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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb3/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Anarchy Online Changelog</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/10.aspx</link><description>A forum for posting new changes and updates made to the game</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>18.4.3 Update</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/thread/7.aspx</link><pubDate>Mon, 07 Feb 2011 20:00:33 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:7</guid><dc:creator>Tom Sawyer</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb3/forums/thread/7.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb3/forums/commentrss.aspx?SectionID=10&amp;PostID=7</wfw:commentRss><description>&lt;p&gt;&lt;span&gt;18.4.3 Update Release Notes&lt;br /&gt;&lt;br /&gt;* 151-174 and 175-214 Battle Station level ranges adjusted: New ranges are 151-200 and 201-214.&lt;br /&gt;* Key binding for mouse buttons is now enabled.&lt;br /&gt;* Using the scrollwheel while moving the mouse should no longer cause issues for some users.&lt;br /&gt;* Dust Brigade Security Codes will now use skill-lock rather than a blocker-nano to govern how often it can be used.&lt;br /&gt;* More items have received new Docaholic produced icons.&lt;br /&gt;* Items not intended to be available in-game are now only social in nature with no modifiers.&lt;br /&gt;* Fixed a few exploits.&lt;br /&gt;&lt;br /&gt;Daily Missions: Solo Daily Mission Aliens Tweaks.&lt;br /&gt;&lt;br /&gt;* Decreased the health, nano resist, and increased vulnerability to crowd control-tools on level 195+ Aliens.&lt;br /&gt;* Decreased the attack rating of some level 220+ Aliens.&lt;br /&gt;&lt;br /&gt;Daily Missions: One Green Hill / One Foggy Hill&lt;br /&gt;&lt;br /&gt;* The Ottous Bulk and the Enigma Sprout will no longer do damage meaning they can no longer steal kill credit while you&amp;#39;re running the mission&lt;br /&gt;* The normal damage and the critical hits of the Ferocious Ottous has been reduced&lt;br /&gt;* The aggressive behaviour of the Ferocious Ottous and the Dark Enigma has been adjusted, making them more prone to initiate fight with the Ottous Bulk / Dark Enigma&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>18.4 Update Notes</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/thread/4.aspx</link><pubDate>Mon, 22 Nov 2010 05:30:37 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:4</guid><dc:creator>Swordguy</dc:creator><slash:comments>0</slash:comments><comments>https://www.paradisesgarage.com:443/mcweb3/forums/thread/4.aspx</comments><wfw:commentRss>https://www.paradisesgarage.com:443/mcweb3/forums/commentrss.aspx?SectionID=10&amp;PostID=4</wfw:commentRss><description>&lt;div id="post_message_5895293"&gt;&lt;span style="font-size:large;"&gt;&lt;b&gt;18.4 Update Release Notes&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size:medium;"&gt;General Changes:&lt;/span&gt;&lt;/b&gt;
&lt;ul&gt;
&lt;li&gt;Anarchy Online no longer supports versions of Windows earlier than Windows XP.&lt;/li&gt;
&lt;li&gt;The Anarchy Online in-game store is now available.&lt;/li&gt;
&lt;li&gt;All &amp;quot;Service Points&amp;quot; have now been converted to &amp;quot;Funcom Points&amp;quot;. The
 conversion rate is 1.2, meaning if you had 1000 Service Points, you now
 have 1200 Funcom Points. The cost of all services has been updated to 
reflect this change. Phasefront Points (IE: points already transferred 
in-game) are not affected by this change.&lt;/li&gt;
&lt;li&gt;The amount of points you receive with your gametime has been 
changed. Accounts now receive 60 points for 1 month, 300 points for 3 
months, 600 points for 6 months and 1440 points for 12 months.&lt;/li&gt;
&lt;li&gt;New input system is now available.  All keys should now be 
bindable/customizable through the &amp;quot;binds&amp;quot; tab in the F10 options menu.&lt;/li&gt;
&lt;li&gt;Timers are now available for all temporary items (ie: Grid Armor).  
Tool tip and Shift+Click will display the item time remaining.&lt;/li&gt;
&lt;li&gt;New slider in the Tradeskill window to control the level of the result of the tradeskill.&lt;/li&gt;
&lt;li&gt;It is now possible to lock individual items in the Character Wear window.&lt;/li&gt;
&lt;li&gt;Enabling/disabling sound options no longer requires the character to zone or relog to notice applied changes.&lt;/li&gt;
&lt;li&gt;Basic OFAB Armor is no longer no-drop - Improved/Penultimate OFAB is
 still no-drop.  Vendors are still only accessible by profession.&lt;/li&gt;
&lt;li&gt;Nano Icons and NCU icons are now color coded to make it easier to determine their nature at a quick glance.&lt;/li&gt;
&lt;li&gt;Nano Icons should now display at their correct resolutions in the Programs window and on Shortcut bars.&lt;/li&gt;
&lt;li&gt;Social Tab can no longer be enabled or equipped to during combat.&lt;/li&gt;
&lt;li&gt;XP gained with the &amp;quot;XP Gain Disabled&amp;quot; option enabled should now be added to XP pool.&lt;/li&gt;
&lt;li&gt;Terminating now adds your current unsaved XP to your XP pool.&lt;/li&gt;
&lt;li&gt;Backpacks looted from monster remains should now be usable as containers for items.&lt;/li&gt;
&lt;li&gt;Characters should no longer become stuck in &amp;quot;walk mode&amp;quot; after dying and returning to a SL save area.&lt;/li&gt;
&lt;li&gt;The &amp;quot;You already have this unique item&amp;quot; message should now include the name of the unique item in question.&lt;/li&gt;
&lt;li&gt;Signet of the Apocalypse/HHAB rings once again should protect from environmental damage while under resurrection sickness.&lt;/li&gt;
&lt;li&gt;&amp;quot;Veteran Healing Laboratory&amp;quot; changed to heal a percentage of a 
character&amp;#39;s health; now works off of a separate skilllock timer from 
regular treatment labs.&lt;/li&gt;
&lt;li&gt;New &amp;quot;Veteran Nano Recharger&amp;quot; added to the Veteran vendor.&lt;/li&gt;
&lt;li&gt;New option &amp;quot;Fixed Pet Buttons&amp;quot; in the pet window to lock selection of pets to specific keys and ignore pet spawn order.&lt;/li&gt;
&lt;li&gt;Added support for automatic renaming of pets on respawn.&lt;/li&gt;
&lt;li&gt;Right clicking in the loot window should no longer loot the item.&lt;/li&gt;
&lt;li&gt;Fixed several exploits.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;span style="font-size:medium;"&gt;&lt;b&gt;Alien Daily Mission Changes&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;The Artifact no longer has a chance of spawning in the Blazing Flames in the &amp;quot;Salvage&amp;quot; Alien daily mission.&lt;/li&gt;
&lt;li&gt;The Ammunition for the &amp;quot;Give Ammo to Labbe&amp;quot; daily mission should now
 respawn in random locations in the vicinity of the crashed ship every 
5-10 seconds.&lt;/li&gt;
&lt;li&gt;Adjustments made to select aliens inside Alien Daily mission instances.&lt;/li&gt;
&lt;li&gt;Cocoon Terminator can now be purchased from the agency store.&lt;/li&gt;
&lt;li&gt;Agency HQ teleport to Unicorn Outpost can now be used for Missions in the LoX areas.&lt;/li&gt;
&lt;li&gt;Sector 7 Rufus should stand and move correctly when this action is triggered.&lt;/li&gt;
&lt;li&gt;Many other small adjustments for a smoother Alien Daily Mission experience.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>