post_process
{
	default
	{
		"localcontrast"			"0.5"
		"edgelocalcontrast"		"0.0"
		"vignettestart"			"0.8"
		"vignetteend"			"1.1"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	pills_1
	{
		"localcontrast"			"2.5"	// relative to base level
		"edgelocalcontrast"		"0.0"	// relative to base level
		"vignettestart"			"0.8"
		"vignetteend"			"1.1"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	pills_2
	{
		"localcontrast"			"-0.4"	// relative to base level
		"edgelocalcontrast"		"0.0"	// relative to base level
		"vignettestart"			"0.8"
		"vignetteend"			"1.1"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	healed
	{
		"localcontrast"			"-0.4"	// relative to base level
		"edgelocalcontrast"		"0.0"	// relative to base level
		"vignettestart"			"0.8"
		"vignetteend"			"1.1"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	it
	{
		"localcontrast"			"-0.7"
		"edgelocalcontrast"		"-0.7"
		"vignettestart"			"0.8"
		"vignetteend"			"1.1"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	pounced
	{
		"localcontrast"			"1.0"
		"edgelocalcontrast"		"0.0"
		"vignettestart"			"0.7"
		"vignetteend"			"1.0"
		"vignetteblur"			"1.0"
		"fadetoblack"			"0.0"
	}

	// pounced_incap and choked_incap are faded in as temp health drains to 0
	pounced_incap
	{
		"localcontrast"			"1.0"
		"edgelocalcontrast"		"0.0"
		"vignettestart"			"0.7"
		"vignetteend"			"1.0"
		"vignetteblur"			"1.0"
		"fadetoblack"			"1.0"
	}

	choked
	{
		"localcontrast"			"1.0"
		"edgelocalcontrast"		"0.0"
		"vignettestart"			"0.7"
		"vignetteend"			"1.0"
		"vignetteblur"			"1.0"
		"fadetoblack"			"0.0"
	}

	choked_incap
	{
		"localcontrast"			"1.0"
		"edgelocalcontrast"		"0.0"
		"vignettestart"			"0.7"
		"vignetteend"			"1.0"
		"vignetteblur"			"1.0"
		"fadetoblack"			"1.0"
	}

	3rd_strike
	{
		"localcontrast"			"1.0"
		"edgelocalcontrast"		"-1.0"
		"vignettestart"			"0.6"
		"vignetteend"			"1.0"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	// incap_1 to 3 are cycled through as player temp health drains to 0
	incap_1
	{
		"localcontrast"			"1.0"
		"edgelocalcontrast"		"-1.0"
		"vignettestart"			"0.6"
		"vignetteend"			"1.0"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	incap_2
	{
		"localcontrast"			"0.0"
		"edgelocalcontrast"		"-1.0"
		"vignettestart"			"0.2"
		"vignetteend"			"0.6"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	incap_3
	{
		"localcontrast"			"0.0"
		"edgelocalcontrast"		"-1.0"
		"vignettestart"			"0.2"
		"vignetteend"			"0.6"
		"vignetteblur"			"0.0"
		"fadetoblack"			"1.0"
	}

	high_stress
	{
		"localcontrast"			"0.6"	// additive to the current default setting
		"edgelocalcontrast"		"0.3"	// additive to the current default setting
		"vignettestart"			"0.8"
		"vignetteend"			"1.1"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}

	on_fire
	{
		"localcontrast"			"1.25"
		"edgelocalcontrast"		"-.65"
		"vignettestart"			"0.4"
		"vignetteend"			".85"
		"vignetteblur"			"0.0"
		"fadetoblack"			"0.0"
	}
}