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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb2/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Starcraft II</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/333.aspx</link><description>Talk about Starcraft II: Wings of Liberty in here!</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Re: Blizzard Boss says DRM is a waste of time</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3364.aspx</link><pubDate>Thu, 03 Jun 2010 14:39:29 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3364</guid><dc:creator>Swordguy</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3364.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=333&amp;PostID=3364</wfw:commentRss><description>&lt;p&gt;blizzard has seen the light, hurrah!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Blizzard Boss says DRM is a waste of time</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3362.aspx</link><pubDate>Sun, 30 May 2010 15:04:23 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3362</guid><dc:creator>Troop</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3362.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=333&amp;PostID=3362</wfw:commentRss><description>&lt;p&gt;Hell yeah! I&amp;#39;m glad that Blizzard decided to go against DRM. Not just because I don&amp;#39;t want it on my PC, but also because Blizzard is a large, successful, company and I think it&amp;#39;s necessary for other large successful companies to take note the increased success of not having DRM on their software.&lt;/p&gt;
&lt;p&gt;Also, notice the headline of the second article: &amp;quot;Gamers &amp;#39;will want to be&amp;#39; connected to Battle.net while playing Starcraft II.&amp;quot;&lt;/p&gt;
&lt;p&gt;This is very Steam-esque if you ask me. This is clearly a form of DRM, but it&amp;#39;s not (in my opinion) intrustive or obtrusive like many other forms of DRM. I think it&amp;#39;s&amp;nbsp;a step in the right direction.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Blizzard Boss says DRM is a waste of time</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3361.aspx</link><pubDate>Fri, 28 May 2010 21:18:33 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3361</guid><dc:creator>ParaDOX</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3361.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=333&amp;PostID=3361</wfw:commentRss><description>&lt;p&gt;I agree!&lt;/p&gt;
&lt;p&gt;More game companies need to see this and follow suit.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Blizzard Boss says DRM is a waste of time</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3360.aspx</link><pubDate>Fri, 28 May 2010 07:52:34 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3360</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3360.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=333&amp;PostID=3360</wfw:commentRss><description>&lt;p&gt;&lt;blockquote&gt;&lt;div&gt;Blizzard co-founder Frank Pearce reckons that fighting
 piracy with DRM is a losing battle. His company &amp;mdash; which is 
responsible for one of the biggest video games of all time, the 
worryingly-addictive online fantasy role player &lt;em&gt;World of Warcraft&lt;/em&gt;
 &amp;mdash; is to release &lt;em&gt;StarCraft 2&lt;/em&gt; on July 27th, and Pearce has told 
Videogamer that the title won&amp;#39;t
 be hobbled with the kind of crazy copy protection schemes which 
have made
 Ubisoft very unpopular in gaming circles of late. &lt;em&gt;StarCraft 2&lt;/em&gt;
 will require a single online activation using the company&amp;#39;s Battle.net 
servers, after which players will be allowed to play the single-player 
game to their hearts&amp;#39; content, without being forced to have a persistent
 Internet connection.&lt;/div&gt;&lt;/blockquote&gt;&lt;/p&gt;
&lt;p&gt;Woot! Go Blizzard!! Finally! Someone who&amp;#39;s smart enough to know that the war against piracy is a losing one!&lt;/p&gt;
&lt;p&gt;(&lt;a target="_blank" href="http://www.thinq.co.uk/news/2010/5/27/blizzard-boss-says-drm-is-a-waste-of-time/"&gt;Clickeh!!!&lt;/a&gt;) (&lt;a target="_blank" href="http://www.videogamer.com/news/blizzard_drm_a_losing_battle.html"&gt;Clekeh!!&lt;/a&gt;)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>