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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb2/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Anarchy Online</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/45.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>post here to apply to MC Labs organization</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3410.aspx</link><pubDate>Fri, 27 Aug 2010 02:31:08 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3410</guid><dc:creator>khaliss</dc:creator><slash:comments>1</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3410.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3410</wfw:commentRss><description>&lt;p&gt;This thread is for applying only, post once, state your alts, previous organization(s), reason for leaving organization, previous achievements, what you hope to achieve, what you hope to achieve for the organization, what you hope the organization achieves for you, &amp;amp; overall outlook;&lt;/p&gt;
&lt;p&gt;myself or another recruiter or our president will interview you as soon as possible.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>AO Music</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3466.aspx</link><pubDate>Wed, 20 Oct 2010 17:49:17 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3466</guid><dc:creator>ParaDOX</dc:creator><slash:comments>3</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3466.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3466</wfw:commentRss><description>&lt;p&gt;Here&amp;#39;s an interesting article about the music in AO, written by one of the composers.&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.gamasutra.com/view/feature/2952/the_music_of_anarchy_online_.php"&gt;http://www.gamasutra.com/view/feature/2952/the_music_of_anarchy_online_.php&lt;/a&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;This game has the best music in any game ever!&lt;/p&gt;
&lt;p&gt;One of the best things about this music is that after more than 9 years playing it I am still not tired of it and enjoy listening to it even when I&amp;#39;m not playing the game.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Some AO Humor - Leetville</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2980.aspx</link><pubDate>Fri, 11 Sep 2009 17:51:24 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:2980</guid><dc:creator>ParaDOX</dc:creator><slash:comments>3</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2980.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=2980</wfw:commentRss><description>&lt;p&gt;Check out this story on Anarchy Arcanum:&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://arcanum.aodb.us/humor_leetville.html"&gt;Leetville&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Atlas of Shadowlands // Rubi-ka Download Links</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3336.aspx</link><pubDate>Tue, 27 Apr 2010 20:03:25 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3336</guid><dc:creator>Swordguy</dc:creator><slash:comments>3</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3336.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3336</wfw:commentRss><description>&lt;p&gt;as the AO Atlas Map&amp;nbsp;files (in rar form) are too big to upload, I&amp;#39;m going to put the direct download links to the Atlas maps here instead.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://mariuseg.tihlde.org/xoops/modules/wfdownloads/visit.php?cid=1&amp;amp;lid=1"&gt;Atlas of Rubi-ka&lt;/a&gt;:&amp;nbsp;&amp;nbsp;A very good planet map of Rubi-ka, probably the best there is atm.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://mariuseg.tihlde.org/xoops/modules/wfdownloads/visit.php?cid=2&amp;amp;lid=2"&gt;Atlas of Shadowlands&lt;/a&gt;:&amp;nbsp; Far better than shere map. there are 4 (yes 4) zoom options for AoSL, and the detail is the best there is out there atm.&amp;nbsp; just don&amp;#39;t use this on a small monitor.&lt;/p&gt;
&lt;p&gt;Installation of both is very easy.&amp;nbsp; simply copy the main folder inside each rar/zip into your ao/funcom/cdimage/textures/planetmap folder. then run ao, hit &amp;quot;p&amp;quot;, click the &amp;quot; i &amp;quot; symbol at the top left hand side of map window --&amp;gt; select map --&amp;gt; AoRK // AoSL.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Enjoy!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>The Adventures of the MC Lab Rats (Rough Draft)</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3400.aspx</link><pubDate>Fri, 30 Jul 2010 03:55:35 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3400</guid><dc:creator>ParaDOX</dc:creator><slash:comments>2</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3400.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3400</wfw:commentRss><description>&lt;p&gt;It was a fine Sunday evening during the summer of 29485 and some of the MC Lab Rats were looking for some fun, a little extra SK wouldn&amp;#39;t hurt either. We started gathering around the resurrection portal in the garden of Lord Mordeth, having death expressed there for the explicit reason of dealing some pain and death (although temporary) to those damned Redeemed mobs that frequent the old temples by the barracks. &lt;/p&gt;
&lt;p&gt;So far there were three of us, which meant there were four as I; Teknocrat was bringing my alter ego, Teknite a then somewhat useful 213 soldier. In addition we had our most senior soldier and fellow scientist Ghettoblast, his name reminding one of the ancient days before Nanite enhanced audio implants. To round up our quickly forming group we had our leading Enforcer, Evondrei, although he hasn&amp;#39;t realized his full potential yet he has more than proven his worth in many a battle. One of our fellow Lab Rats, an engie named Khaliss was waiting on the platform as well. Shout and prod though we might, he heard not our calls to arms. He was probably off playing a game of &lt;a target="_blank" href="http://www.paradisesgarage.com/mcweb2/forums/t/834.aspx"&gt;Outside&lt;/a&gt;. A bunch of us enjoy playing it from time to time. Never-the-less we waited and called out to our brethren on the LFT module looking for two more to join the fray. But none answered. &lt;/p&gt;
&lt;p&gt;It was time for us to rethink our plans. After some discussion, we decided to commit our forces to eliminating the alien scourge plaguing our fine planet of Rubi-Ka. So after tackling with ease two trips to one of their motherships, Evondrei suggested opening up our fine city to an Alien Raid. So with hopes of luring one of their high level Generals to the fight we lowered our city&amp;#39;s shields with anticipation. After slaughtering 8 waves of hackers, scouts, ensigns and zix they sent against us and our city controller they finally sent down a meager level 232 General. After a short but entertaining battle we noticed they left the portal to their spaceship open!! What fools! As one we ran towards the glimmering energy beam, smiles on our faces as we contemplated the havoc we were about to unleash upon them. Within moments of our boarding they came upon us with a vengeance. These were no low level, easily dispatched run of the mill aliens. We were assaulted by some of fiercest alien warriors yours truly had come across in my varied battles. Those in charge of this ship we were ransacking must have realized the threat we posed and to level the playing field made sure every alien we came across was at least 20 to 40 levels higher than our highest member. Unfortunately, Just as the battle was heating up Evondrei got called back to home base which left us in a situation we were not sure how to handle. We were outnumbered and judging by the damage they were throwing at us we seemed doomed to failure. &lt;/p&gt;
&lt;p&gt;Against our better judgment we decided to press on, figuring we hadn&amp;#39;t seen the inside of a reclaim terminal for quite some time now and at least it would be a quick ride back home. &lt;/p&gt;
&lt;p&gt;So expecting to meet our deaths at any moment we continued. Considering the strength and numbers of our foes I decided to switch strategies and put my psychological and Nano skills to good purpose. I quickly shifted focus and made my soldier my secondary persona. I adapted my attacks to force them to calm down, simultaneously damping their initiatives while they contemplated their very existence. I tried to force some of them to help me but was unsuccessful. Their psychic was just too high. This new strategy coupled with the sheer robustness and damage output of Ghettoblast (now I know why they call him that, he Blasts them back to the Ghettos!!!) &lt;/p&gt;
&lt;p&gt;We traveled through room after room and not once did we come across anything that resembled a console or control access point. Telepathic control? Perhaps something similar to our Nano skills. We had made great strides I adapting their Teknology to our purposes.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;After what seemed like an eternity of drawn out battles we came upon the access button for what appeared to be the senior commander&amp;#39;s room. This was our chance to take out some of their command structure. We proceeded forward with apprehension, expecting to end up in the reclaim. As soon as we zoned in several lackeys ran across the room at us. I immediately hit them with a barrage of Nanos designed to disjoint their psyche. The effect was immediate. They stopped in their tracks while Ghetto blasted them with the Anger of Xan. Teknite followed suit and pummeled them with bursts of Energy from his overused Superior Perennium Blaster. &lt;/p&gt;
&lt;p&gt;One of the Ensigns appeared to be slightly weak minded to me, so I decided to try to take its mind over. Success! Where I had failed on all the other occasions during this foray I finally managed to dominate one of them. The small but sturdy alien joined our forces and fought alongside us as if he had been doing so its whole life. To me it always seems ironic to kill someone or something with one of its own kind. &lt;/p&gt;
&lt;p&gt;After dealing with the lackeys we proceeded to deal with each of the mini bosses leading up to the Fleet Admiral. The Fleet Admiral was a stout level 273 Khazoh.. Uh, whatever, who pays attention to these things while fighting for his life? Something I wouldn&amp;#39;t be worried about if we had more firepower, but it was just us. &lt;/p&gt;
&lt;p&gt;No way for help to get in here even if we wanted to. I calmed the remaining adds and as they contemplated their existence we started on the Fleet Admiral. &lt;/p&gt;
&lt;p&gt;First Ghettoblast sprayed lead to suppress the one creature horde that was the Fleet Admiral. Meanwhile I used my Nano skills to encumber him with three kinds of weird red tape.&amp;nbsp; This slowed his attacks to give Ghetto a chance. &lt;/p&gt;
&lt;p&gt;My soldier poured on the Energy as well. We only had a short while to finish the fight before Ghetto&amp;#39;s mirror shield ran out leaving him vulnerable to the Fleet Admirals massive damage output. &lt;/p&gt;
&lt;p&gt;He yelled out to me &amp;quot;this is time for some Last Minute Negotiations!&amp;quot;. I quickly recalled my trusty Corporate Guardian and had my soldier desist his attacks and hit him with my best calm Nano. &lt;/p&gt;
&lt;p&gt;He ceased hostilities at once. His feelings of hatred a thing of the past. He was hurt though, more than two thirds of his life force were gone by this time. The short reprieve in hostilities was allowing him to regain some health. Ghetto quickly sat down to administer emergency medical treatments. He was able to get his second wind just as my hold on the mind of the Fleet Admiral wore off. We quickly resumed the fight. And slowly but surely we wore down the Fleet Admiral until he finally expired with a shudder. As he slumped to the floor of his ship Ghetto proceeded to ransack his remains for anything useful. We found several useful items on him that we could use in back in the Labs. I picked up some Alien Tissue Samples for further study. &lt;/p&gt;
&lt;p&gt;Worn out but still on the adrenaline high from the battle we quickly made our way out the now seemingly abandoned ship. We hoped to make it out before they sent reinforcements to reclaim the ship. The transport beam was still set to our city coordinates and we quickly arrived at the relative safety of home. We vowed to continue the fight against the invaders trying to take our home away.&lt;/p&gt;
&lt;p&gt;ParaDOX &lt;br /&gt;Teknologist, Teknocrat, Teknite, etc...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Links to cool AO 3rd party tools</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3342.aspx</link><pubDate>Thu, 13 May 2010 01:35:42 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3342</guid><dc:creator>Swordguy</dc:creator><slash:comments>8</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3342.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3342</wfw:commentRss><description>&lt;p&gt;I will be adding links to useful tools for ao as I find them.&amp;nbsp; if anyone else has a link to a useful 3rd party tool for anarchy online, feel free to post it here.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>BudaBot Feature suggestion</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3371.aspx</link><pubDate>Tue, 15 Jun 2010 15:52:51 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3371</guid><dc:creator>ParaDOX</dc:creator><slash:comments>1</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3371.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3371</wfw:commentRss><description>&lt;p&gt;As most of you know we use BudaBot for Labbot, our MC Labs ORg Chat bot. &lt;/p&gt;
&lt;p&gt;I had an idea for an additional feature I thought would be usefull to us and other orgs.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Wishl&lt;/strong&gt;&lt;strong&gt;ists&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The idea is simple, an ingame way to manage the massive lists of itmes that each toon needs to acquire during the life of your character. &lt;/p&gt;
&lt;p&gt;Here&amp;#39;s some of the funtionality I have thought of so far:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Each toon sets up a list of items they would like to have or could use in the near future. 
&lt;ul&gt;
&lt;li&gt;!addwishlist - create a named wish list&lt;/li&gt;
&lt;li&gt;!renwishlist - rename a named wish list&lt;/li&gt;
&lt;li&gt;!remwishlist - deletes a name wishlist&lt;/li&gt;
&lt;li&gt;!listwish -&amp;nbsp;List your Wishlist or those of others&lt;/li&gt;
&lt;li&gt;!addwish - Add an item to your Wishlist, should work with&amp;nbsp;!items search to let the user confirm the&amp;nbsp;item&lt;/li&gt;
&lt;li&gt;!remwish = remove an item from your Wishlist&lt;/li&gt;
&lt;li&gt;etc... all the associated otpions needed to faciliate the above.&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;When an orgmate posts an item in chat that he loots or purchases the bot will respond with the names, lvl and time the various toons placed that item in their wishlist.&lt;br /&gt;Example: My Soldier (Teknite) needs &lt;a href="http://www.paradisesgarage.com/ao/db.php?id=29354"&gt;Nano Crystal (Only You, Only Me)&lt;/a&gt;&amp;nbsp;and places it in his Wishlist, and then someone in the org loots one and doesn&amp;#39;t need it for that toon, they post it in the org chat and the bot responds with: &lt;a href="http://www.paradisesgarage.com/ao/db.php?id=29354"&gt;Nano Crystal (Only You, Only Me)&lt;/a&gt;&amp;nbsp;&lt;span style="color:#339966;"&gt;Needed by Teknite, lvl 184 Soldier on 6/15/2010&lt;/span&gt;. If I&amp;#39;m online I can click the Link the bot posts and it will give me the option to remove the item if I already have it and forgot to remove it from the Wishlist.&lt;br /&gt;When the person who posts the item clicks the link they can let the bot know that they intend to keep the item, sell it&amp;nbsp;or make it available to orgmates throught the wishlist system.&lt;/li&gt;
&lt;li&gt;!listitems - shows all the items recently posted by orgmates in the chat, who posted them and when.&lt;/li&gt;
&lt;li&gt;!movewish - let the Bot know you moved a wishlist item to a different toon for storage. Maybe even keep track of your bank toons. so you can move them easily by clicking a list of your bank toons.&lt;/li&gt;
&lt;li&gt;If you have a lot of items to post open a chat with the Bot and type !addwishitems and post all the items one after the other. Then others can see what you have available and even be notified when they login.&lt;/li&gt;
&lt;li&gt;Assign items to specific toons so that they are notified that they have an item waiting for them that was in their wish list.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;I&amp;#39;m sure I can think of more features and I&amp;#39;m sure you guys can think of a few more. The idea though is to make it powerful yet simple to use.&lt;/p&gt;
&lt;p&gt;I&amp;#39;m interested to see your feedback on this.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Anarchy Online Community for Unity of the Rose Org</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3110.aspx</link><pubDate>Thu, 05 Nov 2009 20:41:46 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3110</guid><dc:creator>ParaDOX</dc:creator><slash:comments>2</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3110.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=3110</wfw:commentRss><description>&lt;p&gt;Unity of the Rose is an old Org on RK1 (one of the oldest and is still Active). I knew the leader and founder Szentasha and a few others. Anyway I found this link and it had a few funny Media clips on it that I thought I would share with you guys.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Lego team mission videos by Thadlerian of Welding &amp;amp; Prabel Industries&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Scene 1&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Scene 2&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Scene 3&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Scene 4&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Scene 5&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Check out some of the other stuff here: &lt;a href="http://uorweb.com/multimedia/index.htm"&gt;http://uorweb.com/multimedia/index.htm&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Their Main Site: &lt;a href="http://uorweb.com"&gt;http://uorweb.com&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Anarchy Online Resource Sites Archive and Mirror</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2993.aspx</link><pubDate>Fri, 18 Sep 2009 22:01:19 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:2993</guid><dc:creator>ParaDOX</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/2993.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=2993</wfw:commentRss><description>&lt;p&gt;Some of the Best AO resource sites have disappeared off the net. I hope to prevent that from happening to a few of the ones that know about. So to provide a serivce to the AO community We are hosint Mirrors of some of these site. They are currently still up, but at least one of them has gone down permanantly and is hosted as a mirror on the &lt;a target="_blank" href="http://aodevs.com/"&gt;AO Devs&lt;/a&gt; site. &lt;/p&gt;
&lt;p&gt;Hopefully we will also be creating and maintaining an AO Wiki as well. In that you will find Guides, tips, and various other information about AO. A lot of it may be borrowed from other sites and preserved for posterity and some of it will be created by our own MC Labs members.&lt;/p&gt;
&lt;p&gt;Here are the current mirrors:&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.paradisesgarage.com/arcanum/"&gt;Anarchy Arcanum&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.paradisesgarage.com/jexai/anarchy"&gt;Jexai&amp;#39;s Anarchy Online&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;More to come...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Anarchy Online gets a facelift!</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/1616.aspx</link><pubDate>Sun, 09 Mar 2008 01:50:48 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:1616</guid><dc:creator>ParaDOX</dc:creator><slash:comments>3</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/1616.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=1616</wfw:commentRss><description>&lt;p&gt;Anarchy Online is coming up on 7 Years old and it&amp;#39;s time for a new engine.&lt;/p&gt;
&lt;p&gt;Anarchy Online has&amp;nbsp;managed to keep myself and many other interested by releasing new content regularly and by giving a chance for other to play the basic (original) game for free.&lt;/p&gt;
&lt;p&gt;They have in the works a new 3D engine My gues is it&amp;#39;s related to the engine Funcom is using for Age of Conan (AoC) which looks amazing. If you want a seak peak at what AO might look like in the future check this out:&lt;/p&gt;
&lt;p&gt;&lt;p align="center" id="video_1616"&gt;&lt;a href="ftp://ftp.funcom.com/media/ao/newEngine2008/AOrendertrailer-720p.wmv"&gt;&lt;img src="http://www.paradisesgarage.com/mcweb2/photos/paradox/images/1617/original.aspx" border = "0" width="600" height="400"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href = "ftp://ftp.funcom.com/media/ao/newEngine2008/AOrendertrailer-720p.wmv"&gt;View Video&lt;/a&gt;&lt;br /&gt;Format: wmv&lt;br /&gt;Duration: --:--&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;This will hopefully be available for 2008&lt;/p&gt;
&lt;p&gt;Let me know what you think...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description><enclosure url="ftp://ftp.funcom.com/media/ao/newEngine2008/AOrendertrailer-720p.wmv" length="0" type="video/x-ms-wmv" /></item><item><title>Anarchy Online will soon be six!</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/632.aspx</link><pubDate>Sun, 29 Apr 2007 01:05:53 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:632</guid><dc:creator>ParaDOX</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/632.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=45&amp;PostID=632</wfw:commentRss><description>&lt;font size="2"&gt;
&lt;p&gt;At the end of June Anarchy Online will be celebrating its sixth anniversary and we are taking the opportunity to have a great giveaway that will give all the citizens of Rubi-Ka an opportunity to snag themselves some great prizes.&lt;/p&gt;
&lt;p&gt;Every Friday from now until the birthday celebrations at the end of June* we will be giving away the following:&lt;/p&gt;
&lt;p&gt;- One free life-time account** amongst all paying subscribers.&lt;/p&gt;
&lt;p&gt;- Two places in the Age of Conan beta program, selected from all active paying subscribers.&lt;/p&gt;
&lt;p&gt;- One place in the Age of Conan beta program selected from all active free players.&lt;/p&gt;
&lt;p&gt;- One free &amp;#39;all expansion upgrades&amp;#39; to free players and 30 days subscription.&lt;/p&gt;
&lt;p&gt;- One each of the exclusive in-game items: a Jobe luxury apartment key, a leet pet key and the pre-order mech key.&lt;/p&gt;
&lt;p&gt;All you have to do to be eligible is to have logged into the game that week (running Saturday to Friday each week) and you will automatically be in with a chance of winning one of these great prizes!&lt;/p&gt;
&lt;p&gt;You can get all the information and the latest news from the game on our website here: &lt;/font&gt;&lt;a href="http://www.anarchy-online.com/free/ad_campaigns/birthday/"&gt;&lt;u&gt;&lt;font color="#0000ff" size="2"&gt;http://www.anarchy-online.com/free/ad_campaigns/birthday/&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;&lt;/p&gt;&lt;font size="2"&gt;
&lt;p&gt;The birthday weekend will also feature extra special events, parties and activities that you won&amp;#39;t want to miss, including exclusive birthday items and new items available from the veterans vendors! &lt;/p&gt;
&lt;p&gt;Keep your eyes out for more details over the coming weeks!&lt;/p&gt;
&lt;p&gt;Sincerely&lt;/p&gt;
&lt;p&gt;Funcom Inc.&lt;/p&gt;&lt;/font&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>