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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb2/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Links</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/93.aspx</link><description>Post interesting links on the internet that you find here. Make sure all links are appropriate and work safe.</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Re: Cease and Desist: Games Culture and Copyright Laws</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3187.aspx</link><pubDate>Fri, 11 Dec 2009 14:53:45 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3187</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3187.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=93&amp;PostID=3187</wfw:commentRss><description>&lt;p&gt;&lt;blockquote&gt;&lt;div&gt;&lt;img src="https://www.paradisesgarage.com:443/mcweb2/Themes/darkside/images/icon-quote.gif"&gt; &lt;strong&gt;Cash:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;/p&gt;
&lt;p&gt;Maybe one day companies will worry less about profit and more about fans.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;
&lt;p&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/p&gt;
&lt;p&gt;I doubt that day will come any time soon &amp;gt;.&amp;gt; all we can do as scripters/modders/programmers is wait for a revelation in the world of business and monay.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Cease and Desist: Games Culture and Copyright Laws</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3186.aspx</link><pubDate>Thu, 10 Dec 2009 15:24:45 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3186</guid><dc:creator>Cash</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3186.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=93&amp;PostID=3186</wfw:commentRss><description>&lt;p&gt;Those companies that look upon modding and map-making negatively obviously don&amp;#39;t see the potential of those they want to prosecute. If those companies would take a step back they could see that these illegal modifications are exactly the kind of imagination and creativity that the company itself needs! These modders and map-makers should be looked upon as potential employees, not &amp;quot;poachers&amp;quot;. The message shouldn&amp;#39;t be &amp;quot;Stop gamers, you might have a lawsuit if you proceed&amp;quot;, it should be &amp;quot;Proceed gamers; create, add, alter... Make our game into more, prove to us that our game inspires you and encourages you to make it better, or worse, or what our fans want.&amp;quot;&lt;/p&gt;
&lt;p&gt;Maybe one day companies will worry less about profit and more about fans.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Cease and Desist: Games Culture and Copyright Laws</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3184.aspx</link><pubDate>Wed, 09 Dec 2009 23:38:05 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3184</guid><dc:creator>Swordguy</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3184.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=93&amp;PostID=3184</wfw:commentRss><description>&lt;p&gt;thanks for posting this, was an interesting read&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Cease and Desist: Games Culture and Copyright Laws</title><link>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3182.aspx</link><pubDate>Fri, 04 Dec 2009 17:32:58 GMT</pubDate><guid isPermaLink="false">b2ff3ccb-892e-4ceb-9a77-e4f6e73f7f60:3182</guid><dc:creator>DarkAstraea</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb2/forums/thread/3182.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb2/forums/commentrss.aspx?SectionID=93&amp;PostID=3182</wfw:commentRss><description>&lt;p&gt;This is a very insightful read on Games and Copyright Laws; Modding and the threats of becoming a modder.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;&amp;quot;... even within the gaming industry, there is a tension between IP
holders and fan producers/poachers. Some companies, such as Epic and
Square Enix, remain incredibly protective of their Intellectual
Property, threatening those that use their creations, even for
non-profit, cultural reasons, with legal suits. Other companies, like
Valve, seem to, if not embrace, at least tolerate, and perhaps even
tacitly encourage this kind of fan engagement with their work. Lessig
suggests, &amp;#39;The opportunity to create and transform becomes weakened in
a world in which creation requires permission and creativity must check
with a lawyer.&amp;#39; Indeed, the more developers and publishers that take up
Valve&amp;#39;s position, the more creativity and innovation will emerge out of
video game fan communities, already known for their intense fandom and
desire to add to, alter, and re-imagine their favorite gaming
universes.&amp;quot;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;(&lt;a target="_blank" href="http://pressstarttodrink.blogspot.com/2009/11/cease-and-desist-games-culture-and.html"&gt;Clix Meh!&lt;/a&gt;)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>