//--------------------------------------------------------------------------------------------------------------
// This file is auto generated do not hand edit!
//--------------------------------------------------------------------------------------------------------------

//--------------------------------------------------------------------------------------------------------------
// Last Updated: 09/16/2008 11:09:21 AM
//--------------------------------------------------------------------------------------------------------------

//Game Sound line                                                
"Player.TeenGirl_Player.GameSpeech01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"		"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Notoneofus_01.wav"
}

//Help please!  I need some help getting out of here!                                                
"Player.TeenGirl_CallForRescue06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue06.wav"
}

//Help please!  I need some help getting out of here!                                                
"Player.TeenGirl_CallForRescue06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue06.wav"
}

//Someone? Anyone! Help!  Please!                                                                    
"Player.TeenGirl_CallForRescue07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue07.wav"
}

//Hello?  Anyone out there? I need some help!                                                        
"Player.TeenGirl_CallForRescue14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue14.wav"
}

//Guys! GUYS! I'm over here! I'm trapped!                                                            
"Player.TeenGirl_CallForRescue16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue16.wav"
}

//Anyone out there?  I'm trapped in here!                                                            
"Player.TeenGirl_CallForRescue01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue01.wav"
}

//Please! I need some help!  LET ME OUT OF HERE!!                                                    
"Player.TeenGirl_CallForRescue02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CallForRescue02.wav"
}

//Wait up, I have something for you.                                                                 
"Player.TeenGirl_AlertGiveItem05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem05.wav"
}

//Hey, take this.                                                                                    
"Player.TeenGirl_AlertGiveItem07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem07.wav"
}

//Here, you can have this                                                                            
"Player.TeenGirl_AlertGiveItem01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem01.wav"
}

//Take this.                                                                                         
"Player.TeenGirl_AlertGiveItem03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem03.wav"
}

//Clear.                                                                                             
"Player.TeenGirl_AreaClear04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear04.wav"
}

//Nothing here                                                                                       
"Player.TeenGirl_AreaClear05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear05.wav"
}

//Don't see anything.                                                                                
"Player.TeenGirl_AreaClear08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear08.wav"
}

//I got nothin.                                                                                      
"Player.TeenGirl_AreaClear09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear09.wav"
}

//Nothing to see here.                                                                               
"Player.TeenGirl_AreaClear10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear10.wav"
}

//Clear!                                                                                             
"Player.TeenGirl_AreaClear01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear01.wav"
}

//Looks empty.                                                                                       
"Player.TeenGirl_AreaClear02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear02.wav"
}

//Nothing!                                                                                           
"Player.TeenGirl_AreaClear03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear03.wav"
}

//Run to the boat!                                                                                   
"Player.TeenGirl_ArriveBoat03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoat03.wav"
}

//We have to make it to the boat!                                                                    
"Player.TeenGirl_ArriveBoat04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.95"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoat04.wav"
}

//Get to the boat!                                                                                   
"Player.TeenGirl_ArriveBoat01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoat01.wav"
}

//Come on! Come on! To the boat!                                                                     
"Player.TeenGirl_ArriveBoat02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoat02.wav"
}

//Boat's here, let's go                                                                              
"Player.TeenGirl_ArriveBoatInitial01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoatInitial01.wav"
}

//The boat's here! Come on, let's go!                                                                
"Player.TeenGirl_ArriveBoatInitial02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoatInitial02.wav"
}

//Everyone in the helicopter!                                                                        
"Player.TeenGirl_ArriveChopper01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveChopper01.wav"
}

//Come on, get to the helicopter!                                                                    
"Player.TeenGirl_ArriveChopper02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveChopper02.wav"
}

//Guys, the helicopter's here. Let's go!                                                             
"Player.TeenGirl_ArriveChopperInitial01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveChopperInitial01.wav"
}

//The helicopter's here! Come on, let's go!                                                          
"Player.TeenGirl_ArriveChopperInitial02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveChopperInitial02.wav"
}

//Everyone in the truck!                                                                             
"Player.TeenGirl_ArriveTruck01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ArriveTruck01.wav"
}

//Get to the truck!                                                                                  
"Player.TeenGirl_ArriveTruck02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ArriveTruck02.wav"
}

//The truck's here! Let's go!                                                                        
"Player.TeenGirl_ArriveTruckInitial01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ArriveTruckInitial01.wav"
}

//Ready guys?                                                                                        
"Player.TeenGirl_AskReady03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\AskReady03.wav"
}

//Back it up!                                                                                        
"Player.TeenGirl_BackUp08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp08.wav"
}

//Back back back!                                                                                    
"Player.TeenGirl_BackUp01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp01.wav"
}

//Move back                                                                                          
"Player.TeenGirl_BackUp04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp04.wav"
}

//Finally. You see that?  We're almost out of here!                                                  
"Player.TeenGirl_FinaleAhead03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FinaleAhead03.wav"
}

//This is all going to be over soon.                                                                 
"Player.TeenGirl_FinaleAhead04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FinaleAhead04.wav"
}

//Hey guys, I think we're almost there.                                                              
"Player.TeenGirl_FinaleAhead01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.69"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FinaleAhead01.wav"
}

//Thank god, we're almost outta here!                                                                
"Player.TeenGirl_FinaleAhead02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FinaleAhead02.wav"
}

//Francis!  NOOOO!                                                                                   
"Player.TeenGirl_GriefBiker02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefBiker02.wav"
}

//Francis!                                                                                           
"Player.TeenGirl_GriefBiker01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefBiker01.wav"
}

//Louis, oh god I'm going to miss you.                                                               
"Player.TeenGirl_GriefManager03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefManager03.wav"
}

//I ah oh Bill!!!!                                                                                   
"Player.TeenGirl_GriefVet02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet02.wav"
}

//Oh god.  Not Bill!                                                                                 
"Player.TeenGirl_GriefVet03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet03.wav"
}

//No No No No NO                                                                                     
"Player.TeenGirl_ReactionNegative26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative26.wav"
}

//Crap                                                                                               
"Player.TeenGirl_ReactionNegative25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative25.wav"
}

//This is bad                                                                                        
"Player.TeenGirl_ReactionNegative23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative23.wav"
}

//Ah crapl                                                                                           
"Player.TeenGirl_ReactionNegative22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative22.wav"
}

//Oh no                                                                                              
"Player.TeenGirl_ReactionNegative21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative21.wav"
}

//Uh oh                                                                                              
"Player.TeenGirl_ReactionNegative01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative01.wav"
}

//Sweet                                                                                              
"Player.TeenGirl_ReactionPositive01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionPositive01.wav"
}

//Killer                                                                                             
"Player.TeenGirl_ReactionPositive02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionPositive02.wav"
}

//Safe house just ahead.                                                                             
"Player.TeenGirl_SafeSpotAhead01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAhead01.wav"
}

//I'll try this rifle                                                                                
"Player.TeenGirl_TakeAssaultRifle06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle06.wav"
}

//I'm going with the rifle                                                                           
"Player.TeenGirl_TakeAssaultRifle07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle07.wav"
}

//Ookaay, big rifle                                                                                  
"Player.TeenGirl_TakeAssaultRifle04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle04.wav"
}

//I'm gonna grab this rifle                                                                          
"Player.TeenGirl_TakeAssaultRifle01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle01.wav"
}

//I'll give the shotgun a try                                                                        
"Player.TeenGirl_TakeAutoShotgun05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAutoShotgun05.wav"
}

//I think I'll ltake the shotgun                                                                     
"Player.TeenGirl_TakeAutoShotgun06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAutoShotgun06.wav"
}

//I'll take the shotgun.                                                                             
"Player.TeenGirl_TakeAutoShotgun03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAutoShotgun03.wav"
}

//This shotgun is sweet                                                                              
"Player.TeenGirl_TakeAutoShotgun01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAutoShotgun01.wav"
}

//I'm grabbing this shotgun                                                                          
"Player.TeenGirl_TakeAutoShotgun02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.67"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAutoShotgun02.wav"
}

//We might need these.                                                                               
"Player.TeenGirl_TakeFirstAid03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeFirstAid03.wav"
}

//This first aid'll help                                                                             
"Player.TeenGirl_TakeFirstAid01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeFirstAid01.wav"
}

//Grabbing First Aid!                                                                                
"Player.TeenGirl_TakeFirstAid02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.78"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TakeFirstAid02.wav"
}

//Time to start some fires                                                                           
"Player.TeenGirl_TakeMolotov04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeMolotov04.wav"
}

//I'm grabbing a Molotov                                                                             
"Player.TeenGirl_TakeMolotov02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeMolotov02.wav"
}

//I might need these pills                                                                           
"Player.TeenGirl_TakePills05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePills05.wav"
}

//Grabbing some pills                                                                                
"Player.TeenGirl_TakePills01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePills01.wav"
}

//Grabbing a pipe bomb                                                                               
"Player.TeenGirl_TakePipeBomb02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.59"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePipeBomb02.wav"
}

//Grabbing an extra pistol                                                                           
"Player.TeenGirl_TakePistol04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePistol04.wav"
}

//Two pistols, cool.                                                                                 
"Player.TeenGirl_TakePistol01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.43"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePistol01.wav"
}

//I'm taking an extra pistol.                                                                        
"Player.TeenGirl_TakePistol02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePistol02.wav"
}

//I'll try this shotgun                                                                              
"Player.TeenGirl_TakeShotgun04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeShotgun04.wav"
}

//Yeah, shotgun                                                                                      
"Player.TeenGirl_TakeShotgun03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeShotgun03.wav"
}

//Grabbing a shotgun                                                                                 
"Player.TeenGirl_TakeShotgun01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeShotgun01.wav"
}

//I'm gonna grab this hunting rifle                                                                  
"Player.TeenGirl_TakeSniper01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSniper01.wav"
}

//I'm grabbing a hunting rifle                                                                       
"Player.TeenGirl_TakeSniper02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSniper02.wav"
}

//A machinegun                                                                                       
"Player.TeenGirl_TakeSubMachineGun04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSubMachineGun04.wav"
}

//I can handle this                                                                                  
"Player.TeenGirl_TakeSubMachineGun01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.61"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSubMachineGun01.wav"
}

//Get him the hell off me!                                                                           
"Player.TeenGirl_TankPound01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TankPound01.wav"
}

//Get him off me! Get him off me!                                                                    
"Player.TeenGirl_TankPound05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TankPound05.wav"
}

//He's crushing me! He's crushing me!                                                                
"Player.TeenGirl_TankPound02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TankPound02.wav"
}

//You REALLY have to be more careful!                                                                
"Player.TeenGirl_TeamKillAccident03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TeamKillAccident03.wav"
}

//The witch's getting mad!                                                                           
"Player.TeenGirl_WitchGettingAngry02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WitchGettingAngry02.wav"
}

//[Choking]                                                                                          
"Player.TeenGirl_Choke01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Choke01.wav"
}

//[Choking]                                                                                          
"Player.TeenGirl_Choke02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Choke02.wav"
}

//[Choking]                                                                                          
"Player.TeenGirl_Choke03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Choke03.wav"
}

//[Choking]                                                                                          
"Player.TeenGirl_Choke04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Choke04.wav"
}

//Close the door                                                                                     
"Player.TeenGirl_CloseTheDoor07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor07.wav"
}

//Please lock the door!                                                                              
"Player.TeenGirl_CloseTheDoor08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor08.wav"
}

//Lock the door.                                                                                     
"Player.TeenGirl_CloseTheDoor01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor01.wav"
}

//Someone wanna close the door?                                                                      
"Player.TeenGirl_CloseTheDoor11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor11.wav"
}

//Down there.                                                                                        
"Player.TeenGirl_ContextModifierCalm05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ContextModifierCalm05.wav"
}

//Up there!                                                                                          
"Player.TeenGirl_ContextModifierLoud03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ContextModifierLoud03.wav"
}

//[Coughing from smoke]                                                                              
"Player.TeenGirl_Cough01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Cough01.wav"
}

//[Coughing from smoke]                                                                              
"Player.TeenGirl_Cough02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Cough02.wav"
}

//[Coughing from smoke]                                                                              
"Player.TeenGirl_Cough03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Cough03.wav"
}

//[Coughing from smoke]                                                                              
"Player.TeenGirl_Cough04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Cough04.wav"
}

//[Coughing from smoke]                                                                              
"Player.TeenGirl_Cough05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Cough05.wav"
}

//[Coughing from smoke]                                                                              
"Player.TeenGirl_Cough06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Cough06.wav"
}

//Hold up, gotta heal                                                                                
"Player.TeenGirl_CoverMe02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.84"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe02.wav"
}

//[Loud painful death scream]                                                                        
"Player.TeenGirl_DeathScream09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream09.wav"
}

//[Loud painful death scream]                                                                        
"Player.TeenGirl_DeathScream10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream10.wav"
}

//[Loud painful death scream]                                                                        
"Player.TeenGirl_DeathScream11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream11.wav"
}

//[Short quick death scream]                                                                         
"Player.TeenGirl_DeathScream05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream05.wav"
}

//[Short quick death scream]                                                                         
"Player.TeenGirl_DeathScream06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream06.wav"
}

//[Death rattle]                                                                                     
"Player.TeenGirl_DeathScream01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.43"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream01.wav"
}

//[Death rattle]                                                                                     
"Player.TeenGirl_DeathScream02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream02.wav"
}

//GO!                                                                                                
"Player.TeenGirl_EmphaticGo07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo07.wav"
}

//GO!                                                                                                
"Player.TeenGirl_EmphaticGo06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo06.wav"
}

//Go!                                                                                                
"Player.TeenGirl_EmphaticGo08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo08.wav"
}

//Go go go!                                                                                          
"Player.TeenGirl_EmphaticGo02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo02.wav"
}

//Go go go!                                                                                          
"Player.TeenGirl_EmphaticGo01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo01.wav"
}

//MOVE!                                                                                              
"Player.TeenGirl_EmphaticGo09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo09.wav"
}

//Move move move!                                                                                    
"Player.TeenGirl_EmphaticGo04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo04.wav"
}

//Move move!                                                                                         
"Player.TeenGirl_EmphaticGo05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.67"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo05.wav"
}

//Just go! GO!                                                                                       
"Player.TeenGirl_EmphaticRun09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.99"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticRun09.wav"
}

//[frightened freaked out breathing]                                                                 
"Player.TeenGirl_ExertionCritical01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.28"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionCritical01.wav"
}

//[frightened freaked out breathing]                                                                 
"Player.TeenGirl_ExertionCritical02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionCritical02.wav"
}

//[frightened freaked out breathing]                                                                 
"Player.TeenGirl_ExertionCritical03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.26"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionCritical03.wav"
}

//[frightened freaked out breathing]                                                                 
"Player.TeenGirl_ExertionMajor01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.15"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionMajor01.wav"
}

//[frightened freaked out breathing]                                                                 
"Player.TeenGirl_ExertionMajor02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.21"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionMajor02.wav"
}

//[breathing - panting out of breath]                                                                
"Player.TeenGirl_ExertionMinor01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionMinor01.wav"
}

//[breathing - panting out of breath]                                                                
"Player.TeenGirl_ExertionMinor02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.18"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionMinor02.wav"
}

//[Death scream as you fall]                                                                         
"Player.TeenGirl_Fall01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Fall01.wav"
}

//[Death scream as you fall]                                                                         
"Player.TeenGirl_Fall02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Fall02.wav"
}

//[Death scream as you fall]                                                                         
"Player.TeenGirl_Fall03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Fall03.wav"
}

//Wooaaah                                                                                            
"Player.TeenGirl_FallShort01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FallShort01.wav"
}

//ohhh nooooo                                                                                        
"Player.TeenGirl_FallShort02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FallShort02.wav"
}

//[improv quick yelp]                                                                                
"Player.TeenGirl_FallShort03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FallShort03.wav"
}

//I think we should go this way.                                                                     
"Player.TeenGirl_FollowMe07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.59"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe07.wav"
}

//Come on, this way!                                                                                 
"Player.TeenGirl_FollowMe01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe01.wav"
}

//This way, guys!                                                                                    
"Player.TeenGirl_FollowMe02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe02.wav"
}

//Follow me!                                                                                         
"Player.TeenGirl_FollowMe03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.61"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe03.wav"
}

//This way!                                                                                          
"Player.TeenGirl_FollowMe05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe05.wav"
}

//Hey!                                                                                               
"Player.TeenGirl_FriendlyFire10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire10.wav"
}

//That's not funny.                                                                                  
"Player.TeenGirl_FriendlyFire11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire11.wav"
}

//STOP IT!                                                                                           
"Player.TeenGirl_FriendlyFire12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire12.wav"
}

//Don't shoot me!                                                                                    
"Player.TeenGirl_FriendlyFire13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire13.wav"
}

//Hey, come on! Stop!                                                                                
"Player.TeenGirl_FriendlyFire14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire14.wav"
}

//Stop shooting me!                                                                                  
"Player.TeenGirl_FriendlyFire06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire06.wav"
}

//What the hell?                                                                                     
"Player.TeenGirl_FriendlyFire17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire17.wav"
}

//What the!                                                                                          
"Player.TeenGirl_FriendlyFire18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire18.wav"
}

//ow! HEY!                                                                                           
"Player.TeenGirl_FriendlyFire07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire07.wav"
}

//Stop it already!                                                                                   
"Player.TeenGirl_FriendlyFire08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire08.wav"
}

//Watch it!                                                                                          
"Player.TeenGirl_FriendlyFire03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire03.wav"
}

//Watch where you're shooting!                                                                       
"Player.TeenGirl_FriendlyFire05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.76"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire05.wav"
}

//I'm not doing so good, guys                                                                        
"Player.TeenGirl_GoingToDie04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie04.wav"
}

//I think I hurt something bad, real bad                                                             
"Player.TeenGirl_GoingToDie27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie27.wav"
}

//This is really bad                                                                                 
"Player.TeenGirl_GoingToDie07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.38"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie07.wav"
}

//Guys, I'm really torn up                                                                           
"Player.TeenGirl_GoingToDie10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie10.wav"
}

//Guys, I don't think I'm going to make it without any help                                          
"Player.TeenGirl_GoingToDie314"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie314.wav"
}

//I don't feel so hot                                                                                
"Player.TeenGirl_GoingToDie01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie01.wav"
}

//I don't know if I am going to make it                                                              
"Player.TeenGirl_GoingToDie302"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie302.wav"
}

//no, No,  No, NO, NO!!!!!!!!                                                                        
"Player.TeenGirl_GrabbedBySmoker03a"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker03a.wav"
}

//no, No, No, NO, NOOOOOOO!!!!!!!!!                                                                  
"Player.TeenGirl_GrabbedBySmoker01a"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker01a.wav"
}

//no, No, No, NO, NO, NOOOOOOO!!!!!!!!!                                                              
"Player.TeenGirl_GrabbedBySmoker02a"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker02a.wav"
}

//GRENADE!                                                                                           
"Player.TeenGirl_Grenade02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Grenade02.wav"
}

//FIRE IN THE HOLE!                                                                                  
"Player.TeenGirl_Grenade04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Grenade04.wav"
}

//Oh god, there's a boomer around                                                                    
"Player.TeenGirl_HeardBoomer09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer09.wav"
}

//Hear that boomer?                                                                                  
"Player.TeenGirl_HeardBoomer10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer10.wav"
}

//I think I hear a boomer                                                                            
"Player.TeenGirl_HeardBoomer11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer11.wav"
}

//I think one of those vomit bags is around here                                                     
"Player.TeenGirl_HeardBoomer01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer01.wav"
}

//Sounds like a boomer's around                                                                      
"Player.TeenGirl_HeardBoomer02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer02.wav"
}

//Wait up, I hear a boomer                                                                           
"Player.TeenGirl_HeardBoomer14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer14.wav"
}

//Boomer, hear it?                                                                                   
"Player.TeenGirl_HeardBoomer15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer15.wav"
}

//Ahh a Boomer. Hear it?                                                                             
"Player.TeenGirl_HeardBoomer03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer03.wav"
}

//Ugh, I can hear a boomer sloshing around                                                           
"Player.TeenGirl_HeardBoomer05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer05.wav"
}

//ah no... I think I hear a boomer                                                                   
"Player.TeenGirl_HeardBoomer07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer07.wav"
}

//I hear a Boomer                                                                                    
"Player.TeenGirl_HeardBoomer08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer08.wav"
}

//Hunter around, don't get pounced                                                                   
"Player.TeenGirl_HeardHunter06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter06.wav"
}

//Careful, a Hunter's around.                                                                        
"Player.TeenGirl_HeardHunter07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter07.wav"
}

//Crap, hunter.                                                                                      
"Player.TeenGirl_HeardHunter08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter08.wav"
}

//I think I hear a Hunter.                                                                           
"Player.TeenGirl_HeardHunter09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter09.wav"
}

//Pretty sure I can hear a hunter [calm]                                                             
"Player.TeenGirl_HeardHunter10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter10.wav"
}

//Hear that hunter? [calm]                                                                           
"Player.TeenGirl_HeardHunter11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter11.wav"
}

//There's a Hunter around                                                                            
"Player.TeenGirl_HeardHunter03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter03.wav"
}

//There's a Hunter out there.                                                                        
"Player.TeenGirl_HeardHunter04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter04.wav"
}

//There's a Smoker around here.                                                                      
"Player.TeenGirl_HeardSmoker06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.67"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker06.wav"
}

//That sounds like a Witch                                                                           
"Player.TeenGirl_HeardWitch06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.38"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch06.wav"
}

//Quiiii-et, I hear a Witch.                                                                         
"Player.TeenGirl_HeardWitch05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch05.wav"
}

//I think I hear a Witch                                                                             
"Player.TeenGirl_HeardWitch01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch01.wav"
}

//Sounds like a Witch                                                                                
"Player.TeenGirl_HeardWitch02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch02.wav"
}

//Shhh.... witch                                                                                     
"Player.TeenGirl_HeardWitch03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch03.wav"
}

//Hey! Help!                                                                                         
"Player.TeenGirl_Help13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help13.wav"
}

//I need some help!                                                                                  
"Player.TeenGirl_Help14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Help14.wav"
}

//Help!                                                                                              
"Player.TeenGirl_Help15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help15.wav"
}

//Help me!                                                                                           
"Player.TeenGirl_Help16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help16.wav"
}

//Help!                                                                                              
"Player.TeenGirl_Help17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help17.wav"
}

//Help!                                                                                              
"Player.TeenGirl_Help01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help01.wav"
}

//Help please!                                                                                       
"Player.TeenGirl_Help02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.92"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help02.wav"
}

//Someone help!                                                                                      
"Player.TeenGirl_Help03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.97"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help03.wav"
}

//Guys, I need some help!                                                                            
"Player.TeenGirl_Help04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help04.wav"
}

//Come on guys, I need some help!                                                                    
"Player.TeenGirl_Help07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help07.wav"
}

//Guys, I could use a hand!                                                                          
"Player.TeenGirl_Help08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help08.wav"
}

//We're gonna be okay                                                                                
"Player.TeenGirl_Hurrah13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah13.wav"
}

//Oh yeah!                                                                                           
"Player.TeenGirl_Hurrah16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah16.wav"
}

//Impressive.                                                                                        
"Player.TeenGirl_Hurrah17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah17.wav"
}

//We are kickin' ass                                                                                 
"Player.TeenGirl_Hurrah18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah18.wav"
}

//No stopping us!                                                                                    
"Player.TeenGirl_Hurrah19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah19.wav"
}

//We are unstoppable                                                                                 
"Player.TeenGirl_Hurrah20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah20.wav"
}

//Cool.                                                                                              
"Player.TeenGirl_Hurrah01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.36"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah01.wav"
}

//Awesome!                                                                                           
"Player.TeenGirl_Hurrah03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah03.wav"
}

//I think we're gonna make it                                                                        
"Player.TeenGirl_Hurrah07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah07.wav"
}

//Looks good                                                                                         
"Player.TeenGirl_Hurrah08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.61"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah08.wav"
}

//We're doing all right.                                                                             
"Player.TeenGirl_Hurrah10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah10.wav"
}

//YESSS!                                                                                             
"Player.TeenGirl_Hurrah04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah04.wav"
}

//Oh yeah, lovely.                                                                                   
"Player.TeenGirl_Hurrah12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah12.wav"
}

//We have to hurry guys!                                                                             
"Player.TeenGirl_HurryUp04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurryUp04.wav"
}

//Lets go guys!                                                                                      
"Player.TeenGirl_HurryUp05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurryUp05.wav"
}

//Guys, hurry!                                                                                       
"Player.TeenGirl_HurryUp08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurryUp08.wav"
}

//Lets go, Lets go!                                                                                  
"Player.TeenGirl_HurryUp09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurryUp09.wav"
}

//Hurry up!                                                                                          
"Player.TeenGirl_HurryUp01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurryUp01.wav"
}

//Hurry!                                                                                             
"Player.TeenGirl_HurryUp06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurryUp06.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical01.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical02.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical03.wav"
}

//[pain noise - huh]                                                                                 
"Player.TeenGirl_HurtMajor02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtMajor02.wav"
}

//[pain noise - ahh]                                                                                 
"Player.TeenGirl_HurtMajor01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtMajor01.wav"
}

//[pain noise - oy]                                                                                  
"Player.TeenGirl_HurtMajor03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtMajor03.wav"
}

//[pain noise - ugh]                                                                                 
"Player.TeenGirl_HurtMajor04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtMajor04.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor01.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor02.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor03.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor04.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor05.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor06.wav"
}

//AHHHHH [terrified yell]                                                                            
"Player.TeenGirl_IncapacitatedInjury01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInjury01.wav"
}

//AHHHHH [terrified yell]                                                                            
"Player.TeenGirl_IncapacitatedInjury02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInjury02.wav"
}

//AHHHHH [terrified yell]                                                                            
"Player.TeenGirl_IncapacitatedInjury03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInjury03.wav"
}

//They're coming!                                                                                    
"Player.TeenGirl_Incoming04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Incoming04.wav"
}

//Get ready!                                                                                         
"Player.TeenGirl_Incoming06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming06.wav"
}

//Oh god, get ready, here they come!                                                                 
"Player.TeenGirl_Incoming07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Incoming07.wav"
}

//Incoming!                                                                                          
"Player.TeenGirl_Incoming02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Incoming02.wav"
}

//Here they come!                                                                                    
"Player.TeenGirl_Incoming05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Incoming05.wav"
}

//Kill the light                                                                                     
"Player.TeenGirl_KillThatLight08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight08.wav"
}

//Shut off your flashlight                                                                           
"Player.TeenGirl_KillThatLight10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight10.wav"
}

//Come on,  shut off your flashlight *quiet*                                                         
"Player.TeenGirl_KillThatLight11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight11.wav"
}

//Can you kill that light?                                                                           
"Player.TeenGirl_KillThatLight12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight12.wav"
}

//Lights out!                                                                                        
"Player.TeenGirl_KillThatLight06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight06.wav"
}

//Flashlights out!                                                                                   
"Player.TeenGirl_KillThatLight07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight07.wav"
}

//Turn off that light *quiet*                                                                        
"Player.TeenGirl_KillThatLight02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight02.wav"
}

//Can you turn off that light?                                                                       
"Player.TeenGirl_KillThatLight05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight05.wav"
}

//Lights off!                                                                                        
"Player.TeenGirl_KillThatLight03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight03.wav"
}

//Flashlights off!                                                                                   
"Player.TeenGirl_KillThatLight04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight04.wav"
}

//You go ahead, I'll follow                                                                          
"Player.TeenGirl_LeadOn04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn04.wav"
}

//Lead on                                                                                            
"Player.TeenGirl_LeadOn06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn06.wav"
}

//Go ahead I'l follow                                                                                
"Player.TeenGirl_LeadOn07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn07.wav"
}

//I'll follow behind you                                                                             
"Player.TeenGirl_LeadOn08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn08.wav"
}

//Go on, I'm coming                                                                                  
"Player.TeenGirl_LeadOn09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn09.wav"
}

//I'M SLIPPING OFF! PULL ME UP!                                                                      
"Player.TeenGirl_LedgeHangEnd01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd01.wav"
}

//Ohhh shit! HELP ME!                                                                                
"Player.TeenGirl_LedgeHangEnd02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd02.wav"
}

//I CAN'T HOLD ON - I'M GONNA FALL!                                                                  
"Player.TeenGirl_LedgeHangEnd04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd04.wav"
}

//I can't hang on much longer.                                                                       
"Player.TeenGirl_LedgeHangMiddle03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangMiddle03.wav"
}

//Oh god, I need help!  Don't let me die like this!                                                  
"Player.TeenGirl_LedgeHangEnd06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd06.wav"
}

//I can't hang on, please help me!                                                                   
"Player.TeenGirl_LedgeHangMiddle02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangMiddle02.wav"
}

//Can someone give me a hand please?                                                                 
"Player.TeenGirl_LedgeHangStart05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangStart05.wav"
}

//Hey guys, I could use a hand                                                                       
"Player.TeenGirl_LedgeHangStart06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangStart06.wav"
}

//I could use a hand here please                                                                     
"Player.TeenGirl_LedgeHangStart03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangStart03.wav"
}

//Can someone help me please?                                                                        
"Player.TeenGirl_LedgeHangStart04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangStart04.wav"
}

//Can someone help me up?                                                                            
"Player.TeenGirl_LedgeHangStart01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangStart01.wav"
}

//I can help you, hang on, hang on. I got you. Let's get you up.                                     
"Player.TeenGirl_LedgeSave02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LedgeSave02.wav"
}

//I got you, you're not gonna fall. Here, let me help you up.                                        
"Player.TeenGirl_LedgeSave03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LedgeSave03.wav"
}

//Don't worry, you won't fall.  I have you.  Let's get you up on your feet.                          
"Player.TeenGirl_LedgeSave04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.70"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LedgeSave04.wav"
}

//Over there!                                                                                        
"Player.TeenGirl_Look01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Look01.wav"
}

//Look!                                                                                              
"Player.TeenGirl_Look03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Look03.wav"
}

//Look over here!                                                                                    
"Player.TeenGirl_LookHere06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LookHere06.wav"
}

//Look here.                                                                                         
"Player.TeenGirl_LookHere07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LookHere07.wav"
}

//Would you look at this?                                                                            
"Player.TeenGirl_LookHere02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LookHere02.wav"
}

//Huh, check this out.                                                                               
"Player.TeenGirl_LookHere05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LookHere05.wav"
}

//Look out!                                                                                          
"Player.TeenGirl_LookOut01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LookOut01.wav"
}

//Watch out!                                                                                         
"Player.TeenGirl_LookOut03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LookOut03.wav"
}

//Helloooo?                                                                                          
"Player.TeenGirl_LostCall06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall06.wav"
}

//Anyone Around?                                                                                     
"Player.TeenGirl_LostCall07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.98"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall07.wav"
}

//Hey guys, where are you?                                                                           
"Player.TeenGirl_LostCall09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall09.wav"
}

//Where are you guys?                                                                                
"Player.TeenGirl_LostCall010"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall010.wav"
}

//Hello?                                                                                             
"Player.TeenGirl_LostCall01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall01.wav"
}

//Is anyone there?                                                                                   
"Player.TeenGirl_LostCall04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall04.wav"
}

//Can we get going?                                                                                  
"Player.TeenGirl_MoveOn01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.67"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn01.wav"
}

//We need  to get moving                                                                             
"Player.TeenGirl_MoveOn05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn05.wav"
}

//Come on, lets go!                                                                                  
"Player.TeenGirl_MoveOn08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn08.wav"
}

//Come on, come on, lets go!                                                                         
"Player.TeenGirl_MoveOn09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn09.wav"
}

//We need  to get going guys                                                                         
"Player.TeenGirl_MoveOn10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn10.wav"
}

//We should probably go                                                                              
"Player.TeenGirl_MoveOn12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn12.wav"
}

//Let's go, ;et's go                                                                                 
"Player.TeenGirl_MoveOn13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn13.wav"
}

//Let's go                                                                                           
"Player.TeenGirl_MoveOn02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn02.wav"
}

//We should go                                                                                       
"Player.TeenGirl_MoveOn03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn03.wav"
}

//Let's get moving                                                                                   
"Player.TeenGirl_MoveOn04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn04.wav"
}

//I think we should go                                                                               
"Player.TeenGirl_MoveOn06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MoveOn06.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.83"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill01.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis02.wav"
}

//Louis! (loud)                                                                                      
"Player.TeenGirl_NameLouis01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis01.wav"
}

//Louis (quiet)                                                                                      
"Player.TeenGirl_NameLouis02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis02.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise01.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise02.wav"
}

//[Nervous Humming]                                                                                  
"Player.TeenGirl_NervousHumming01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.25"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousHumming01.wav"
}

//[Nervous Whistle]                                                                                  
"Player.TeenGirl_NervousWhislte01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousWhislte01.wav"
}

//Yeah!                                                                                              
"Player.TeenGirl_NiceJob01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob01.wav"
}

//Kick ass!                                                                                          
"Player.TeenGirl_NiceJob02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob02.wav"
}

//That was good                                                                                      
"Player.TeenGirl_NiceJob17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob17.wav"
}

//Okay.                                                                                              
"Player.TeenGirl_NiceJob18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob18.wav"
}

//Lovely.                                                                                            
"Player.TeenGirl_NiceJob20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob20.wav"
}

//Well done!                                                                                         
"Player.TeenGirl_NiceJob05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob05.wav"
}

//Kick ass!                                                                                          
"Player.TeenGirl_NiceJob06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob06.wav"
}

//Nice job.                                                                                          
"Player.TeenGirl_NiceJob11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob11.wav"
}

//Killer shot!                                                                                       
"Player.TeenGirl_NiceShot04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot04.wav"
}

//Boom! Nice.                                                                                        
"Player.TeenGirl_NiceShot05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot05.wav"
}

//Great shot!                                                                                        
"Player.TeenGirl_NiceShot06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot06.wav"
}

//Nice shot!                                                                                         
"Player.TeenGirl_NiceShot07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot07.wav"
}

//Nice                                                                                               
"Player.TeenGirl_NiceShot08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot08.wav"
}

//Good one!                                                                                          
"Player.TeenGirl_NiceShot01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot01.wav"
}

//No!                                                                                                
"Player.TeenGirl_No10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No10.wav"
}

//No.                                                                                                
"Player.TeenGirl_No11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No11.wav"
}

//Uh, no                                                                                             
"Player.TeenGirl_No01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No01.wav"
}

//Yeah... right!                                                                                     
"Player.TeenGirl_No09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No09.wav"
}

//I don't think so.                                                                                  
"Player.TeenGirl_No14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No14.wav"
}

//Mmmm Mm                                                                                            
"Player.TeenGirl_No15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No15.wav"
}

//NO!                                                                                                
"Player.TeenGirl_No08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No08.wav"
}

//[laugh]                                                                                            
"Player.TeenGirl_PositiveNoise02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PositiveNoise02.wav"
}

//Allright guys, a boat's on its way.                                                                
"Player.TeenGirl_RadioUsedBoat01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\RadioUsedBoat01.wav"
}

//Okay, the helicopter's coming!                                                                     
"Player.TeenGirl_RadioUsedChopper01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\RadioUsedChopper01.wav"
}

//Okay, guys, help is on the way!                                                                    
"Player.TeenGirl_RadioUsedGeneric01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\RadioUsedGeneric01.wav"
}

//Help is coming guys, we just need to last a little longer.                                         
"Player.TeenGirl_RadioUsedGeneric02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\RadioUsedGeneric02.wav"
}

//Okay guys, I called for the truck.                                                                 
"Player.TeenGirl_RadioUsedTruck01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\RadioUsedTruck01.wav"
}

//Oh my god.                                                                                         
"Player.TeenGirl_ReactionDisgusted06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.70"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted06.wav"
}

//ahhchh                                                                                             
"Player.TeenGirl_ReactionDisgusted05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted05.wav"
}

//Ohhhhh!                                                                                            
"Player.TeenGirl_ReactionDisgusted07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted07.wav"
}

//achhh...                                                                                           
"Player.TeenGirl_ReactionDisgusted02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted02.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh01.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh02.wav"
}

//Reloading!                                                                                         
"Player.TeenGirl_Reloading01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Reloading01.wav"
}

//Reloading!                                                                                         
"Player.TeenGirl_Reloading02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Reloading02.wav"
}

//I'm Reloading!                                                                                     
"Player.TeenGirl_Reloading04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Reloading04.wav"
}

//I' m here. I'll help you. We need to find you some first aid. If you go down like this again, that'
"Player.TeenGirl_ReviveCriticalFriend04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend04.wav"
}

//Let me help you up. We really need to find you some first aid. If you go down like this again, that
"Player.TeenGirl_ReviveCriticalFriend05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend05.wav"
}

//Okay, I think I can get you back on your feet, but we need to find you some first aid. If you go do
"Player.TeenGirl_ReviveCriticalFriend06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend06.wav"
}

//Let me help you.  You should be okay for a little bit, but we need to find you some first aid. If y
"Player.TeenGirl_ReviveCriticalFriend07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend07.wav"
}

//It's all right - I gotcha. Boy we need to find you some first aid. If you go down like this again, 
"Player.TeenGirl_ReviveCriticalFriend01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend01.wav"
}

//You're going to be okay, I can get you back up,  but we need to find you some first aid. If you go 
"Player.TeenGirl_ReviveCriticalFriend02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend02.wav"
}

//Don't worry, don't worry, I can help.  But we need to find you some first aid. If you go down like 
"Player.TeenGirl_ReviveCriticalFriend03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveCriticalFriend03.wav"
}

//This looks bad, but I can get your back up.  Get you moving again.                                 
"Player.TeenGirl_ReviveFriend08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend08.wav"
}

//Here, let me help you up. I gotcha. I'm gonna help you. We're gonna get you fixed up.              
"Player.TeenGirl_ReviveFriend10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend10.wav"
}

//Allright, Tiger, up and at 'em. Nobody's leaving anyone behind. You're gonna be fine, but we gotta 
"Player.TeenGirl_ReviveFriend11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend11.wav"
}

//I have you. Lie still and let me help.  We gotta get you back on your feet. Okay, up we go.        
"Player.TeenGirl_ReviveFriend04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend04.wav"
}

//Hang on. It's all right. I gotcha. Now get up - we gotta move.                                     
"Player.TeenGirl_ReviveFriend01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend01.wav"
}

//This isn't it for you yet.  C'mon, up and at 'em. We gotta keep moving.                            
"Player.TeenGirl_ReviveFriend03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend03.wav"
}

//Hello!                                                                                             
"Player.TeenGirl_ScenarioJoin02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin02.wav"
}

//We're all here.                                                                                    
"Player.TeenGirl_ScenarioJoinLast01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoinLast01.wav"
}

//GET IT OFF ME!                                                                                     
"Player.TeenGirl_ScreamWhilePounced01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ScreamWhilePounced01.wav"
}

//GET IT GET IT OFF GET IT OFF!                                                                      
"Player.TeenGirl_ScreamWhilePounced04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ScreamWhilePounced04.wav"
}

//GET IT GET IT OFF GET IT OFF!                                                                      
"Player.TeenGirl_ScreamWhilePounced02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ScreamWhilePounced02.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved01.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved02.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved03.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved04.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved05.wav"
}

//I am so sorry                                                                                      
"Player.TeenGirl_Sorry10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry10.wav"
}

//I really am sorry 'bout that                                                                       
"Player.TeenGirl_Sorry12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry12.wav"
}

//Ohh, sorry!                                                                                        
"Player.TeenGirl_Sorry11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry11.wav"
}

//Sorry about that                                                                                   
"Player.TeenGirl_Sorry05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry05.wav"
}

//Oh, my bad                                                                                         
"Player.TeenGirl_Sorry06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry06.wav"
}

//I am really sorry                                                                                  
"Player.TeenGirl_Sorry08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry08.wav"
}

//My bad                                                                                             
"Player.TeenGirl_Sorry09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry09.wav"
}

//Ammo here!                                                                                         
"Player.TeenGirl_SpotAmmo01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotAmmo01.wav"
}

//First Aid Kit here!                                                                                
"Player.TeenGirl_SpotFirstAid01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid01.wav"
}

//First Aid here!                                                                                    
"Player.TeenGirl_SpotFirstAid02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid02.wav"
}

//Grenades here!                                                                                     
"Player.TeenGirl_SpotGrenades01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades01.wav"
}

//Pills here!                                                                                        
"Player.TeenGirl_SpotPills01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotPills01.wav"
}

//Weapons here!                                                                                      
"Player.TeenGirl_SpotWeapons01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.95"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons01.wav"
}

//Stay close!                                                                                        
"Player.TeenGirl_StayTogether06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.82"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether06.wav"
}

//Let's try to stay together                                                                         
"Player.TeenGirl_StayTogether07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.77"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether07.wav"
}

//Stay together!                                                                                     
"Player.TeenGirl_StayTogether08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether08.wav"
}

//Stay, together! C'mon, guys, let's make an effort                                                  
"Player.TeenGirl_StayTogether09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether09.wav"
}

//Can you stay together, guys?                                                                       
"Player.TeenGirl_StayTogether10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.79"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether10.wav"
}

//Stick together!                                                                                    
"Player.TeenGirl_StayTogether05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether05.wav"
}

//We should stay together                                                                            
"Player.TeenGirl_StayTogether02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether02.wav"
}

//Let's stick together!                                                                              
"Player.TeenGirl_StayTogether03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether03.wav"
}

//Come on, we're together.                                                                           
"Player.TeenGirl_StayTogether04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether04.wav"
}

//We need to stick together                                                                          
"Player.TeenGirl_StayTogether11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.79"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogether11.wav"
}

//Guys, get inside!                                                                                  
"Player.TeenGirl_StayTogetherInside04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogetherInside04.wav"
}

//Come on, come on! Everyone in here!                                                                
"Player.TeenGirl_StayTogetherInside05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogetherInside05.wav"
}

//Get inside!                                                                                        
"Player.TeenGirl_StayTogetherInside03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogetherInside03.wav"
}

//Everyone inside!                                                                                   
"Player.TeenGirl_StayTogetherInside02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.94"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogetherInside02.wav"
}

//Thats right. [grim, determined]                                                                    
"Player.TeenGirl_Taunt02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt02.wav"
}

//Thanks a bunch.                                                                                    
"Player.TeenGirl_Thanks06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks06.wav"
}

//Hey, thanks!                                                                                       
"Player.TeenGirl_Thanks07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks07.wav"
}

//Thanks, I owe you.                                                                                 
"Player.TeenGirl_Thanks01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks01.wav"
}

//Thanks!                                                                                            
"Player.TeenGirl_Thanks03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks03.wav"
}

//Thanks                                                                                             
"Player.TeenGirl_Thanks02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks02.wav"
}

//Thank you                                                                                          
"Player.TeenGirl_Thanks08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks08.wav"
}

//Really, thanks                                                                                     
"Player.TeenGirl_Thanks13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks13.wav"
}

//Thanks, thanks a lot                                                                               
"Player.TeenGirl_Thanks04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks04.wav"
}

//Help is on the way!                                                                                
"Player.TeenGirl_ToTheRescue04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue04.wav"
}

//Hang on, hang on, I'm coming!                                                                      
"Player.TeenGirl_ToTheRescue06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue06.wav"
}

//Hold on, I'm coming!                                                                               
"Player.TeenGirl_ToTheRescue03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue03.wav"
}

//Hold on, I'm on my way!                                                                            
"Player.TeenGirl_ToTheRescue01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue01.wav"
}

//Hang in there, I'm coming!                                                                         
"Player.TeenGirl_ToTheRescue07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue07.wav"
}

//I'm coming!                                                                                        
"Player.TeenGirl_ToTheRescue02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue02.wav"
}

//Hold up!                                                                                           
"Player.TeenGirl_WaitHere05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WaitHere05.wav"
}

//Everybody stop!                                                                                    
"Player.TeenGirl_WaitHere06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WaitHere06.wav"
}

//Can we wait here?                                                                                  
"Player.TeenGirl_WaitHere01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WaitHere01.wav"
}

//Hold up a sec                                                                                      
"Player.TeenGirl_WaitHere02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WaitHere02.wav"
}

//Wait a sec                                                                                         
"Player.TeenGirl_WaitHere03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WaitHere03.wav"
}

//Wait up!                                                                                           
"Player.TeenGirl_WaitHere04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WaitHere04.wav"
}

//BOOMER!                                                                                            
"Player.TeenGirl_WarnBoomer01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnBoomer01.wav"
}

//TANK!                                                                                              
"Player.TeenGirl_WarnTank01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnTank01.wav"
}

//SMOKER!                                                                                            
"Player.TeenGirl_WarnSmoker01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnSmoker01.wav"
}

//WITCH!                                                                                             
"Player.TeenGirl_WarnWitch01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnWitch01.wav"
}

//HUNTER!                                                                                            
"Player.TeenGirl_WarnHunter01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnHunter01.wav"
}

//BOOMER!                                                                                            
"Player.TeenGirl_WarnBoomer02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnBoomer02.wav"
}

//BOOMER!                                                                                            
"Player.TeenGirl_WarnBoomer03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnBoomer03.wav"
}

//TANK!                                                                                              
"Player.TeenGirl_WarnTank02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnTank02.wav"
}

//SMOKER!                                                                                            
"Player.TeenGirl_WarnSmoker02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnSmoker02.wav"
}

//SMOKER!                                                                                            
"Player.TeenGirl_WarnSmoker03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnSmoker03.wav"
}

//WITCH!                                                                                             
"Player.TeenGirl_WarnWitch02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnWitch02.wav"
}

//WITCH!                                                                                             
"Player.TeenGirl_WarnWitch03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnWitch03.wav"
}

//HUNTER!                                                                                            
"Player.TeenGirl_WarnHunter02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnHunter02.wav"
}

//HUNTER!                                                                                            
"Player.TeenGirl_WarnHunter03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnHunter03.wav"
}

//Everyone be careful.                                                                               
"Player.TeenGirl_WarnCareful07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful07.wav"
}

//Let's be careful.                                                                                  
"Player.TeenGirl_WarnCareful09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful09.wav"
}

//Be Careful.                                                                                        
"Player.TeenGirl_WarnCareful04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful04.wav"
}

//They're behind us!                                                                                 
"Player.TeenGirl_WatchOutBehind02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WatchOutBehind02.wav"
}

//Behind us!                                                                                         
"Player.TeenGirl_WatchOutBehind03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WatchOutBehind03.wav"
}

//Behind us!                                                                                         
"Player.TeenGirl_WatchOutBehind01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WatchOutBehind01.wav"
}

//Y'allright.                                                                                        
"Player.TeenGirl_Yes05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes05.wav"
}

//Yeah, okay                                                                                         
"Player.TeenGirl_Yes06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes06.wav"
}

//Yeah.                                                                                              
"Player.TeenGirl_Yes01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes01.wav"
}

//Yes.                                                                                               
"Player.TeenGirl_Yes02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes02.wav"
}

//That's okay.                                                                                       
"Player.TeenGirl_YouAreWelcome04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome04.wav"
}

//Hey, no problem.                                                                                   
"Player.TeenGirl_YouAreWelcome05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome05.wav"
}

//Sure thing.                                                                                        
"Player.TeenGirl_YouAreWelcome08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome08.wav"
}

//We're cool.                                                                                        
"Player.TeenGirl_YouAreWelcome11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome11.wav"
}

//It was my pleasure.                                                                                
"Player.TeenGirl_YouAreWelcome12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome12.wav"
}

//My pleasure.                                                                                       
"Player.TeenGirl_YouAreWelcome13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome13.wav"
}

//Anytime.                                                                                           
"Player.TeenGirl_YouAreWelcome14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome14.wav"
}

//Yeah, cool.                                                                                        
"Player.TeenGirl_YouAreWelcome15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome15.wav"
}

//You are welcome, sir.                                                                              
"Player.TeenGirl_YouAreWelcome03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome03.wav"
}

//No problem.                                                                                        
"Player.TeenGirl_YouAreWelcome06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome06.wav"
}

//ah, whatever.                                                                                      
"Player.TeenGirl_YouAreWelcome09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome09.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction01.wav"
}

//Okay, okay, you're okay.  I was worried there.  Let's get you up on your feet.                     
"Player.TeenGirl_ReviveFriend12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend12.wav"
}

//It's not going to get any better you know.                                                         
"Player.TeenGirl_Generic01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic01.wav"
}

//Great, that makes me the last woman on earth.                                                      
"Player.TeenGirl_Generic10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic10.wav"
}

//Hang on. I got you. Don't worry, I can help you. Let me help you up.                               
"Player.TeenGirl_LedgeSave01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LedgeSave01.wav"
}

//[Nervous Humming]                                                                                  
"Player.TeenGirl_NervousHumming02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.20"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousHumming02.wav"
}

//[Nervous Whistle]                                                                                  
"Player.TeenGirl_NervousWhislte02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousWhislte02.wav"
}

//Nicely played sir                                                                                  
"Player.TeenGirl_NiceJob07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob07.wav"
}

//Oh hell yeah!                                                                                      
"Player.TeenGirl_NiceJob08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob08.wav"
}

//Well, we're all here.                                                                              
"Player.TeenGirl_ScenarioJoinLast02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoinLast02.wav"
}

//Oops, sorry                                                                                        
"Player.TeenGirl_Sorry04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Sorry04.wav"
}

//Sorry                                                                                              
"Player.TeenGirl_Sorry07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Sorry07.wav"
}

//Thanks, man                                                                                        
"Player.TeenGirl_Thanks11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks11.wav"
}

//Okay.                                                                                              
"Player.TeenGirl_Yes04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes04.wav"
}

//Grabbing a machinegun                                                                              
"Player.TeenGirl_TakeSubMachineGun03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.59"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSubMachineGun03.wav"
}

//Grabbing a pistol                                                                                  
"Player.TeenGirl_TakePistol03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePistol03.wav"
}

//Grabbing a shotgun                                                                                 
"Player.TeenGirl_TakeShotgun02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeShotgun02.wav"
}

//This rifle looks good.                                                                             
"Player.TeenGirl_TakeAssaultRifle03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle03.wav"
}

//Gonna grab the rifle                                                                               
"Player.TeenGirl_TakeAssaultRifle05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle05.wav"
}

//I call shotgun (smiling)                                                                           
"Player.TeenGirl_TakeAutoShotgun04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAutoShotgun04.wav"
}

//We might need these (inward)                                                                       
"Player.TeenGirl_TakePills03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePills03.wav"
}

//Cover me!                                                                                          
"Player.TeenGirl_CoverMe05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe05.wav"
}

//Watch my back!                                                                                     
"Player.TeenGirl_CoverMe06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.82"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe06.wav"
}

//Back back!                                                                                         
"Player.TeenGirl_BackUp02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.82"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp02.wav"
}

//Francis!                                                                                           
"Player.TeenGirl_GriefBiker04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefBiker04.wav"
}

//God, not Francis                                                                                   
"Player.TeenGirl_GriefBiker06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefBiker06.wav"
}

//Louis!                                                                                             
"Player.TeenGirl_GriefManager02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefManager02.wav"
}

//Bill!! No!!                                                                                        
"Player.TeenGirl_GriefVet05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet05.wav"
}

//Ahh Bill!!!!                                                                                       
"Player.TeenGirl_GriefVet07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet07.wav"
}

//Hey, that hurt!                                                                                    
"Player.TeenGirl_FriendlyFire02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.94"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire02.wav"
}

//Guys, over here - I could use a hand!                                                              
"Player.TeenGirl_Help12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.96"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Help12.wav"
}

//YEAH!                                                                                              
"Player.TeenGirl_Hurrah11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah11.wav"
}

//Oh god oh god oh god. I'M GONNA FALL! HELP MEEE!                                                   
"Player.TeenGirl_LedgeHangEnd03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd03.wav"
}

//Reloading!                                                                                         
"Player.TeenGirl_Reloading03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Reloading03.wav"
}

//This is so messed up                                                                               
"Player.TeenGirl_ReactionNegative02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative02.wav"
}

//Ewwww...                                                                                           
"Player.TeenGirl_ReactionDisgusted04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted04.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.41"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise04.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise05.wav"
}

//[frightened freaked out breathing]                                                                 
"Player.TeenGirl_ExertionCritical04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.27"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ExertionCritical04.wav"
}

//I gotcha - I was worried there.  Now get up, come on. We gotta keep moving.                        
"Player.TeenGirl_ReviveFriend06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend06.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor07.wav"
}

//[pain noise - short minor pain]                                                                    
"Player.TeenGirl_HurtMinor08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HurtMinor08.wav"
}

//[pain noise - ugh]                                                                                 
"Player.TeenGirl_HurtMajor05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtMajor05.wav"
}

//[pain noise - ugh]                                                                                 
"Player.TeenGirl_HurtMajor06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtMajor06.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical04.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical05.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical06.wav"
}

//[pain noise - loud major pain]                                                                     
"Player.TeenGirl_HurtCritical07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HurtCritical07.wav"
}

//AHHHHH [terrified yell]                                                                            
"Player.TeenGirl_IncapacitatedInjury04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInjury04.wav"
}

//[Death rattle]                                                                                     
"Player.TeenGirl_DeathScream03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.27"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream03.wav"
}

//[Death rattle]                                                                                     
"Player.TeenGirl_DeathScream04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.35"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream04.wav"
}

//[Short quick death scream]                                                                         
"Player.TeenGirl_DeathScream07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream07.wav"
}

//[Short quick death scream]                                                                         
"Player.TeenGirl_DeathScream08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DeathScream08.wav"
}

//Things like this never end well                                                                    
"Player.TeenGirl_Generic03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic03.wav"
}

//You think one day its all just gonna go back to normal?                                            
"Player.TeenGirl_Generic04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic04.wav"
}

//sptting gross noises                                                                               
"Player.TeenGirl_ReactionBoomerVomit01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionBoomerVomit01.wav"
}

//sptting gross noises                                                                               
"Player.TeenGirl_ReactionBoomerVomit02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionBoomerVomit02.wav"
}

//sptting gross noises                                                                               
"Player.TeenGirl_ReactionBoomerVomit03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionBoomerVomit03.wav"
}

//Cool                                                                                               
"Player.TeenGirl_YouAreWelcome16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome16.wav"
}

//Yep                                                                                                
"Player.TeenGirl_Yes08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes08.wav"
}

//Yeah sure.                                                                                         
"Player.TeenGirl_Yes09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes09.wav"
}

//You should heal up                                                                                 
"Player.TeenGirl_SuggestHealth01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealth01.wav"
}

//I need some help or I'm going to die                                                               
"Player.TeenGirl_GoingToDie362"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie362.wav"
}

//Anyone have some first aid? I'm going to die                                                       
"Player.TeenGirl_GoingToDieAskForHeal01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieAskForHeal01.wav"
}

//Grab some first aid                                                                                
"Player.TeenGirl_SpotFirstAid03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid03.wav"
}

//Guys! I need help now!                                                                             
"Player.TeenGirl_Dying01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Dying01.wav"
}

//Got it!                                                                                            
"Player.TeenGirl_KillConfirmation01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\KillConfirmation01.wav"
}

//Down in front                                                                                      
"Player.TeenGirl_DowninFront01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DowninFront01.wav"
}

//Ahhhh, I'm down!                                                                                   
"Player.TeenGirl_IncapacitatedInitial01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInitial01.wav"
}

//Francis!                                                                                           
"Player.TeenGirl_HunterFrancisPounced01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HunterFrancisPounced01.wav"
}

//Bill!                                                                                              
"Player.TeenGirl_HunterBillPounced01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.99"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HunterBillPounced01.wav"
}

//Come on, come on! I got you, you're going to be okay.                                              
"Player.TeenGirl_ReviveFriendLoud01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud01.wav"
}

//That was close                                                                                     
"Player.TeenGirl_TransitionClose01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TransitionClose01.wav"
}

//We should probably go help 'em                                                                     
"Player.TeenGirl_InsideSafeRoom01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom01.wav"
}

//Ready                                                                                              
"Player.TeenGirl_AnswerReady01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady01.wav"
}

//Yep, I'm ready                                                                                     
"Player.TeenGirl_AnswerReady02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady02.wav"
}

//Yeah, ready                                                                                        
"Player.TeenGirl_AnswerReady03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady03.wav"
}

//Let's go.                                                                                          
"Player.TeenGirl_AnswerReady04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady04.wav"
}

//Back up                                                                                            
"Player.TeenGirl_BackUpQuiet01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUpQuiet01.wav"
}

//Move back                                                                                          
"Player.TeenGirl_BackUpQuiet02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUpQuiet02.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction02.wav"
}

//Guess I'll try this rifle                                                                          
"Player.TeenGirl_TakeAssaultRifle02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle02.wav"
}

//Oh damn                                                                                            
"Player.TeenGirl_ReactionNegative05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative05.wav"
}

//This sucks                                                                                         
"Player.TeenGirl_ReactionNegative03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative03.wav"
}

//This sucks big time                                                                                
"Player.TeenGirl_ReactionNegative04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative04.wav"
}

//This isn't working                                                                                 
"Player.TeenGirl_ReactionNegative06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative06.wav"
}

//What the hell was that?                                                                            
"Player.TeenGirl_ReactionNegative08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative08.wav"
}

//Are you kidding me?                                                                                
"Player.TeenGirl_ReactionNegative11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative11.wav"
}

//Oh God! He's crushing me!                                                                          
"Player.TeenGirl_TankPound03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TankPound03.wav"
}

//Duck                                                                                               
"Player.TeenGirl_DowninFront02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.92"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DowninFront02.wav"
}

//Not again                                                                                          
"Player.TeenGirl_ReactionNegative12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative12.wav"
}

//This is never going to end                                                                         
"Player.TeenGirl_ReactionNegative14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative14.wav"
}

//This is not going well                                                                             
"Player.TeenGirl_ReactionNegative15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative15.wav"
}

//Oh man oh man oh man                                                                               
"Player.TeenGirl_ReactionNegative16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative16.wav"
}

//Shit  (matter of factly)                                                                           
"Player.TeenGirl_ReactionNegative17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative17.wav"
}

//Oh my god, oh my god, I'm not going to last much longer                                            
"Player.TeenGirl_Dying02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Dying02.wav"
}

//Help, help, I don't want to die                                                                    
"Player.TeenGirl_Dying03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.95"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Dying03.wav"
}

//Guys, this is it, I need help now!                                                                 
"Player.TeenGirl_Dying04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.77"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Dying04.wav"
}

//Come on, move                                                                                      
"Player.TeenGirl_EmphaticGo10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo10.wav"
}

//Let's go, Let's go                                                                                 
"Player.TeenGirl_EmphaticGo11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo11.wav"
}

//Let's go, let's go                                                                                 
"Player.TeenGirl_EmphaticRun04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticRun04.wav"
}

//I go down again and I'm dead                                                                       
"Player.TeenGirl_GoingToDie363"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie363.wav"
}

//I need some first aid , now!                                                                       
"Player.TeenGirl_GoingToDieAskForHeal02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieAskForHeal02.wav"
}

//Louis!                                                                                             
"Player.TeenGirl_HunterLouisPounced01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HunterLouisPounced01.wav"
}

//Hunter's got Bill!                                                                                 
"Player.TeenGirl_HunterBillPounced02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HunterBillPounced02.wav"
}

//Hunter's got Francis!                                                                              
"Player.TeenGirl_HunterFrancisPounced02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HunterFrancisPounced02.wav"
}

//Hunter's got Louis!                                                                                
"Player.TeenGirl_HunterLouisPounced02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HunterLouisPounced02.wav"
}

//Oh yeah, oh yeah, oh yeah                                                                          
"Player.TeenGirl_Hurrah22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah22.wav"
}

//Well, that was refreshing                                                                          
"Player.TeenGirl_YouAreWelcome39"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah23.wav"
}

//Crap, I'm down                                                                                     
"Player.TeenGirl_IncapacitatedInitial02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInitial02.wav"
}

//GODdamnit, I'm down!                                                                               
"Player.TeenGirl_IncapacitatedInitial03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInitial03.wav"
}

//Seriously, no                                                                                      
"Player.TeenGirl_No07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No07.wav"
}

//Finally!                                                                                           
"Player.TeenGirl_SafeSpotAheadReaction02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.83"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAheadReaction02.wav"
}

//C'mon man, use your first aid kit                                                                  
"Player.TeenGirl_SuggestHealth02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealth02.wav"
}

//You might want to heal up.                                                                         
"Player.TeenGirl_SuggestHealth03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealth03.wav"
}

//Yeah... yeah, I'm ready to bounce (laughing)                                                       
"Player.TeenGirl_AnswerReady05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady05.wav"
}

//Quiet, listen.                                                                                     
"Player.TeenGirl_HeardWitch04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch04.wav"
}

//Shit!                                                                                              
"Player.TeenGirl_HordeAttack04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack04.wav"
}

//Ah!                                                                                                
"Player.TeenGirl_HordeAttack05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack05.wav"
}

//We can't leave 'em out there                                                                       
"Player.TeenGirl_InsideSafeRoom02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom02.wav"
}

//We can't leave Francis out there                                                                   
"Player.TeenGirl_InsideSafeRoom07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom07.wav"
}

//No one left behind, right?                                                                         
"Player.TeenGirl_InsideSafeRoom08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom08.wav"
}

//Nailed it!                                                                                         
"Player.TeenGirl_KillConfirmation03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\KillConfirmation03.wav"
}

//Got 'em                                                                                            
"Player.TeenGirl_KillConfirmation04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\KillConfirmation04.wav"
}

//Kill him! KILL HIM!                                                                                
"Player.TeenGirl_TankPound04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TankPound04.wav"
}

//Louis, You are going to get yourself killed. Let me help you up.                                   
"Player.TeenGirl_LedgeSave06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LedgeSave06.wav"
}

//Watch yourself                                                                                     
"Player.TeenGirl_ReactionApprehensive04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionApprehensive04.wav"
}

//Oh god, oh god, let's get you back up on your feet                                                 
"Player.TeenGirl_ReviveFriendLoud02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud02.wav"
}

//It's all right, you are going to be okay  easy, easy                                               
"Player.TeenGirl_ReviveFriendLoud03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud03.wav"
}

//I have you, you're gonna be allright. Just let me fix this up, okay? Allright... Good as new.      
"Player.TeenGirl_ReviveFriend16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.59"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend16.wav"
}

//Come on, we have to get you up.  We need to keep moving.                                           
"Player.TeenGirl_ReviveFriend17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend17.wav"
}

//Don't worry, I can help you up..  I can help.                                                      
"Player.TeenGirl_ReviveFriend19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend19.wav"
}

//I can get your back up.  Get you moving again.                                                     
"Player.TeenGirl_ReviveFriend25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.79"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend25.wav"
}

//This isn't it for you yet.  C'mon, up and at 'em. We gotta keep moving.                            
"Player.TeenGirl_ReviveFriend31"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.78"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriend31.wav"
}

//Here, you can have this                                                                            
"Player.TeenGirl_AlertGiveItem09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem09.wav"
}

//Take this.                                                                                         
"Player.TeenGirl_AlertGiveItem11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem11.wav"
}

//Here.                                                                                              
"Player.TeenGirl_AlertGiveItem12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem12.wav"
}

//Here you go, you can have this.                                                                    
"Player.TeenGirl_AlertGiveItem14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem14.wav"
}

//Here you go, you can have this.                                                                    
"Player.TeenGirl_AlertGiveItem15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem15.wav"
}

//Hey, take this.                                                                                    
"Player.TeenGirl_AlertGiveItem16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AlertGiveItem16.wav"
}

//Ready                                                                                              
"Player.TeenGirl_AnswerReady07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady07.wav"
}

//Yep, I'm ready                                                                                     
"Player.TeenGirl_AnswerReady08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady08.wav"
}

//Yeah... yeah, I'm ready to bounce (laughing)                                                       
"Player.TeenGirl_AnswerReady09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AnswerReady09.wav"
}

//It's empty.                                                                                        
"Player.TeenGirl_AreaClear11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear11.wav"
}

//Nothing to see here, folks.                                                                        
"Player.TeenGirl_AreaClear12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\AreaClear12.wav"
}

//We have to make it to the boat! Come on!                                                           
"Player.TeenGirl_ArriveBoat08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.94"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoat08.wav"
}

//The boat's here! Come on, let's go!                                                                
"Player.TeenGirl_ArriveBoatInitial05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.92"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ArriveBoatInitial05.wav"
}

//Ready?                                                                                             
"Player.TeenGirl_AskReady11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady11.wav"
}

//Let's go, you guys ready?                                                                          
"Player.TeenGirl_AskReady12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady12.wav"
}

//You ready guys?                                                                                    
"Player.TeenGirl_AskReady13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady13.wav"
}

//Are you ready for this?                                                                            
"Player.TeenGirl_AskReady14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady14.wav"
}

//You guys ready?                                                                                    
"Player.TeenGirl_AskReady15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady15.wav"
}

//Are you guys ready?                                                                                
"Player.TeenGirl_AskReady17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady17.wav"
}

//You guys ready?                                                                                    
"Player.TeenGirl_AskReady18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady18.wav"
}

//Everyone ready?                                                                                    
"Player.TeenGirl_AskReady19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady19.wav"
}

//Are you ready?                                                                                     
"Player.TeenGirl_AskReady21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\AskReady21.wav"
}

//Back back!                                                                                         
"Player.TeenGirl_BackUp09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp09.wav"
}

//Back up!                                                                                           
"Player.TeenGirl_BackUp15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp15.wav"
}

//Move back                                                                                          
"Player.TeenGirl_BackUp16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUp16.wav"
}

//Get Back                                                                                           
"Player.TeenGirl_BackUp17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\BackUp17.wav"
}

//Back up                                                                                            
"Player.TeenGirl_BackUpQuiet04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUpQuiet04.wav"
}

//Move back                                                                                          
"Player.TeenGirl_BackUpQuiet05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUpQuiet05.wav"
}

//Get back                                                                                           
"Player.TeenGirl_BackUpQuiet06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUpQuiet06.wav"
}

//Get back                                                                                           
"Player.TeenGirl_BackUpQuiet09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.35"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BackUpQuiet09.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction04.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction05.wav"
}

//Oh god!                                                                                            
"Player.TeenGirl_BoomerReaction06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction06.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction07.wav"
}

//Oh god!                                                                                            
"Player.TeenGirl_BoomerReaction08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction08.wav"
}

//*Ahhh ugh! Oh god!                                                                                 
"Player.TeenGirl_BoomerReaction09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction09.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction10.wav"
}

//Oh yuck, not again!                                                                                
"Player.TeenGirl_BoomerReaction13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.78"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction13.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.78"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction15.wav"
}

//*Reaction to Being Vomited On  - spitting, disgusted, yech!                                        
"Player.TeenGirl_BoomerReaction16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.78"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\BoomerReaction16.wav"
}

//Close the door, please! (angry)                                                                    
"Player.TeenGirl_CloseTheDoor16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor16.wav"
}

//Lock that door.                                                                                    
"Player.TeenGirl_CloseTheDoor17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor17.wav"
}

//Come on, lock the door.                                                                            
"Player.TeenGirl_CloseTheDoor19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor19.wav"
}

//Can you lock that door?!                                                                           
"Player.TeenGirl_CloseTheDoor22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor22.wav"
}

//Close the door, please! (angry)                                                                    
"Player.TeenGirl_CloseTheDoor28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor28.wav"
}

//Lock that door.                                                                                    
"Player.TeenGirl_CloseTheDoor29"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor29.wav"
}

//Come on, lock the door.                                                                            
"Player.TeenGirl_CloseTheDoor32"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor32.wav"
}

//Close the door!                                                                                    
"Player.TeenGirl_CloseTheDoor33"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor33.wav"
}

//Close the door already                                                                             
"Player.TeenGirl_CloseTheDoor41"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor41.wav"
}

//Lock the door.                                                                                     
"Player.TeenGirl_CloseTheDoor42"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor42.wav"
}

//Can you lock that door?!                                                                           
"Player.TeenGirl_CloseTheDoor45"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor45.wav"
}

//Please lock the door!                                                                              
"Player.TeenGirl_CloseTheDoor50"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.81"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CloseTheDoor50.wav"
}

//Would you please cover me!                                                                         
"Player.TeenGirl_CoverMe10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.74"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe10.wav"
}

//Healing! Cover me!                                                                                 
"Player.TeenGirl_CoverMe14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.81"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe14.wav"
}

//Cover me!                                                                                          
"Player.TeenGirl_CoverMe18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.82"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe18.wav"
}

//Watch my back, please!                                                                             
"Player.TeenGirl_CoverMe19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe19.wav"
}

//Cover me!                                                                                          
"Player.TeenGirl_CoverMe20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.59"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe20.wav"
}

//Hold up, gotta heal                                                                                
"Player.TeenGirl_CoverMe21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe21.wav"
}

//Healing! Cover me!                                                                                 
"Player.TeenGirl_CoverMe23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe23.wav"
}

//Watch my back!                                                                                     
"Player.TeenGirl_CoverMe25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe25.wav"
}

//Come on, man, over me!                                                                             
"Player.TeenGirl_CoverMe27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\CoverMe27.wav"
}

//Down in front                                                                                      
"Player.TeenGirl_DowninFront04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DowninFront04.wav"
}

//Help, help, I don't want to die                                                                    
"Player.TeenGirl_Dying05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.79"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Dying05.wav"
}

//Go go go!                                                                                          
"Player.TeenGirl_EmphaticGo12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.89"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo12.wav"
}

//Move move move!                                                                                    
"Player.TeenGirl_EmphaticGo15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.81"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo15.wav"
}

//Come on, move                                                                                      
"Player.TeenGirl_EmphaticGo21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo21.wav"
}

//Let's go, Let's go                                                                                 
"Player.TeenGirl_EmphaticGo22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo22.wav"
}

//Come on, move                                                                                      
"Player.TeenGirl_EmphaticGo23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticGo23.wav"
}

//RUN!                                                                                               
"Player.TeenGirl_EmphaticRun10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticRun10.wav"
}

//Keep moving! Come on, keep moving!                                                                 
"Player.TeenGirl_EmphaticRun12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\EmphaticRun12.wav"
}

//I'll go first.                                                                                     
"Player.TeenGirl_FollowMe10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe10.wav"
}

//Follow me!                                                                                         
"Player.TeenGirl_FollowMe11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe11.wav"
}

//Come on, this way!                                                                                 
"Player.TeenGirl_FollowMe12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe12.wav"
}

//Follow me!                                                                                         
"Player.TeenGirl_FollowMe14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe14.wav"
}

//Over here, this way!                                                                               
"Player.TeenGirl_FollowMe15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe15.wav"
}

//Okay, I'll go first.                                                                               
"Player.TeenGirl_FollowMe16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe16.wav"
}

//I think we should go this way.                                                                     
"Player.TeenGirl_FollowMe17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe17.wav"
}

//We need to go this way.                                                                            
"Player.TeenGirl_FollowMe18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe18.wav"
}

//Come on, this way!                                                                                 
"Player.TeenGirl_FollowMe20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe20.wav"
}

//Follow me!                                                                                         
"Player.TeenGirl_FollowMe22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe22.wav"
}

//This way!                                                                                          
"Player.TeenGirl_FollowMe23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.71"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe23.wav"
}

//Over here, this way!                                                                               
"Player.TeenGirl_FollowMe24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe24.wav"
}

//I'll go first.                                                                                     
"Player.TeenGirl_FollowMe25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.69"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe25.wav"
}

//We need to go this way.                                                                            
"Player.TeenGirl_FollowMe27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.69"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe27.wav"
}

//Follow me! I know where I'm going. Come on!                                                        
"Player.TeenGirl_FollowMe28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FollowMe28.wav"
}

//Why would you do that to me?                                                                       
"Player.TeenGirl_FriendlyFire19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire19.wav"
}

//Ow! that hurt!                                                                                     
"Player.TeenGirl_FriendlyFire22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.77"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire22.wav"
}

//Ow!                                                                                                
"Player.TeenGirl_FriendlyFire23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire23.wav"
}

//Why would you do that to me?                                                                       
"Player.TeenGirl_FriendlyFire24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\FriendlyFire24.wav"
}

//This is not going well                                                                             
"Player.TeenGirl_GoingToDie38"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie38.wav"
}

//Man, I feel like crap                                                                              
"Player.TeenGirl_GoingToDie42"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie42.wav"
}

//Guys? I'm pretty hurt                                                                              
"Player.TeenGirl_GoingToDie44"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie44.wav"
}

//Ohh... this is really starting to hurt                                                             
"Player.TeenGirl_GoingToDie45"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie45.wav"
}

//I'm really hurt, guys                                                                              
"Player.TeenGirl_GoingToDie48"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie48.wav"
}

//I think I really hurt something                                                                    
"Player.TeenGirl_GoingToDie49"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie49.wav"
}

//I'm not feeling real hot                                                                           
"Player.TeenGirl_GoingToDie52"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie52.wav"
}

//I feel terrible                                                                                    
"Player.TeenGirl_GoingToDie53"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie53.wav"
}

//I feel awful                                                                                       
"Player.TeenGirl_GoingToDie54"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie54.wav"
}

//God.  This really hurts                                                                            
"Player.TeenGirl_GoingToDie57"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie57.wav"
}

//Ohhhh God, I'm really hurt                                                                         
"Player.TeenGirl_GoingToDie58"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie58.wav"
}

//Oh god, I'm going to die                                                                           
"Player.TeenGirl_GoingToDie370"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDie370.wav"
}

//Anyone have some first aid? I'm going to die                                                       
"Player.TeenGirl_GoingToDieAskForHeal04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.61"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieAskForHeal04.wav"
}

//I need some first aid , now!                                                                       
"Player.TeenGirl_GoingToDieAskForHeal05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieAskForHeal05.wav"
}

//I can't make it without some help... come on.                                                      
"Player.TeenGirl_GoingToDieAskForHeal13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieAskForHeal13.wav"
}

//no, No,  No, NO!!!!!!!!                                                                            
"Player.TeenGirl_GrabbedBySmoker04a"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker04a.wav"
}

//GRENADE!                                                                                           
"Player.TeenGirl_Grenade09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Grenade09.wav"
}

//FIRE IN THE HOLE!                                                                                  
"Player.TeenGirl_Grenade10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Grenade10.wav"
}

//GRENADE!                                                                                           
"Player.TeenGirl_Grenade12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Grenade12.wav"
}

//FIRE IN THE HOLE!                                                                                  
"Player.TeenGirl_Grenade13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Grenade13.wav"
}

//oh god, not Francis                                                                                
"Player.TeenGirl_GriefBiker07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefBiker07.wav"
}

//Oh no, not Louis!                                                                                  
"Player.TeenGirl_GriefManager08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefManager08.wav"
}

//Oh Louis, oh god I can't believe it.                                                               
"Player.TeenGirl_GriefManager11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefManager11.wav"
}

//Bill!!!!                                                                                           
"Player.TeenGirl_GriefVet09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet09.wav"
}

//Oh god.  Not Bill!                                                                                 
"Player.TeenGirl_GriefVet11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet11.wav"
}

//Oh god.  Bill!                                                                                     
"Player.TeenGirl_GriefVet12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet12.wav"
}

//Bill!!!!                                                                                           
"Player.TeenGirl_GriefVet13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet13.wav"
}

//Bill!!!!                                                                                           
"Player.TeenGirl_GriefVet18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GriefVet18.wav"
}

//Use your first aid kit                                                                             
"Player.TeenGirl_SuggestHealth04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealth04.wav"
}

//Louis, use your first aid kit                                                                      
"Player.TeenGirl_SuggestHealthLouis01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealthLouis01.wav"
}

//Francis, use your first aid kit                                                                    
"Player.TeenGirl_SuggestHealthFrancis01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealthFrancis01.wav"
}

//Bill, use your first aid kit                                                                       
"Player.TeenGirl_SuggestHealthBill01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealthBill01.wav"
}

//Louis, use your first aid kit                                                                      
"Player.TeenGirl_SuggestHealthLouis02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealthLouis02.wav"
}

//Bill, use your first aid kit                                                                       
"Player.TeenGirl_SuggestHealthBill02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SuggestHealthBill02.wav"
}

//Ugh, yuck. Another Boomer. You hear that?                                                          
"Player.TeenGirl_HeardBoomer16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer16.wav"
}

//Hear that? Boomer.                                                                                 
"Player.TeenGirl_HeardBoomer17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer17.wav"
}

//Boomer, don't let it puke on you.                                                                  
"Player.TeenGirl_HeardBoomer19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardBoomer19.wav"
}

//I know that noise, Hunter                                                                          
"Player.TeenGirl_HeardHunter13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter13.wav"
}

//Hunter, hear it?                                                                                   
"Player.TeenGirl_HeardHunter23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter23.wav"
}

//There's a Hunter out there.                                                                        
"Player.TeenGirl_HeardHunter26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter26.wav"
}

//Hunter and it's close.                                                                             
"Player.TeenGirl_HeardHunter27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardHunter27.wav"
}

//Smoker... don't get hung.                                                                          
"Player.TeenGirl_HeardSmoker09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker09.wav"
}

//Watch the roof tops, there's a smoker around.                                                      
"Player.TeenGirl_HeardSmoker10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker10.wav"
}

//I hear a Smoker.                                                                                   
"Player.TeenGirl_HeardSmoker11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker11.wav"
}

//Careful, Smoker.                                                                                   
"Player.TeenGirl_HeardSmoker12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker12.wav"
}

//There's a Smoker around here.                                                                      
"Player.TeenGirl_HeardSmoker13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker13.wav"
}

//I know that sound - a Smoker!                                                                      
"Player.TeenGirl_HeardSmoker14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker14.wav"
}

//Smoker... don't let him hang you.                                                                  
"Player.TeenGirl_HeardSmoker16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardSmoker16.wav"
}

//It's a Witch. Don't disturb her and we'll be okay.                                                 
"Player.TeenGirl_HeardWitch07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HeardWitch07.wav"
}

//Help!                                                                                              
"Player.TeenGirl_HordeAttack07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack07.wav"
}

//Help!                                                                                              
"Player.TeenGirl_HordeAttack09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack09.wav"
}

//Ugh!                                                                                               
"Player.TeenGirl_HordeAttack10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack10.wav"
}

//Help!                                                                                              
"Player.TeenGirl_HordeAttack11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.99"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack11.wav"
}

//Help!                                                                                              
"Player.TeenGirl_HordeAttack12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack12.wav"
}

//Ah!                                                                                                
"Player.TeenGirl_HordeAttack13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack13.wav"
}

//Dammit!                                                                                            
"Player.TeenGirl_HordeAttack14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack14.wav"
}

//No!                                                                                                
"Player.TeenGirl_HordeAttack16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack16.wav"
}

//Shi t!                                                                                             
"Player.TeenGirl_HordeAttack17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack17.wav"
}

//God!                                                                                               
"Player.TeenGirl_HordeAttack18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack18.wav"
}

//Ah!                                                                                                
"Player.TeenGirl_HordeAttack21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack21.wav"
}

//Oh!                                                                                                
"Player.TeenGirl_HordeAttack22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack22.wav"
}

//Help!                                                                                              
"Player.TeenGirl_HordeAttack23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack23.wav"
}

//Ah!                                                                                                
"Player.TeenGirl_HordeAttack25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack25.wav"
}

//God!                                                                                               
"Player.TeenGirl_HordeAttack26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack26.wav"
}

//Ah!                                                                                                
"Player.TeenGirl_HordeAttack28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack28.wav"
}

//Oh!                                                                                                
"Player.TeenGirl_HordeAttack29"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack29.wav"
}

//Ow!                                                                                                
"Player.TeenGirl_HordeAttack30"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HordeAttack30.wav"
}

//Oh god, we're gonna be okay                                                                        
"Player.TeenGirl_Hurrah31"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah31.wav"
}

//Okayyy, okayyy, okay.                                                                              
"Player.TeenGirl_Hurrah34"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.77"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah34.wav"
}

//We might actually make it through this                                                             
"Player.TeenGirl_Hurrah35"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah35.wav"
}

//We're doing all right.                                                                             
"Player.TeenGirl_Hurrah38"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah38.wav"
}

//Oh, thank god!                                                                                     
"Player.TeenGirl_Hurrah46"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah46.wav"
}

//Wow, I can't believe we did that.                                                                  
"Player.TeenGirl_Hurrah48"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah48.wav"
}

//Oh god!                                                                                            
"Player.TeenGirl_Hurrah51"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah51.wav"
}

//Whoo!                                                                                              
"Player.TeenGirl_Hurrah52"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah52.wav"
}

//We are awesome together.                                                                           
"Player.TeenGirl_Hurrah53"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah53.wav"
}

//Oh my god, we made that. Can you believe it?                                                       
"Player.TeenGirl_Hurrah54"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah54.wav"
}

//Wow, oh, thank god!                                                                                
"Player.TeenGirl_Hurrah55"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah55.wav"
}

//Oh man, ha!                                                                                        
"Player.TeenGirl_Hurrah56"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah56.wav"
}

//Wow.                                                                                               
"Player.TeenGirl_Hurrah57"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah57.wav"
}

//We did it. Can you believe it?                                                                     
"Player.TeenGirl_Hurrah58"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Hurrah58.wav"
}

//I'm here.                                                                                          
"Player.TeenGirl_ImWithYou10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou10.wav"
}

//Let's go.                                                                                          
"Player.TeenGirl_ImWithYou11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou11.wav"
}

//I'm coming!                                                                                        
"Player.TeenGirl_ImWithYou12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou12.wav"
}

//I'm with you.                                                                                      
"Player.TeenGirl_ImWithYou15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou15.wav"
}

//I got your back.                                                                                   
"Player.TeenGirl_ImWithYou16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou16.wav"
}

//I'm right behind you!                                                                              
"Player.TeenGirl_ImWithYou17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou17.wav"
}

//Coming                                                                                             
"Player.TeenGirl_ImWithYou18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou18.wav"
}

//I'll be there.                                                                                     
"Player.TeenGirl_ImWithYou19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou19.wav"
}

//I'm there.                                                                                         
"Player.TeenGirl_ImWithYou20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou20.wav"
}

//Right behind you!                                                                                  
"Player.TeenGirl_ImWithYou22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou22.wav"
}

//I'm with you.                                                                                      
"Player.TeenGirl_ImWithYou26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou26.wav"
}

//I got your back.                                                                                   
"Player.TeenGirl_ImWithYou27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.71"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou27.wav"
}

//Right behind you!                                                                                  
"Player.TeenGirl_ImWithYou31"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou31.wav"
}

//I'm coming!                                                                                        
"Player.TeenGirl_ImWithYou32"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou32.wav"
}

//I'm right behind you!                                                                              
"Player.TeenGirl_ImWithYou37"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.59"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou37.wav"
}

//Coming                                                                                             
"Player.TeenGirl_ImWithYou38"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ImWithYou38.wav"
}

//Ahhhh, I'm down!                                                                                   
"Player.TeenGirl_IncapacitatedInitial05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\IncapacitatedInitial05.wav"
}

//They're coming!                                                                                    
"Player.TeenGirl_Incoming12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming12.wav"
}

//Here they come!                                                                                    
"Player.TeenGirl_Incoming13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming13.wav"
}

//Incoming!                                                                                          
"Player.TeenGirl_Incoming17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming17.wav"
}

//Ohhh crap, get ready!                                                                              
"Player.TeenGirl_Incoming18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming18.wav"
}

//Here they come, boys!                                                                              
"Player.TeenGirl_Incoming21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming21.wav"
}

//Get ready!                                                                                         
"Player.TeenGirl_Incoming23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming23.wav"
}

//Get ready, here they come!                                                                         
"Player.TeenGirl_Incoming24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Incoming24.wav"
}

//Hold on, here they come!                                                                           
"Player.TeenGirl_Incoming25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Incoming25.wav"
}

//We should go help 'em                                                                              
"Player.TeenGirl_InsideSafeRoom14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom14.wav"
}

//Got it!                                                                                            
"Player.TeenGirl_KillConfirmation05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillConfirmation05.wav"
}

//Got 'em                                                                                            
"Player.TeenGirl_KillConfirmation06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillConfirmation06.wav"
}

//Got 'em                                                                                            
"Player.TeenGirl_KillConfirmation08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillConfirmation08.wav"
}

//Turn it off.                                                                                       
"Player.TeenGirl_KillThatLight13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight13.wav"
}

//Lights off! Shhh.                                                                                  
"Player.TeenGirl_KillThatLight14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\KillThatLight14.wav"
}

//I'm right behind you.                                                                              
"Player.TeenGirl_LeadOn10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn10.wav"
}

//You take the lead                                                                                  
"Player.TeenGirl_LeadOn12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn12.wav"
}

//Go ahead                                                                                           
"Player.TeenGirl_LeadOn13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn13.wav"
}

//I'll follow                                                                                        
"Player.TeenGirl_LeadOn16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn16.wav"
}

//Go on, I'm coming                                                                                  
"Player.TeenGirl_LeadOn22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn22.wav"
}

//Go ahead                                                                                           
"Player.TeenGirl_LeadOn24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn24.wav"
}

//I guess I'll follow you                                                                            
"Player.TeenGirl_LeadOn25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn25.wav"
}

//You go ahead, I'll follow                                                                          
"Player.TeenGirl_LeadOn26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn26.wav"
}

//I'll follow                                                                                        
"Player.TeenGirl_LeadOn27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn27.wav"
}

//Lead on                                                                                            
"Player.TeenGirl_LeadOn28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LeadOn28.wav"
}

//I CAN'T HOLD ON - I'M GONNA FALL!                                                                  
"Player.TeenGirl_LedgeHangEnd10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.98"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd10.wav"
}

//Help me! I can't hold on any longer!                                                               
"Player.TeenGirl_LedgeHangEnd11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.93"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd11.wav"
}

//I... please help! Please!                                                                          
"Player.TeenGirl_LedgeHangEnd17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd17.wav"
}

//I'M OVER HERE!                                                                                     
"Player.TeenGirl_LedgeHangEnd21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.96"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangEnd21.wav"
}

//Hey guys, uh... I really need some help here.                                                      
"Player.TeenGirl_LedgeHangMiddle09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangMiddle09.wav"
}

//Can one of you guys help me up?                                                                    
"Player.TeenGirl_LedgeHangMiddle10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangMiddle10.wav"
}

//Come on guys, help me out.                                                                         
"Player.TeenGirl_LedgeHangStart10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LedgeHangStart10.wav"
}

//Don't worry, you won't fall.  I have you.  Let's get you up on your feet.                          
"Player.TeenGirl_LedgeSave10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\LedgeSave10.wav"
}

//Over there!                                                                                        
"Player.TeenGirl_Look06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Look06.wav"
}

//Look!                                                                                              
"Player.TeenGirl_Look09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Look09.wav"
}

//Behind you!!                                                                                       
"Player.TeenGirl_LookOut08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LookOut08.wav"
}

//Guys?                                                                                              
"Player.TeenGirl_LostCall13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\LostCall13.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill03.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill04.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill06.wav"
}

//Bill (quiet)                                                                                       
"Player.TeenGirl_NameBill07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameBill07.wav"
}

//Bill (quiet)                                                                                       
"Player.TeenGirl_NameBill09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.38"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameBill09.wav"
}

//Bill (quiet)                                                                                       
"Player.TeenGirl_NameBill10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameBill10.wav"
}

//Bill (quiet)                                                                                       
"Player.TeenGirl_NameBill11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameBill11.wav"
}

//Bill (quiet)                                                                                       
"Player.TeenGirl_NameBill12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameBill12.wav"
}

//Bill (quiet)                                                                                       
"Player.TeenGirl_NameBill13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameBill13.wav"
}

//Francis! (loud)                                                                                    
"Player.TeenGirl_NameFrancis03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis03.wav"
}

//Francis! (loud)                                                                                    
"Player.TeenGirl_NameFrancis04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis04.wav"
}

//Francis! (loud)                                                                                    
"Player.TeenGirl_NameFrancis05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis05.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis06.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.41"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis09.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.39"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis10.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis11.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis12.wav"
}

//Louis! (loud)                                                                                      
"Player.TeenGirl_NameLouis04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis04.wav"
}

//Louis! (loud)                                                                                      
"Player.TeenGirl_NameLouis05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.99"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis05.wav"
}

//Louis! (loud)                                                                                      
"Player.TeenGirl_NameLouis06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis06.wav"
}

//Louis (quiet)                                                                                      
"Player.TeenGirl_NameLouis08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis08.wav"
}

//Louis (quiet)                                                                                      
"Player.TeenGirl_NameLouis10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis10.wav"
}

//Louis (quiet)                                                                                      
"Player.TeenGirl_NameLouis12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameLouis12.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill15.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.96"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill16.wav"
}

//Bill! (loud)                                                                                       
"Player.TeenGirl_NameBill17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.95"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill17.wav"
}

//William! (loud)                                                                                    
"Player.TeenGirl_NameBill22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill22.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis14.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.43"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis15.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis16.wav"
}

//Francis! (loud)                                                                                    
"Player.TeenGirl_NameFrancis17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis17.wav"
}

//Francis (quiet)                                                                                    
"Player.TeenGirl_NameFrancis20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis20.wav"
}

//Francis! (loud)                                                                                    
"Player.TeenGirl_NameFrancis21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.84"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis21.wav"
}

//Francis! (loud)                                                                                    
"Player.TeenGirl_NameFrancis22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis22.wav"
}

//Old man! (loud)                                                                                    
"Player.TeenGirl_NameBill23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.79"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill23.wav"
}

//Old man! (loud)                                                                                    
"Player.TeenGirl_NameBill26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill26.wav"
}

//Hey, old man! (loud)                                                                               
"Player.TeenGirl_NameBill28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.81"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill28.wav"
}

//Hey, old man! (loud)                                                                               
"Player.TeenGirl_NameBill30"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameBill30.wav"
}

//Hey, biker dude! (loud)                                                                            
"Player.TeenGirl_NameFrancis23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.84"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NameFrancis23.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise06.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.41"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise07.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise08.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise09.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise10.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise13.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise14.wav"
}

//[Improv non-verbal displeasure sounds]                                                             
"Player.TeenGirl_NegativeNoise15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NegativeNoise15.wav"
}

//[Nervous Humming]                                                                                  
"Player.TeenGirl_NervousHumming03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousHumming03.wav"
}

//[Nervous Humming]                                                                                  
"Player.TeenGirl_NervousHumming04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.19"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousHumming04.wav"
}

//[Nervous Whistle]                                                                                  
"Player.TeenGirl_NervousWhislte03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousWhislte03.wav"
}

//[Nervous Whistle]                                                                                  
"Player.TeenGirl_NervousWhislte04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousWhislte04.wav"
}

//[Nervous Whistle]                                                                                  
"Player.TeenGirl_NervousWhislte05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NervousWhislte05.wav"
}

//Yess!                                                                                              
"Player.TeenGirl_NiceJob21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob21.wav"
}

//Hell yeah!                                                                                         
"Player.TeenGirl_NiceJob22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob22.wav"
}

//Yeah!                                                                                              
"Player.TeenGirl_NiceJob23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob23.wav"
}

//Yeah.                                                                                              
"Player.TeenGirl_NiceJob26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob26.wav"
}

//Well done!                                                                                         
"Player.TeenGirl_NiceJob29"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob29.wav"
}

//Hot                                                                                                
"Player.TeenGirl_NiceJob33"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob33.wav"
}

//Yeah!                                                                                              
"Player.TeenGirl_NiceJob36"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob36.wav"
}

//Sweet                                                                                              
"Player.TeenGirl_NiceJob38"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob38.wav"
}

//Oh hell yeah!                                                                                      
"Player.TeenGirl_NiceJob42"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob42.wav"
}

//Hell yeah!                                                                                         
"Player.TeenGirl_NiceJob43"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob43.wav"
}

//Nice job.                                                                                          
"Player.TeenGirl_NiceJob44"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob44.wav"
}

//Nice.                                                                                              
"Player.TeenGirl_NiceJob48"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob48.wav"
}

//Okay.                                                                                              
"Player.TeenGirl_NiceJob51"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob51.wav"
}

//Good work.                                                                                         
"Player.TeenGirl_NiceJob52"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob52.wav"
}

//Lovely.                                                                                            
"Player.TeenGirl_NiceJob54"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob54.wav"
}

//Nice job.                                                                                          
"Player.TeenGirl_NiceJob56"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob56.wav"
}

//Nice.                                                                                              
"Player.TeenGirl_NiceJob57"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob57.wav"
}

//Hello!                                                                                             
"Player.TeenGirl_NiceJob58"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob58.wav"
}

//Nice work.                                                                                         
"Player.TeenGirl_NiceJob59"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob59.wav"
}

//Louis!                                                                                             
"Player.TeenGirl_NiceJob60"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob60.wav"
}

//Louis!                                                                                             
"Player.TeenGirl_NiceJob61"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceJob61.wav"
}

//Good one!                                                                                          
"Player.TeenGirl_NiceShot11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot11.wav"
}

//Nice shot!                                                                                         
"Player.TeenGirl_NiceShot12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot12.wav"
}

//Sweet shot!                                                                                        
"Player.TeenGirl_NiceShot13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot13.wav"
}

//Killer shot!                                                                                       
"Player.TeenGirl_NiceShot14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot14.wav"
}

//Great shot!                                                                                        
"Player.TeenGirl_NiceShot15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot15.wav"
}

//Nice                                                                                               
"Player.TeenGirl_NiceShot16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot16.wav"
}

//Nice shot old man                                                                                  
"Player.TeenGirl_NiceShot17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\NiceShot17.wav"
}

//Not gonna happen.                                                                                  
"Player.TeenGirl_No18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No18.wav"
}

//No.                                                                                                
"Player.TeenGirl_No21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No21.wav"
}

//Uh-uh.                                                                                             
"Player.TeenGirl_No22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No22.wav"
}

//Nah.                                                                                               
"Player.TeenGirl_No23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No23.wav"
}

//Not on your life.                                                                                  
"Player.TeenGirl_No24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No24.wav"
}

//Not a chance.                                                                                      
"Player.TeenGirl_No25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No25.wav"
}

//Nooo!                                                                                              
"Player.TeenGirl_No31"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No31.wav"
}

//Um no.                                                                                             
"Player.TeenGirl_No36"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No36.wav"
}

//No way.                                                                                            
"Player.TeenGirl_No38"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No38.wav"
}

//No.                                                                                                
"Player.TeenGirl_No43"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No43.wav"
}

//Nope.                                                                                              
"Player.TeenGirl_No48"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No48.wav"
}

//No, NO.                                                                                            
"Player.TeenGirl_No49"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\No49.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh08.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh10.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh11.wav"
}

//[pleasure & interest sounds]                                                                       
"Player.TeenGirl_PositiveNoise14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PositiveNoise14.wav"
}

//I have a bad feeling about this                                                                    
"Player.TeenGirl_ReactionApprehensive18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionApprehensive18.wav"
}

//Gross!                                                                                             
"Player.TeenGirl_ReactionDisgusted09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted09.wav"
}

//Ewwww...                                                                                           
"Player.TeenGirl_ReactionDisgusted10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted10.wav"
}

//Ohhhhh!                                                                                            
"Player.TeenGirl_ReactionDisgusted12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted12.wav"
}

//Ohhhhh!                                                                                            
"Player.TeenGirl_ReactionDisgusted13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionDisgusted13.wav"
}

//This is so messed up                                                                               
"Player.TeenGirl_ReactionNegative10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative10.wav"
}

//This sucks                                                                                         
"Player.TeenGirl_ReactionNegative18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative18.wav"
}

//This sucks big time                                                                                
"Player.TeenGirl_ReactionNegative19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative19.wav"
}

//This is never going to end                                                                         
"Player.TeenGirl_ReactionNegative27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative27.wav"
}

//This is not going well                                                                             
"Player.TeenGirl_ReactionNegative28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative28.wav"
}

//Oh man oh man oh man                                                                               
"Player.TeenGirl_ReactionNegative29"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative29.wav"
}

//Shit  (matter of factly)                                                                           
"Player.TeenGirl_ReactionNegative31"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.41"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative31.wav"
}

//This is bad                                                                                        
"Player.TeenGirl_ReactionNegative32"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative32.wav"
}

//Ah crapl                                                                                           
"Player.TeenGirl_ReactionNegative33"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegative33.wav"
}

//You are a charming beautiful man.                                                                  
"Player.TeenGirl_ReactionPositive12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionPositive12.wav"
}

//Sweet                                                                                              
"Player.TeenGirl_ReactionPositive13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionPositive13.wav"
}

//Killer                                                                                             
"Player.TeenGirl_ReactionPositive14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionPositive14.wav"
}

//You are beautiful, sexy and charming. Thank you.                                                   
"Player.TeenGirl_ReactionPositive27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionPositive27.wav"
}

//DAHHH!                                                                                             
"Player.TeenGirl_ReactionStartled08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionStartled08.wav"
}

//(gasp)                                                                                             
"Player.TeenGirl_ReactionStartled11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionStartled11.wav"
}

//(gasp)                                                                                             
"Player.TeenGirl_ReactionStartled17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionStartled17.wav"
}

//Safe house ahead!                                                                                  
"Player.TeenGirl_SafeSpotAhead06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.82"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAhead06.wav"
}

//There's a safe house ahead.                                                                        
"Player.TeenGirl_SafeSpotAhead08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAhead08.wav"
}

//We're near a safe house                                                                            
"Player.TeenGirl_SafeSpotAhead09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.70"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAhead09.wav"
}

//Thank God!                                                                                         
"Player.TeenGirl_SafeSpotAheadReaction08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAheadReaction08.wav"
}

//Oh thank god!                                                                                      
"Player.TeenGirl_SafeSpotAheadReaction10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAheadReaction10.wav"
}

//Sweet Jesus!                                                                                       
"Player.TeenGirl_SafeSpotAheadReaction14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SafeSpotAheadReaction14.wav"
}

//Hello!                                                                                             
"Player.TeenGirl_ScenarioJoin07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin07.wav"
}

//Hello!                                                                                             
"Player.TeenGirl_ScenarioJoin12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin12.wav"
}

//Hey, I'm here.                                                                                     
"Player.TeenGirl_ScenarioJoin13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin13.wav"
}

//Hey, I'm here.                                                                                     
"Player.TeenGirl_ScenarioJoin14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin14.wav"
}

//I'm here!                                                                                          
"Player.TeenGirl_ScenarioJoin15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin15.wav"
}

//I'm here!                                                                                          
"Player.TeenGirl_ScenarioJoin16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin16.wav"
}

//Hey, I'm here.                                                                                     
"Player.TeenGirl_ScenarioJoin21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ScenarioJoin21.wav"
}

//GET IT OFF ME!                                                                                     
"Player.TeenGirl_ScreamWhilePounced06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ScreamWhilePounced06.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved06.wav"
}

//[reaction to body hits - uhs ahs]                                                                  
"Player.TeenGirl_Shoved14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Shoved14.wav"
}

//Oops, sorry                                                                                        
"Player.TeenGirl_Sorry13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry13.wav"
}

//Sorry                                                                                              
"Player.TeenGirl_Sorry14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry14.wav"
}

//Sorry about that                                                                                   
"Player.TeenGirl_Sorry15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Sorry15.wav"
}

//Oh, my bad                                                                                         
"Player.TeenGirl_Sorry16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Sorry16.wav"
}

//I'm really sorry                                                                                   
"Player.TeenGirl_Sorry17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry17.wav"
}

//I'm really sorry                                                                                   
"Player.TeenGirl_Sorry18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry18.wav"
}

//I am so sorry                                                                                      
"Player.TeenGirl_Sorry20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Sorry20.wav"
}

//Ohh, sorry!                                                                                        
"Player.TeenGirl_Sorry23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Sorry23.wav"
}

//Ammo here!                                                                                         
"Player.TeenGirl_SpotAmmo02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotAmmo02.wav"
}

//Ammo here!                                                                                         
"Player.TeenGirl_SpotAmmo03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotAmmo03.wav"
}

//Ammo here!                                                                                         
"Player.TeenGirl_SpotAmmo04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotAmmo04.wav"
}

//Ammo here!                                                                                         
"Player.TeenGirl_SpotAmmo05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotAmmo05.wav"
}

//Ammo here!                                                                                         
"Player.TeenGirl_SpotAmmo06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotAmmo06.wav"
}

//First Aid Kit here!                                                                                
"Player.TeenGirl_SpotFirstAid04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid04.wav"
}

//First Aid here!                                                                                    
"Player.TeenGirl_SpotFirstAid05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid05.wav"
}

//Grab some first aid                                                                                
"Player.TeenGirl_SpotFirstAid06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid06.wav"
}

//Grab some first aid                                                                                
"Player.TeenGirl_SpotFirstAid07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid07.wav"
}

//Grenades here!                                                                                     
"Player.TeenGirl_SpotGrenades02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades02.wav"
}

//Grenades here!                                                                                     
"Player.TeenGirl_SpotGrenades03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades03.wav"
}

//Pills here!                                                                                        
"Player.TeenGirl_SpotPills02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotPills02.wav"
}

//Pills here!                                                                                        
"Player.TeenGirl_SpotPills03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotPills03.wav"
}

//Pills here!                                                                                        
"Player.TeenGirl_SpotPills04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotPills04.wav"
}

//Weapons here!                                                                                      
"Player.TeenGirl_SpotWeapons02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons02.wav"
}

//Weapons here!                                                                                      
"Player.TeenGirl_SpotWeapons03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons03.wav"
}

//Weapons here!                                                                                      
"Player.TeenGirl_SpotWeapons04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons04.wav"
}

//Everyone, in here!                                                                                 
"Player.TeenGirl_StayTogetherInside06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogetherInside06.wav"
}

//Everyone inside!                                                                                   
"Player.TeenGirl_StayTogetherInside07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.89"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\StayTogetherInside07.wav"
}

//This rifle looks good.                                                                             
"Player.TeenGirl_TakeAssaultRifle08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeAssaultRifle08.wav"
}

//Grabbing First Aid!                                                                                
"Player.TeenGirl_TakeFirstAid05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeFirstAid05.wav"
}

//Molotov!                                                                                           
"Player.TeenGirl_TakeMolotov05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeMolotov05.wav"
}

//Time to start some fires                                                                           
"Player.TeenGirl_TakeMolotov07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeMolotov07.wav"
}

//We might need these (outward)                                                                      
"Player.TeenGirl_TakePills06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePills06.wav"
}

//Well, this looks dangerous                                                                         
"Player.TeenGirl_TakePipeBomb04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePipeBomb04.wav"
}

//Grabbing an extra pistol                                                                           
"Player.TeenGirl_TakePistol07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePistol07.wav"
}

//Another pistol, yeah, this'll work                                                                 
"Player.TeenGirl_TakePistol08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakePistol08.wav"
}

//Yeah, shotgun                                                                                      
"Player.TeenGirl_TakeShotgun05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeShotgun05.wav"
}

//I'm gonna try this sniper rifle                                                                    
"Player.TeenGirl_TakeSniper04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSniper04.wav"
}

//I can handle this                                                                                  
"Player.TeenGirl_TakeSubMachineGun05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TakeSubMachineGun05.wav"
}

//Awesome!                                                                                           
"Player.TeenGirl_Taunt13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt13.wav"
}

//All right!                                                                                         
"Player.TeenGirl_Taunt18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt18.wav"
}

//Awesome!                                                                                           
"Player.TeenGirl_Taunt19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt19.wav"
}

//YEAH!                                                                                              
"Player.TeenGirl_Taunt20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt20.wav"
}

//YESSS!                                                                                             
"Player.TeenGirl_Taunt21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt21.wav"
}

//Lookin good.                                                                                       
"Player.TeenGirl_Taunt24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt24.wav"
}

//Oh yeah!                                                                                           
"Player.TeenGirl_Taunt25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt25.wav"
}

//Impressive.                                                                                        
"Player.TeenGirl_Taunt26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt26.wav"
}

//Thats right. [grim, determined]                                                                    
"Player.TeenGirl_Taunt28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt28.wav"
}

//Oh yeah, lovely.                                                                                   
"Player.TeenGirl_Taunt29"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt29.wav"
}

//Lookin good.                                                                                       
"Player.TeenGirl_Taunt30"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt30.wav"
}

//OH YEAH!                                                                                           
"Player.TeenGirl_Taunt31"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt31.wav"
}

//Thats right. [grim, determined]                                                                    
"Player.TeenGirl_Taunt34"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt34.wav"
}

//YESSS!                                                                                             
"Player.TeenGirl_Taunt35"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Taunt35.wav"
}

//YEAHHHH!                                                                                           
"Player.TeenGirl_Taunt39"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Taunt39.wav"
}

//Be careful!                                                                                        
"Player.TeenGirl_TeamKillAccident05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TeamKillAccident05.wav"
}

//Stop Stop!                                                                                         
"Player.TeenGirl_TeamKillAccident06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TeamKillAccident06.wav"
}

//Woah.  Careful!                                                                                    
"Player.TeenGirl_TeamKillAccident08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\TeamKillAccident08.wav"
}

//Thanks                                                                                             
"Player.TeenGirl_Thanks19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks19.wav"
}

//Thanks, I owe you.                                                                                 
"Player.TeenGirl_Thanks20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks20.wav"
}

//I really appreciate it.                                                                            
"Player.TeenGirl_Thanks23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks23.wav"
}

//Thanks a bunch.                                                                                    
"Player.TeenGirl_Thanks24"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks24.wav"
}

//Hey, thanks!                                                                                       
"Player.TeenGirl_Thanks25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks25.wav"
}

//Thank you very much                                                                                
"Player.TeenGirl_Thanks27"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks27.wav"
}

//Like, thanks                                                                                       
"Player.TeenGirl_Thanks28"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks28.wav"
}

//Phew, thanks!                                                                                      
"Player.TeenGirl_Thanks30"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.42"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks30.wav"
}

//Thanks Louis.                                                                                      
"Player.TeenGirl_Thanks32"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks32.wav"
}

//Thank you, Louis. It's about time you helped me.                                                   
"Player.TeenGirl_Thanks34"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks34.wav"
}

//Thanks, Louis. It's about time you were some help.                                                 
"Player.TeenGirl_Thanks35"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks35.wav"
}

//Coming, coming, coming!                                                                            
"Player.TeenGirl_ToTheRescue08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue08.wav"
}

//Hold on, I'm on my way!                                                                            
"Player.TeenGirl_ToTheRescue09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescue09.wav"
}

//Thanks for getting me out of there                                                                 
"Player.TeenGirl_ToTheRescueThanks04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.69"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescueThanks04.wav"
}

//Thanks for coming back for me                                                                      
"Player.TeenGirl_ToTheRescueThanks09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescueThanks09.wav"
}

//I knew you wouldn't leave me                                                                       
"Player.TeenGirl_ToTheRescueThanks10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ToTheRescueThanks10.wav"
}

//Close one                                                                                          
"Player.TeenGirl_TransitionClose05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TransitionClose05.wav"
}

//That was close                                                                                     
"Player.TeenGirl_TransitionClose07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.54"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TransitionClose07.wav"
}

//That was close                                                                                     
"Player.TeenGirl_TransitionClose09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TransitionClose09.wav"
}

//Close one                                                                                          
"Player.TeenGirl_TransitionClose10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TransitionClose10.wav"
}

//Careful.                                                                                           
"Player.TeenGirl_WarnCareful13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful13.wav"
}

//Careful now.                                                                                       
"Player.TeenGirl_WarnCareful17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful17.wav"
}

//Guys, be careful.                                                                                  
"Player.TeenGirl_WarnCareful18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful18.wav"
}

//Careful, guys.                                                                                     
"Player.TeenGirl_WarnCareful20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnCareful20.wav"
}

//TANK!                                                                                              
"Player.TeenGirl_WarnTank04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnTank04.wav"
}

//TANK!                                                                                              
"Player.TeenGirl_WarnTank05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.98"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WarnTank05.wav"
}

//WITCH!                                                                                             
"Player.TeenGirl_WarnWitch04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WarnWitch04.wav"
}

//Ohhh... that witch is not happy                                                                    
"Player.TeenGirl_WitchGettingAngry05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WitchGettingAngry05.wav"
}

//Don't piss off the witch!                                                                          
"Player.TeenGirl_WitchGettingAngry07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WitchGettingAngry07.wav"
}

//Don't make the witch angry!                                                                        
"Player.TeenGirl_WitchGettingAngry08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WitchGettingAngry08.wav"
}

//Yeah.                                                                                              
"Player.TeenGirl_Yes10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes10.wav"
}

//Okay.                                                                                              
"Player.TeenGirl_Yes13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes13.wav"
}

//Y'allright.                                                                                        
"Player.TeenGirl_Yes14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes14.wav"
}

//Yeah, okay                                                                                         
"Player.TeenGirl_Yes15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes15.wav"
}

//Yes.                                                                                               
"Player.TeenGirl_Yes16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes16.wav"
}

//Yep                                                                                                
"Player.TeenGirl_Yes17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes17.wav"
}

//Yeah sure.                                                                                         
"Player.TeenGirl_Yes18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Yes18.wav"
}

//Don't worry about it.                                                                              
"Player.TeenGirl_YouAreWelcome17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome17.wav"
}

//You're welcome.                                                                                    
"Player.TeenGirl_YouAreWelcome18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome18.wav"
}

//That's okay.                                                                                       
"Player.TeenGirl_YouAreWelcome20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome20.wav"
}

//Hey, no problem.                                                                                   
"Player.TeenGirl_YouAreWelcome21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome21.wav"
}

//Sure.                                                                                              
"Player.TeenGirl_YouAreWelcome23"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.44"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome23.wav"
}

//ah, whatever.                                                                                      
"Player.TeenGirl_YouAreWelcome25"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome25.wav"
}

//No worries.                                                                                        
"Player.TeenGirl_YouAreWelcome26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome26.wav"
}

//Anytime.                                                                                           
"Player.TeenGirl_YouAreWelcome30"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome30.wav"
}

//Anytihing for you, Louis.                                                                          
"Player.TeenGirl_YouAreWelcome32"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome32.wav"
}

//Glad to be of help, old man.                                                                       
"Player.TeenGirl_YouAreWelcome36"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome36.wav"
}

//Anytihing for you, Louis.                                                                          
"Player.TeenGirl_YouAreWelcome39"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\YouAreWelcome39.wav"
}

//no, No, No, NO, NOOOOOOO!!!!!!!!!                                                                  
"Player.TeenGirl_GrabbedBySmoker01b"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker01b.wav"
}

//no, No, No, NO, NOOOOOOO!!!!!!!!!                                                                  
"Player.TeenGirl_GrabbedBySmoker01c"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker01c.wav"
}

//no, No, No, NO, NO, NOOOOOOO!!!!!!!!!                                                              
"Player.TeenGirl_GrabbedBySmoker02b"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker02b.wav"
}

//no, No, No, NO, NO, NOOOOOOO!!!!!!!!!                                                              
"Player.TeenGirl_GrabbedBySmoker02c"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker02c.wav"
}

//no, No,  No, NO, NO!!!!!!!!                                                                        
"Player.TeenGirl_GrabbedBySmoker03b"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker03b.wav"
}

//no, No,  No, NO, NO!!!!!!!!                                                                        
"Player.TeenGirl_GrabbedBySmoker03c"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker03c.wav"
}

//no, No,  No, NO!!!!!!!!                                                                            
"Player.TeenGirl_GrabbedBySmoker04b"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GrabbedBySmoker04b.wav"
}

//Let me patch you up.                                                                               
"npc.TeenGirl_HealOther01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOther01.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial01.wav"
}

//Bill, come on Bill!                                                                                
"npc.TeenGirl_TeenGirl_FriendlyFireBill01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TeenGirl_FriendlyFireBill01.wav"
}

//Let's stick to the road.                                                                           
"npc.TeenGirl_WorldSmallTown0102"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0102.wav"
}

//I heard the military was holding out Riverside.                                                    
"npc.TeenGirl_WorldSmallTown0103"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0103.wav"
}

//And of course the bridge is out...                                                                 
"npc.TeenGirl_WorldSmallTown0107"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0107.wav"
}

//Boom! So much for the easy way.                                                                    
"npc.TeenGirl_WorldSmallTown0108"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0108.wav"
}

//Looks like we can get back up the other side.                                                      
"npc.TeenGirl_WorldSmallTown0110"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0110.wav"
}

//This way is blocked.                                                                               
"npc.TeenGirl_WorldSmallTown0112"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0112.wav"
}

//I think we can go through here, guys.                                                              
"npc.TeenGirl_WorldSmallTown0113"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0113.wav"
}

//Up here guys! Let's go!                                                                            
"npc.TeenGirl_WorldSmallTown0115"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0115.wav"
}

//Hold on, let me patch you up.                                                                      
"npc.TeenGirl_HealOther02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOther02.wav"
}

//Stay still, I can help you.                                                                        
"npc.TeenGirl_HealOther03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.61"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOther03.wav"
}

//Wait up, this will only take a second.                                                             
"npc.TeenGirl_HealOther04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOther04.wav"
}

//Through the greenhouse                                                                             
"npc.TeenGirl_WorldAirport0101"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0101.wav"
}

//Looks like the airport's still operating.  Let's try to get there.                                 
"npc.TeenGirl_WorldAirport0102"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0102.wav"
}

//Last time I was here, the city wasn't so much on fire...                                           
"npc.TeenGirl_WorldAirport0105"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0105.wav"
}

//We can get back to the rooftops.                                                                   
"npc.TeenGirl_WorldAirport0201"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0201.wav"
}

//Let's head back up.                                                                                
"npc.TeenGirl_WorldAirport0202"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.72"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0202.wav"
}

//The crane will lower that dumpster.                                                                
"npc.TeenGirl_WorldAirport0204"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0204.wav"
}

//We can get across on that dumpster.                                                                
"npc.TeenGirl_WorldAirport0205"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0205.wav"
}

//Someone needs to lower that dumpster.                                                              
"npc.TeenGirl_WorldAirport0206"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0206.wav"
}

//Someone needs to start the crane.                                                                  
"npc.TeenGirl_WorldAirport0208"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0208.wav"
}

//It's down! Let's go!                                                                               
"npc.TeenGirl_WorldAirport0209"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0209.wav"
}

//Our dumpster's here! Let's go!                                                                     
"npc.TeenGirl_WorldAirport0210"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0210.wav"
}

//What do you call 5000 infected lawyers?                                                            
"npc.TeenGirl_WorldAirport0214"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0214.wav"
}

//Down the stairs!                                                                                   
"npc.TeenGirl_WorldAirport0216"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0216.wav"
}

//Hey Bill, it's your favorite: stairs.                                                              
"npc.TeenGirl_WorldAirport0217"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0217.wav"
}

//Louis did you work in a cube like these?                                                           
"npc.TeenGirl_WorldAirport0218"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0218.wav"
}

//Hey Louis: all these cubicles make you homesick?                                                   
"npc.TeenGirl_WorldAirport0219"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0219.wav"
}

//Good thinking!                                                                                     
"npc.TeenGirl_WorldAirport0220"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0220.wav"
}

//We're getting close the airport!                                                                   
"npc.TeenGirl_WorldAirport0224"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0224.wav"
}

//Almost at the airport!                                                                             
"npc.TeenGirl_WorldAirport0225"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0225.wav"
}

//Safe house in that storage place!                                                                  
"npc.TeenGirl_WorldAirport0226"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0226.wav"
}

//We can burn down this barricade.                                                                   
"npc.TeenGirl_WorldAirport0301"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0301.wav"
}

//Let's start a fire!                                                                                
"npc.TeenGirl_WorldAirport0302"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0302.wav"
}

//THE AIRPORT!                                                                                       
"npc.TeenGirl_WorldAirport0303"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0303.wav"
}

//LOOK, THE AIRPORT!                                                                                 
"npc.TeenGirl_WorldAirport0304"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.84"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0304.wav"
}

//Through here!                                                                                      
"npc.TeenGirl_WorldAirport0305"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0305.wav"
}

//The doors are all blocked!                                                                         
"npc.TeenGirl_WorldAirport0307"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.61"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0307.wav"
}

//The path is clear!                                                                                 
"npc.TeenGirl_WorldAirport0308"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.67"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0308.wav"
}

//We burned a path!                                                                                  
"npc.TeenGirl_WorldAirport0309"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0309.wav"
}

//I hope this isn't the plane we saw.                                                                
"npc.TeenGirl_WorldAirport0310"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0310.wav"
}

//We can get inside over the skybridge.                                                              
"npc.TeenGirl_WorldAirport0311"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0311.wav"
}

//The skybridge!                                                                                     
"npc.TeenGirl_WorldAirport0312"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0312.wav"
}

//Safe house across the skybridge!                                                                   
"npc.TeenGirl_WorldAirport0313"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0313.wav"
}

//Oh no! Not short term parking!                                                                     
"npc.TeenGirl_WorldAirport0314"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0314.wav"
}

//Through the offices!                                                                               
"npc.TeenGirl_WorldAirport0402"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0402.wav"
}

//Oh no, the zombies killed god!                                                                     
"npc.TeenGirl_WorldAirport0403"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0403.wav"
}

//We can use that van.                                                                               
"npc.TeenGirl_WorldAirport0405"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.67"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0405.wav"
}

//Hey Louis, try not to get lost.                                                                    
"npc.TeenGirl_WorldAirport0407"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0407.wav"
}

//I wonder if this is more lost luggage than normal.                                                 
"npc.TeenGirl_WorldAirport0408"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0408.wav"
}

//Whatever you do, Francis, please don't take off your shoes.                                        
"npc.TeenGirl_WorldAirport0409"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0409.wav"
}

//Oh my god, Bill was right: They bombed the airport!                                                
"npc.TeenGirl_WorldAirport0412"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0412.wav"
}

//They must have been trying to stop the infection from spreading.                                   
"npc.TeenGirl_WorldAirport0413"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0413.wav"
}

//There's the plane we saw!                                                                          
"npc.TeenGirl_WorldAirport0414"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0414.wav"
}

//We need to get down to that plane!                                                                 
"npc.TeenGirl_WorldAirport0415"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0415.wav"
}

//How do we get down to the plane?                                                                   
"npc.TeenGirl_WorldAirport0416"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0416.wav"
}

//Louis, your row isn't boarding yet.                                                                
"npc.TeenGirl_WorldAirport0418"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0418.wav"
}

//The plane's fueled: Let's go!                                                                      
"npc.TeenGirl_WorldAirport0504"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0504.wav"
}

//The plane's ready!                                                                                 
"npc.TeenGirl_WorldAirport0505"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0505.wav"
}

//We can get on the plane! Let's go! Let's go!                                                       
"npc.TeenGirl_WorldAirport0507"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0507.wav"
}

//We gotta take the stairs. Sorry Bill.                                                              
"npc.TeenGirl_WorldAirport0227"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0227.wav"
}

//Ow. Dammit. Bill!                                                                                  
"npc.TeenGirl_TeenGirl_FriendlyFireBill02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TeenGirl_FriendlyFireBill02.wav"
}

//Ow. Knock that shit off, Francis.                                                                  
"npc.TeenGirl_TeenGirl_FriendlyFireFrancis02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\TeenGirl_FriendlyFireFrancis02.wav"
}

//Hey, Ayn Rand international airport...                                                             
"npc.TeenGirl_WorldAirport0508"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0508.wav"
}

//Get ready!                                                                                         
"npc.TeenGirl_MiniFinaleGetReady01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MiniFinaleGetReady01.wav"
}

//Uh oh. Get ready!                                                                                  
"npc.TeenGirl_MiniFinaleGetReady02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MiniFinaleGetReady02.wav"
}

//Uh oh. Here they come!                                                                             
"npc.TeenGirl_MiniFinaleGetReady03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.71"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MiniFinaleGetReady03.wav"
}

//They're coming, boys!                                                                              
"npc.TeenGirl_MiniFinaleGetReady04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.70"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\MiniFinaleGetReady04.wav"
}

//Path's clear! Let's go!                                                                            
"npc.TeenGirl_PathClear01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\PathClear01.wav"
}

//We're good to go! Come on!                                                                         
"npc.TeenGirl_PathClear02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\PathClear02.wav"
}

//Let's go through here.                                                                             
"npc.TeenGirl_WorldAirport0315"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0315.wav"
}

//Good thinking, Francis!                                                                            
"npc.TeenGirl_WorldAirport0230"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0230.wav"
}

//Boys, let's starts a fire!                                                                         
"npc.TeenGirl_WorldAirport0316"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0316.wav"
}

//I always wondered what was back here.                                                              
"npc.TeenGirl_WorldAirport0422"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0422.wav"
}

//Oh, nice. A cabin in the middle of nowhere. I know how this movie ends.                            
"npc.TeenGirl_SeeCabin01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SeeCabin01.wav"
}

//Hold on!                                                                                           
"npc.TeenGirl_HealOtherCombat01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat01.wav"
}

//Hold on! I'm gonna patch ya up!                                                                    
"npc.TeenGirl_HealOtherCombat06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat06.wav"
}

//Hold still! Lemme help!                                                                            
"npc.TeenGirl_HealOtherCombat07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat07.wav"
}

//Hold still! I got ya!                                                                              
"npc.TeenGirl_HealOtherCombat08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat08.wav"
}

//Lemme heal you!                                                                                    
"npc.TeenGirl_HealOtherCombat09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat09.wav"
}

//Hang on. I got ya!                                                                                 
"npc.TeenGirl_HealOtherCombat10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat10.wav"
}

//Stand still, I'm healin' you!                                                                      
"npc.TeenGirl_HealOtherCombat11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat11.wav"
}

//Hold on. I'm gonna get you up!                                                                     
"npc.TeenGirl_ReviveFriendLoud04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud04.wav"
}

//Up here guys!                                                                                      
"npc.TeenGirl_WorldSmallTown0203"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0203.wav"
}

//Through here!                                                                                      
"npc.TeenGirl_WorldSmallTown0204"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0204.wav"
}

//Fresh air!                                                                                         
"npc.TeenGirl_WorldSmallTown0205"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0205.wav"
}

//Into the caboose!                                                                                  
"npc.TeenGirl_WorldSmallTown0210"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.66"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0210.wav"
}

//Not a fan of creepy old train yards.                                                               
"npc.TeenGirl_WorldSmallTown0302"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0302.wav"
}

//We can get on the other side of the fence up here!                                                 
"npc.TeenGirl_WorldSmallTown0303"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0303.wav"
}

//Almost to Riverside.                                                                               
"npc.TeenGirl_WorldSmallTown0306"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0306.wav"
}

//We need to get over this fence.                                                                    
"npc.TeenGirl_WorldSmallTown0307"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0307.wav"
}

//I don't think this barricade held...                                                               
"npc.TeenGirl_WorldSmallTown0309"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0309.wav"
}

//The town's pretty quiet. I hope that means they killed all the zombies.                            
"npc.TeenGirl_WorldSmallTown0310"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.52"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0310.wav"
}

//I've been here before. I always liked this main street.                                            
"npc.TeenGirl_WorldSmallTown0403"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0403.wav"
}

//We can get to the river through here.                                                              
"npc.TeenGirl_WorldSmallTown0405"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0405.wav"
}

//I feel like crap.                                                                                  
"npc.TeenGirl_GoingToDieLight06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieLight06.wav"
}

//Goddammit, this hurts.                                                                             
"npc.TeenGirl_GoingToDieLight07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieLight07.wav"
}

//Thanks, Bill.                                                                                      
"npc.TeenGirl_Thanks40"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks40.wav"
}

//Thanks, Francis.                                                                                   
"npc.TeenGirl_Thanks41"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks41.wav"
}

//Thanks, Louis.                                                                                     
"npc.TeenGirl_Thanks42"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks42.wav"
}

//Thanks, Louis. I owe you one                                                                       
"npc.TeenGirl_Thanks43"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks43.wav"
}

//Get the hell up, Bill!                                                                             
"npc.TeenGirl_ReviveFriendLoud05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud05.wav"
}

//Francis, let's go, get up!                                                                         
"npc.TeenGirl_ReviveFriendLoud06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud06.wav"
}

//William! Get your ass up! We gotta go!                                                             
"npc.TeenGirl_ReviveFriendLoud07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud07.wav"
}

//Don't make me leave your ass behind, Louis. Get up!                                                
"npc.TeenGirl_ReviveFriendLoud08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud08.wav"
}

//Francis, we don't have time for this, come on!                                                     
"npc.TeenGirl_ReviveFriendLoud09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud09.wav"
}

//Louis, come on, get up!                                                                            
"npc.TeenGirl_ReviveFriendLoud10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud10.wav"
}

//I can't carry you, Bill. Get up!                                                                   
"npc.TeenGirl_ReviveFriendLoud11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.86"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud11.wav"
}

//Bill, I'm not gonna carry you. Get up!                                                             
"npc.TeenGirl_ReviveFriendLoud12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud12.wav"
}

//We just need to get to the hospital.                                                               
"npc.TeenGirl_WorldHospitalGeneric01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospitalGeneric01.wav"
}

//Get ready, guys. Here we go.                                                                       
"npc.TeenGirl_WorldHospitalGeneric03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospitalGeneric03.wav"
}

//This is it!                                                                                        
"npc.TeenGirl_WorldHospitalGeneric04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospitalGeneric04.wav"
}

//Let's go back out there Louis.                                                                     
"npc.TeenGirl_InsideSafeRoom15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom15.wav"
}

//Come on Louis! We can't leave Bill behind.                                                         
"npc.TeenGirl_InsideSafeRoom16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\InsideSafeRoom16.wav"
}

//Francis, you might want to heal.                                                                   
"npc.TeenGirl_PlayerSuggestHealthSpecific04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific04.wav"
}

//Bill, might be time to heal up.                                                                    
"npc.TeenGirl_PlayerSuggestHealthSpecific06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific06.wav"
}

//Louis, come on, patch yourself up.                                                                 
"npc.TeenGirl_PlayerSuggestHealthSpecific08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific08.wav"
}

//Might be a good time for a health kit.                                                             
"npc.TeenGirl_PlayerSuggestHealth05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealth05.wav"
}

//Francis, if you aren't gonna use that first aid kit, can I have it?                                
"npc.TeenGirl_PlayerSuggestHealthSpecific09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.62"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific09.wav"
}

//Bill, if you aren't gonna use that first aid kit, can I have it?                                   
"npc.TeenGirl_PlayerSuggestHealthSpecific10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific10.wav"
}

//The subway smelled bad, but this...                                                                
"npc.TeenGirl_WorldHospital0301"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0301.wav"
}

//We've go to get to the hospital.                                                                   
"npc.TeenGirl_WorldHospital0302"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0302.wav"
}

//Into the hospital!                                                                                 
"npc.TeenGirl_WorldHospital0303"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.82"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0303.wav"
}

//There's a safe house in the hospital!                                                              
"npc.TeenGirl_WorldHospital0304"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0304.wav"
}

//First aid kits over here.                                                                          
"npc.TeenGirl_SpotFirstAid08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid08.wav"
}

//There's a first aid kit here.                                                                      
"npc.TeenGirl_SpotFirstAid09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\SpotFirstAid09.wav"
}

//Weapons over here!                                                                                 
"npc.TeenGirl_SpotWeapons05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.89"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons05.wav"
}

//Guys, better weapons!                                                                              
"npc.TeenGirl_SpotWeapons07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons07.wav"
}

//Molotov's over here.                                                                               
"npc.TeenGirl_SpotGrenades04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades04.wav"
}

//There's a pipebomb here.                                                                           
"npc.TeenGirl_SpotGrenades05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades05.wav"
}

//So um... yeah.                                                                                     
"npc.TeenGirl_WorldHospital0401"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.47"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0401.wav"
}

//That helicopter pilot better be here.                                                              
"npc.TeenGirl_WorldHospital0402"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0402.wav"
}

//Louis, you'd look good in one of those hospital gowns.                                             
"npc.TeenGirl_WorldHospital0403"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.46"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0403.wav"
}

//Get to the farm house!                                                                             
"npc.TeenGirl_WorldFarmHouse0501"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.74"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldFarmHouse0501.wav"
}

//Louis, if you aren't gonna use that first aid kit, can I have it, please?                          
"npc.TeenGirl_PlayerSuggestHealthSpecific11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific11.wav"
}

//Hey! Jerkass. Why don't you just open the goddamn door?                                            
"npc.TeenGirl_WorldSmallTown03NPC03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.80"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown03NPC03.wav"
}

//You're not gonna just open the door? Really?                                                       
"npc.TeenGirl_WorldSmallTown03NPC05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown03NPC05.wav"
}

//I guess Riverside couldn't hold out.                                                               
"npc.TeenGirl_WorldSmallTown0316"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0316.wav"
}

//I'm okay.                                                                                          
"npc.TeenGirl_GettingRevived01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived01.wav"
}

//I'm fine.                                                                                          
"npc.TeenGirl_GettingRevived02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived02.wav"
}

//Oh shit.                                                                                           
"npc.TeenGirl_GettingRevived03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.48"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived03.wav"
}

//I don't know.                                                                                      
"npc.TeenGirl_GettingRevived04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived04.wav"
}

//I'm bleeding.                                                                                      
"npc.TeenGirl_GettingRevived05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived05.wav"
}

//Ughhh.                                                                                             
"npc.TeenGirl_GettingRevived06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived06.wav"
}

//I'll make it.                                                                                      
"npc.TeenGirl_GettingRevived07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived07.wav"
}

//How do I look?                                                                                     
"npc.TeenGirl_GettingRevived08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived08.wav"
}

//Is it bad?                                                                                         
"npc.TeenGirl_GettingRevived09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived09.wav"
}

//How bad is it?                                                                                     
"npc.TeenGirl_GettingRevived10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.53"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived10.wav"
}

//You okay?                                                                                          
"npc.TeenGirl_ReviveFriendA01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA01.wav"
}

//How do you feel?                                                                                   
"npc.TeenGirl_ReviveFriendA03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA03.wav"
}

//Can you make it?                                                                                   
"npc.TeenGirl_ReviveFriendA04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA04.wav"
}

//You gonna make it?                                                                                 
"npc.TeenGirl_ReviveFriendA05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA05.wav"
}

//How bad are you?                                                                                   
"npc.TeenGirl_ReviveFriendA06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA06.wav"
}

//How ya doin'?                                                                                      
"npc.TeenGirl_ReviveFriendA08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA08.wav"
}

//Up and at 'em.                                                                                     
"npc.TeenGirl_ReviveFriendB01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB01.wav"
}

//Come on up!                                                                                        
"npc.TeenGirl_ReviveFriendB11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB11.wav"
}

//Up ya go.                                                                                          
"npc.TeenGirl_ReviveFriendB04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB04.wav"
}

//You'll be okay.                                                                                    
"npc.TeenGirl_ReviveFriendB05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB05.wav"
}

//I got ya.                                                                                          
"npc.TeenGirl_ReviveFriendB06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB06.wav"
}

//Up we go.                                                                                          
"npc.TeenGirl_ReviveFriendB07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB07.wav"
}

//You're fine.                                                                                       
"npc.TeenGirl_ReviveFriendB08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB08.wav"
}

//It doesn't look bad.                                                                               
"npc.TeenGirl_ReviveFriendB09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB09.wav"
}

//Come on get up.                                                                                    
"npc.TeenGirl_ReviveFriendB03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB03.wav"
}

//Let's move!                                                                                        
"npc.TeenGirl_ReviveFriendB12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.56"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB12.wav"
}

//You're okay, Louis.                                                                                
"npc.TeenGirl_ReviveFriendB14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB14.wav"
}

//It's okay, Bill.                                                                                   
"npc.TeenGirl_ReviveFriendB15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB15.wav"
}

//Looks like we're getting close to Riverside.                                                       
"npc.TeenGirl_WorldSmallTown0318"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.64"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0318.wav"
}

//There must be a panel or something to activate that bridge.                                        
"npc.TeenGirl_WorldSmallTown0213"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0213.wav"
}

//Yeah! Safehouse right up ahead, boys! We made it!                                                  
"npc.TeenGirl_WorldSmallTown0320"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0320.wav"
}

//I can see Riverside!                                                                               
"npc.TeenGirl_WorldSmallTown0321"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0321.wav"
}

//There's lights on in that church!                                                                  
"npc.TeenGirl_WorldSmallTown0322"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTown0322.wav"
}

//Shit.                                                                                              
"npc.TeenGirl_Swear02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Swear02.wav"
}

//Mother.                                                                                            
"npc.TeenGirl_Swear06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\Swear06.wav"
}

//Jee-zus...                                                                                         
"npc.TeenGirl_ViolenceAwe02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe02.wav"
}

//Holy crap.                                                                                         
"npc.TeenGirl_ViolenceAwe03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe03.wav"
}

//Wha-hoa!                                                                                           
"npc.TeenGirl_ViolenceAwe01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe01.wav"
}

//Holy shit...                                                                                       
"npc.TeenGirl_ViolenceAwe05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe05.wav"
}

//Did you see that?                                                                                  
"npc.TeenGirl_ViolenceAwe06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe06.wav"
}

//[Disbelief] What?                                                                                  
"npc.TeenGirl_GenericResponses02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses02.wav"
}

//Sure, why not?                                                                                     
"npc.TeenGirl_GenericResponses04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses04.wav"
}

//Yeah, let's do it.                                                                                 
"npc.TeenGirl_GenericResponses08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.57"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses08.wav"
}

//[Bill doesn't recognize her] Bill, it's Zoey!                                                      
"npc.TeenGirl_GenericResponses21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses21.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.38"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter01.wav"
}

//<Nervous laugh>                                                                                    
"npc.TeenGirl_Laughter09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter09.wav"
}

//<Snort>                                                                                            
"npc.TeenGirl_Laughter15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.30"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter15.wav"
}

//<Hearty Laugh>                                                                                     
"npc.TeenGirl_Laughter02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.77"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter02.wav"
}

//Ah bullshit.                                                                                       
"npc.TeenGirl_Swear09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Swear09.wav"
}

//Dammit.                                                                                            
"npc.TeenGirl_Swear10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Swear10.wav"
}

//Well, I guess we're going to the hospital.                                                         
"npc.TeenGirl_WorldHospitalIntro01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospitalIntro01.wav"
}

//Flying out of this place would be a lot easier than walking.                                       
"npc.TeenGirl_WorldAirportIntro05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirportIntro05.wav"
}

//It's worth a try.                                                                                  
"npc.TeenGirl_WorldAirportIntro06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirportIntro06.wav"
}

//We can't stay up here forever.                                                                     
"npc.TeenGirl_WorldAirportIntro07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirportIntro07.wav"
}

//Unless anyone has a better plan, I say we head there.                                              
"npc.TeenGirl_WorldSmallTownIntro04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldSmallTownIntro04.wav"
}

//You know, we can *make* you open that goddamn door.                                                
"npc.TeenGirl_WorldAirport05NPC02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport05NPC02.wav"
}

//Oh, jesus, I've got tooth marks on me.                                                             
"npc.TeenGirl_GoingToDieLight11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieLight11.wav"
}

//I hope I'm immune to tetanus too.                                                                  
"npc.TeenGirl_GoingToDieLight12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieLight12.wav"
}

//Ow. ow ow ow.                                                                                      
"npc.TeenGirl_GoingToDieLight13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GoingToDieLight13.wav"
}

//This is going to hell real fast!                                                                   
"npc.TeenGirl_DoubleDeathResponse01"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.87"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DoubleDeathResponse01.wav"
}

//It's just you and me left!                                                                         
"npc.TeenGirl_DoubleDeathResponse02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.71"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DoubleDeathResponse02.wav"
}

//Oh, shit man, no. No. NO!                                                                          
"npc.TeenGirl_DoubleDeathResponse03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\DoubleDeathResponse03.wav"
}

//Yoink!                                                                                             
"npc.TeenGirl_Generic20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic20.wav"
}

//I can't get over how fast they all are. It's not even fair! I'm calling zombie bullshit on that, yo
"npc.TeenGirl_Generic26"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic26.wav"
}

//You're an optimist. I'll give you that, Louis.                                                     
"npc.TeenGirl_Generic15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Generic15.wav"
}

//We need to go up that ladder!                                                                      
"npc.TeenGirl_GenericDirections03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericDirections03.wav"
}

//Through here!                                                                                      
"npc.TeenGirl_GenericDirections05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericDirections05.wav"
}

//Did they get my face?                                                                              
"npc.TeenGirl_GettingRevived11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.49"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GettingRevived11.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter03.wav"
}

//<Hearty Laugh>                                                                                     
"npc.TeenGirl_Laughter04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter04.wav"
}

//<Hearty Laugh>                                                                                     
"npc.TeenGirl_Laughter05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.73"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter05.wav"
}

//<Hearty Laugh>                                                                                     
"npc.TeenGirl_Laughter06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter06.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter07.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter08.wav"
}

//<Nervous laugh>                                                                                    
"npc.TeenGirl_Laughter10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter10.wav"
}

//<Hearty Laugh>                                                                                     
"npc.TeenGirl_Laughter11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter11.wav"
}

//<Nervous laugh>                                                                                    
"npc.TeenGirl_Laughter12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.38"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter12.wav"
}

//<Nervous laugh>                                                                                    
"npc.TeenGirl_Laughter13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.36"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter13.wav"
}

//<Hearty Laugh>                                                                                     
"npc.TeenGirl_Laughter14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter14.wav"
}

//<Nervous laugh>                                                                                    
"npc.TeenGirl_Laughter16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter16.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.35"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter17.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter18"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter18.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter19"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter19.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter20"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter20.wav"
}

//<Short laugh>                                                                                      
"npc.TeenGirl_Laughter21"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Laughter21.wav"
}

//They're coming!                                                                                    
"npc.TeenGirl_MiniFinaleGetReady05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.88"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\MiniFinaleGetReady05.wav"
}

//I know we gotta move, but I gotta heal you.                                                        
"npc.TeenGirl_HealOther05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOther05.wav"
}

//Keep firing while I heal you.                                                                      
"npc.TeenGirl_HealOtherCombat02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat02.wav"
}

//Keep shooting while I heal you.                                                                    
"npc.TeenGirl_HealOtherCombat03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat03.wav"
}

//That's it, keep firing I'm gonna patch you up.                                                     
"npc.TeenGirl_HealOtherCombat04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat04.wav"
}

//Hold on! Hold on!                                                                                  
"npc.TeenGirl_HealOtherCombat05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat05.wav"
}

//Stop with the hero bullshit, I gotta heal you!                                                     
"npc.TeenGirl_HealOtherCombat12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\HealOtherCombat12.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.63"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial03.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial05.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial06.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial09.wav"
}

//Great.                                                                                             
"npc.TeenGirl_ReactionNegativeSpecial11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.51"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial11.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial12.wav"
}

//[Frustration sound]                                                                                
"npc.TeenGirl_ReactionNegativeSpecial13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReactionNegativeSpecial13.wav"
}

//Dude, I'm half your size. Come on, get up!                                                         
"npc.TeenGirl_ReviveFriendLoud13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendLoud13.wav"
}

//Molotov's over here.                                                                               
"npc.TeenGirl_SpotGrenades06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades06.wav"
}

//Molotov's over here.                                                                               
"npc.TeenGirl_SpotGrenades07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades07.wav"
}

//Hey boys, molotov's over here.                                                                     
"npc.TeenGirl_SpotGrenades08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades08.wav"
}

//There's a pipebomb here.                                                                           
"npc.TeenGirl_SpotGrenades09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades09.wav"
}

//I got a pipebomb over here.                                                                        
"npc.TeenGirl_SpotGrenades10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotGrenades10.wav"
}

//Hey, there's weapon' over here!                                                                    
"npc.TeenGirl_SpotWeapons06"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons06.wav"
}

//Guys, better weapons!                                                                              
"npc.TeenGirl_SpotWeapons08"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.91"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons08.wav"
}

//Guys, big, badass, nasty weapons over here!                                                        
"npc.TeenGirl_SpotWeapons09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SpotWeapons09.wav"
}

//Francis, you might want to heal.                                                                   
"npc.TeenGirl_PlayerSuggestHealthSpecific05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific05.wav"
}

//Bill, might be time to heal up.                                                                    
"npc.TeenGirl_PlayerSuggestHealthSpecific07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PlayerSuggestHealthSpecific07.wav"
}

//You okay?                                                                                          
"npc.TeenGirl_ReviveFriendA02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendA02.wav"
}

//Up and at 'em.                                                                                     
"npc.TeenGirl_ReviveFriendB02"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB02.wav"
}

//It doesn't look bad.                                                                               
"npc.TeenGirl_ReviveFriendB10"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB10.wav"
}

//Come on, I'm the girl here.                                                                        
"npc.TeenGirl_ReviveFriendB16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB16.wav"
}

//Stop whining. Let's go.                                                                            
"npc.TeenGirl_ReviveFriendB17"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.68"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ReviveFriendB17.wav"
}

//Shit.                                                                                              
"npc.TeenGirl_Swear12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.40"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Swear12.wav"
}

//Goddammit.                                                                                         
"npc.TeenGirl_Swear13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.35"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Swear13.wav"
}

//Shit.                                                                                              
"npc.TeenGirl_Swear14"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.35"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Swear14.wav"
}

//Dammit.                                                                                            
"npc.TeenGirl_Swear22"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.35"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Swear22.wav"
}

//Thanks, Bill.                                                                                      
"npc.TeenGirl_Thanks05"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks05.wav"
}

//Thanks, Francis.                                                                                   
"npc.TeenGirl_Thanks44"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks44.wav"
}

//Thanks, Louis.                                                                                     
"npc.TeenGirl_Thanks45"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks45.wav"
}

//Thanks, Louis. I owe you one                                                                       
"npc.TeenGirl_Thanks46"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks46.wav"
}

//Thank you.                                                                                         
"npc.TeenGirl_Thanks09"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Thanks09.wav"
}

//Right...                                                                                           
"npc.TeenGirl_Uncertain12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.55"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\Uncertain12.wav"
}

//Whoa.                                                                                              
"npc.TeenGirl_ViolenceAwe11"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe11.wav"
}

//Jee-zus...                                                                                         
"npc.TeenGirl_ViolenceAwe12"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe12.wav"
}

//Holy crap.                                                                                         
"npc.TeenGirl_ViolenceAwe13"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe13.wav"
}

//Holy shit...                                                                                       
"npc.TeenGirl_ViolenceAwe15"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe15.wav"
}

//Did you see that?                                                                                  
"npc.TeenGirl_ViolenceAwe16"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.50"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\ViolenceAwe16.wav"
}

//Oh no, the zombies killed god!                                                                     
"npc.TeenGirl_WorldAirport0404"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.60"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport0404.wav"
}

//What a dick.                                                                                       
"npc.TeenGirl_WorldAirport05NPC07"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirport05NPC07.wav"
}

//That plane's headed right for the airport. Maybe they're still evacuating.                         
"npc.TeenGirl_WorldAirportIntro04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.65"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\WorldAirportIntro04.wav"
}

//Hurry! Get to the farm house!                                                                      
"npc.TeenGirl_WorldFarmHouse0503"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.79"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldFarmHouse0503.wav"
}

//Hurry up! Get to the hospital!                                                                     
"npc.TeenGirl_WorldHospital0305"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0305.wav"
}

//Go, go! Get to the hospital!                                                                       
"npc.TeenGirl_WorldHospital0306"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\WorldHospital0306.wav"
}

//Groovy                                                                                             
"npc.TeenGirl_GenericResponses32"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses32.wav"
}

//It slimed me!                                                                                      
"npc.TeenGirl_GenericResponses35"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.85"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses35.wav"
}

//Game over man! Game over!                                                                          
"npc.TeenGirl_GenericResponses37"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.90"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses37.wav"
}

//Almost there. Almost there.                                                                        
"npc.TeenGirl_GenericResponses39"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.75"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\GenericResponses39.wav"
}

//And they were better armed than we are...                                                          
"npc.TeenGirl_Movie03"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie03.wav"
}

//It's kind of an improvement.                                                                       
"npc.TeenGirl_Movie10"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie10.wav"
}

//Oh no. Not if you were the last man on earth.                                                      
"npc.TeenGirl_Movie12"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie12.wav"
}

//Someone's still alive.                                                                             
"npc.TeenGirl_Movie14"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie14.wav"
}

//Hey it's okay. We're gonna -                                                                       
"npc.TeenGirl_Movie15"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie15.wav"
}

//Louiiiisss!                                                                                        
"npc.TeenGirl_Movie29"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie29.wav"
}

//RUN!                                                                                               
"npc.TeenGirl_Movie34"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie34.wav"
}

//Go on! I'll hold it!                                                                               
"npc.TeenGirl_Movie36"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie36.wav"
}

//Francis!                                                                                           
"npc.TeenGirl_Movie37"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie37.wav"
}

//Forty to go...                                                                                     
"npc.TeenGirl_Movie39"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie39.wav"
}

//Where to now?                                                                                      
"npc.TeenGirl_Movie40"
{
	"channel"		""
	"volume"		"0.0"
	"pitch"			""
	"soundlevel"	""
	"wave"			"player\survivor\voice\TeenGirl\Movie40.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh03.wav"
}

//Ahhh                                                                                               
"Player.TeenGirl_PainReliefSigh04"
{
	"channel"		"CHAN_VOICE"
	"volume"		"0.45"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_talking"
	"wave"			"player\survivor\voice\TeenGirl\PainReliefSigh04.wav"
}

//Get it off!                                                                                        
"npc.TeenGirl_SCREAMWHILEPOUNCED03"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"sndlvl_90dB"
	"wave"			"player\survivor\voice\TeenGirl\SCREAMWHILEPOUNCED03.WAV"
}

