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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb2/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Left 4 Dead</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/336.aspx</link><description>Left 4 Dead series</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Re: Left 4 Dead DLC</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2916.aspx</link><pubDate>Mon, 17 Aug 2009 01:08:50 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:2916</guid><dc:creator>Troop</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2916.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=336&amp;PostID=2916</wfw:commentRss><description>&lt;p&gt;&lt;em&gt;...and they plan to release it in September of 2012.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Fixed.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Left 4 Dead DLC</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2902.aspx</link><pubDate>Thu, 06 Aug 2009 17:39:05 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:2902</guid><dc:creator>ParaDOX</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2902.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=336&amp;PostID=2902</wfw:commentRss><description>&lt;p&gt;Sounds like fun! Way to keep the game rolling along... &lt;/p&gt;
&lt;p&gt;So sorry Xbox players.... Have to pay to play!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Left 4 Dead DLC</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2898.aspx</link><pubDate>Thu, 06 Aug 2009 13:47:51 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:2898</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2898.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=336&amp;PostID=2898</wfw:commentRss><description>&lt;p&gt;A new update for L4D&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Valve said yesterday that they&amp;#39;re working on a new campaign for &lt;em&gt;Left 4 Dead&lt;/em&gt;,
and they plan to release it in September. It&amp;#39;s called Crash Course, and
while it will be free for owners of the PC version, Xbox 360 users will
need to purchase it. The new campaign &amp;quot;bridges the gap between the end
of the &amp;#39;No Mercy&amp;#39; campaign and the beginning of &amp;#39;Death Toll&amp;#39; in the
original game, expanding the game universe with new locations, new
dialogue from the original cast, and an explosive finale.&amp;quot; Crash Course
isn&amp;#39;t as long as the other campaigns, a deliberate decision by Valve to
enable players to finish a Versus-mode game in about 30 minutes. A preview of the new content
on Destructoid notes, &amp;quot;Since we&amp;#39;ve got a shorter campaign, much more
has been packed into a smaller space. Lucky players who know where to
look can upgrade to second-tier weaponry almost straight away. However,
they&amp;#39;ll have their work cut out for them, because there&amp;#39;s a chance to
get swamped by the horde right from the very beginning.&amp;quot;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://store.steampowered.com/news/2708/"&gt;(Click Me)&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>