23:10:47 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3314</guid><dc:creator>Rush Retrospective</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3314.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3314</wfw:commentRss><description>&lt;p&gt;Its not a bad idea at all if they do it right. Taken from a steam perspective (whats a &amp;#39;console&amp;#39;), if I had a BIG desire to play a game, I wouldn&amp;#39;t mind paying 10-15 dollars to try it before wasting the whole 60 dollars for the full thing. After trying said paid demo, If I recieved a discout off the price of the full release because I bought the demo, that would be a big incentive for me to go for it: They get the feedback to optimize their game to make full potential profit, while I stop playing dystopia and have a new game(ish).&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3313.aspx</link><pubDate>Wed, 24 Mar 2010 22:00:14 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3313</guid><dc:creator>Troop</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3313.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3313</wfw:commentRss><description>&lt;p&gt;So...basically...paid beta?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3310.aspx</link><pubDate>Wed, 24 Mar 2010 04:23:00 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3310</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3310.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3310</wfw:commentRss><description>&lt;p&gt;ooo lol didn&amp;#39;t see that&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3309.aspx</link><pubDate>Wed, 24 Mar 2010 03:47:27 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3309</guid><dc:creator>ParaDOX</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3309.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3309</wfw:commentRss><description>&lt;p&gt;At the bottom, there is an update from EA that say&amp;#39;s there is no plan to charge for Demos...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>EA Announces Paid Demos prior to Game Launches</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3306.aspx</link><pubDate>Tue, 23 Mar 2010 16:56:55 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3306</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3306.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=129&amp;PostID=3306</wfw:commentRss><description>&lt;p&gt;&lt;b&gt;&lt;span style="color:#ffffff;"&gt;&lt;blockquote&gt;&lt;div&gt;Kohato brings word of a new Electronic Arts marketing strategy that aims
 to start monetizing game demos. According to industry analyst 
Michael Patcher after an EA investor visit, the publisher will start 
selling &amp;quot;premium downloadable content&amp;quot; prior to a game&amp;#39;s release for 
$10-$15 that is essentially a longer-than-usual demo. Patcher said, &amp;quot;I 
think that the plan is to release PDLC at $15 that has 3-4 hours of 
gameplay, so [it has] a very high perceived value, then [EA will] take 
the feedback from the community (press and players) to tweak the 
follow-on full game that will be released at a normal packaged price 
point.&amp;quot; He also made reference to a comment from EA&amp;#39;s CEO John 
Riccitiello that &amp;quot;the line between packaged product sales and digital 
revenues would soon begin to blur.&amp;quot;&lt;/div&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;&lt;span style="color:#ffffff;"&gt;(&lt;a target="_blank" href="http://www.gamasutra.com/view/news/27759/Analyst_EA_To_Release_Paid_DLC_Prior_To_Packaged_Game_Launches.php"&gt;Good Luck With That&lt;/a&gt;)&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;&lt;span style="color:#ffffff;"&gt;No comment....pirates are us!&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>