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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb3/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results by user ID 2110</title><link>https://www.paradisesgarage.com:443/mcweb3/search/SearchResults.aspx?o=DateDescending&amp;u=2110</link><description>Search results by user ID 2110</description><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Re: been out a bit</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/p/13/18.aspx#18</link><pubDate>Mon, 25 Jul 2011 14:45:08 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:18</guid><dc:creator>VlaniceShade</dc:creator><description>&lt;p&gt;so the explanation of what I been working on:&lt;/p&gt;
&lt;p&gt;3D game design.&amp;nbsp; www.forceofarms.com&lt;/p&gt;
&lt;p&gt;as of right now I am not a dev but independent helping etc.&amp;nbsp; Mostly doing content and larger designs.&amp;nbsp; the previous weeks been trying to figure out how to get destructable objects to respawn and not be engine heavy for mmo release using UDK.&lt;/p&gt;
&lt;p&gt;that hit the trash can however.&amp;nbsp; they have been given Hero Engine status.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;lil taste of environment working i had been doing for them.&lt;/p&gt;
&lt;p&gt;http://www.youtube.com/watch?v=jX-7jQk4oLY&lt;/p&gt;</description></item><item><title>been out a bit</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/p/13/16.aspx#16</link><pubDate>Sun, 10 Jul 2011 16:08:42 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:16</guid><dc:creator>VlaniceShade</dc:creator><description>&lt;p&gt;ey all checking in&lt;/p&gt;
&lt;p&gt;been working a lot lately on project will be back in ao soon ;)&lt;/p&gt;</description></item><item><title>Re: Friday June 24th Sec 10</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/p/12/14.aspx#14</link><pubDate>Thu, 23 Jun 2011 14:17:32 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:14</guid><dc:creator>VlaniceShade</dc:creator><description>&lt;p&gt;Was asked about bosses and saving relays for org pops&lt;/p&gt;
&lt;p&gt;This is possible however I have never popped bosses in sector 10&lt;/p&gt;
&lt;p&gt;I have bags of parts just need relays.&lt;/p&gt;
&lt;p&gt;Will take vote before run kicks off on Creds or Bosses, remember majority rules.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Friday June 24th Sec 10</title><link>https://www.paradisesgarage.com:443/mcweb3/forums/p/12/12.aspx#12</link><pubDate>Wed, 22 Jun 2011 17:42:13 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:12</guid><dc:creator>VlaniceShade</dc:creator><description>&lt;p&gt;Friday night Bains + Vlan be running org sec 10 run&lt;/p&gt;
&lt;p&gt;All welcome to come, bring ur twinks or ur toons that need ai lvls&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;1 person will collect bounties, at end of raid they will be cashed in and then the creds distributed evenly.&lt;/p&gt;
&lt;p&gt;Relays have been running at 20m a pop.&amp;nbsp; I have been paying out team members portions for the relays so that org/team m8s have creds now.&amp;nbsp; it has worked good thus far would like to keep it up.&amp;nbsp; if anyone has a prob with it then we can come up with something that is more sutable for everyone :)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;see u all there&lt;/p&gt;</description></item></channel></rss>