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<?xml-stylesheet type="text/xsl" href="https://www.paradisesgarage.com:443/mcweb3/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Alaapa</title><link>https://www.paradisesgarage.com:443/mcweb3/wikis/quests/alaapa.aspx</link><description>You ever lose your keys? Or maybe you haven&amp;#39;t gotten yours yet... sometimes, you just feel like running around for hours doing delivery service for npc&amp;#39;s. It really doesn&amp;#39;t matter though; you WILL be rewarded handsomely, and in the end, that&amp;#39;s all that matters. Right?</description><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Alaapa</title><link>https://www.paradisesgarage.com:443/mcweb3/wikis/quests/alaapa.aspx</link><pubDate>Mon, 07 Feb 2011 21:03:53 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:10</guid><dc:creator>Tom Sawyer</dc:creator><comments>https://www.paradisesgarage.com:443/mcweb3/wikis/quests/alaapa/comments.aspx</comments><description>Current revision posted to Quests by Tom Sawyer on 2/7/2011 4:03:53 PM&lt;br /&gt;
&lt;h2&gt;Alaapa&lt;/h2&gt;
&lt;div style="font-size: 90%;"&gt;Filed under: Alaapa, Icy Shoulder Pads&lt;/div&gt;

&lt;p&gt;&lt;span&gt;&lt;span class="gensmall"&gt;&lt;strong&gt;Guide suited for:&lt;/strong&gt;&amp;nbsp;All Classes&lt;br /&gt;&lt;strong&gt;Faction:&lt;/strong&gt;&amp;nbsp;All Factions&lt;br /&gt;&lt;strong&gt;Level Range:&lt;/strong&gt;&amp;nbsp;160-220&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="postbody"&gt;There are several ways to approach this zone. One of them is as a part of Penumbra quest line or you can just enter it for stuff that drops inside. In both cases you&amp;#39;ll need team.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;The entrance is located close to Blue Mist and should you have problem finding it, just tab for Yutto named Anticipating Six (if you&amp;#39;re not far enough into quest line, he won&amp;#39;t talk to you).&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/alappaa_entrance.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/alappaa_entrance.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Right after entering you&amp;#39;ll find Old Man. He gives out quests, in which you can participate regardless of if you&amp;#39;re doing quest line or not. Zone itself is basicly just one long corridor, filled with different types of mobs. They drop items you can use to tradeskill&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=336&amp;#39;" target="_blank" class="bblink"&gt;new kits&lt;/a&gt;&amp;nbsp;or&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=335&amp;#39;" target="_blank" class="bblink"&gt;pet buffing item&lt;/a&gt;. There are also 3 boss type encounters, but more about that later.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/alappaa.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/alappaa.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;If your team is just after phats, I suggest you just start killing. Quests will ask for same, but then you&amp;#39;ll have to kill in particular order. And with some mobs being rare, pulling and killing mobs in correct order takes longer.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span&gt;Kill 3 mobs&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/old_man.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/old_man.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Old Man is worrying about his daughter, which is being held in Alappaa. So he sends you on 4 short missions to clear the way. First he wishes you to kill 3 Malah-Efewels, then 3 Predator Rouges and lastly 3 Frozen Spinetooths and 3 Glacial Spinetooths. Problem with those quest is placement of mobs, since you&amp;#39;ll run out of them before you&amp;#39;ll be able to complete those quests if not careful how you pull.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span&gt;Kill Molokh&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Should you manage to successfully complete them, he&amp;#39;ll ask you to kill Cascading Molokh. This is first of boss encounters in this zone. And with that it has a secret weapon - ability to spawn turrets to protect it.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/cascading_molokh.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/cascading_molokh.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;It&amp;#39;s loot consist of 1&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269992&amp;#39;" target="_blank" class="bblink"&gt;Bane of Ice&lt;/a&gt;&amp;nbsp;(you&amp;#39;ll need that a bit later), 2 Frozen Crystal Compounds (you can learn what to do with them&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=334&amp;#39;" target="_blank" class="bblink"&gt;here&lt;/a&gt;) and on rare occasions&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269896&amp;#39;" target="_blank" class="bblink"&gt;Frozen Shoulderpads&lt;/a&gt;. And when you return to Old Man, he&amp;#39;ll have next mission ready for you.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span&gt;Find the Daughter&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Now you need to enter underground passage, filled with Spirits and Unatural Ice.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/unatural_ice.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/unatural_ice.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;While you can walk trough this Ice, it can pose bigger problem that Spirits. In Ice vicinity you&amp;#39;ll get namely snared as well as DoT-ed for about 600 points of damage. Good news is that once you&amp;#39;ll exit on the other side and progress with what zone has to offer, this Ice will melt away.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/pulsating_ice_obeliks.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/pulsating_ice_obeliks.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;On the other side of passage you exit to enclosed opening with Pulsating Ice Obelix. This might be a good time to rebuff if needed, since from there on you won&amp;#39;t be able to direct your pace. Once ready, target the Obelix and r-click on Bane of Ice.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/novictum_blight.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/novictum_blight.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;This will spawn Novictum Blight. This is the second of boss encounters. This one also drops Frozen Crystal Compounds. And once it&amp;#39;s killed Sheila Marlene will spawn near Obelix.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/sheila_marlene.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/sheila_marlene.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;When you engage in conversation with her, you sense right away something doesn&amp;#39;t ring right. She doesn&amp;#39;t know how she got here, neither does she know anything about her father. But since everyone seems concerned about her safety, you might as well escort her out. After all, you cleared playfield.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;Unfortunately Sheila gets ambushed 5 times to her way to zone exit. Every time she&amp;#39;ll first stop and in vicinity announce something isn&amp;#39;t right. Shortly after several Unatural Ices will spawn and even more mobs. First there will be Bleeding Shadows, then Malah-Efewels and both types of Spinetooths, with Predators in betwen. Since you should get Sheila safely to the door, easiest way is to calm all mobs and assist her with the mob she&amp;#39;s currently fighting. If a team member damages her, she&amp;#39;ll aggro him. In that case he/she should run outside to clear aggro list (Sheila will return to last ambush spot herself, no need to follow her).&amp;nbsp;&lt;br /&gt;&lt;br /&gt;If she safely makes to the end of zone, she&amp;#39;ll confront Old Man. In his spot a Reprogramed Mezzorash will spawn.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;center&amp;gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/reprogramed_mezzorash.jpg" /&gt;&lt;/span&gt;&lt;span style="text-decoration: line-through; color: red;"&gt;&amp;lt;/center&amp;gt;&lt;/span&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
&lt;span style="background: SpringGreen;"&gt;&lt;img src="http://static.ao-universe.com/website/images/guides/sl/339/reprogramed_mezzorash.jpg" border="0" alt="Image" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;This is the last of boss encounters in Alappaa. He usually drop 1&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269896&amp;#39;" target="_blank" class="bblink"&gt;Frozen Shoulderpads&lt;/a&gt;, several Frozen Crystal Compounds and on rare occasions upgrades for Shoulderpads (&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269946&amp;#39;" target="_blank" class="bblink"&gt;Combat Program&lt;/a&gt;,&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269961&amp;#39;" target="_blank" class="bblink"&gt;Master Melee Program&lt;/a&gt;&amp;nbsp;and&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269945&amp;#39;" target="_blank" class="bblink"&gt;Nano Technology Program&lt;/a&gt;). You can learn how to upgrade Shoulderpads&amp;nbsp;&lt;a href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=340&amp;#39;" target="_blank" class="bblink"&gt;here&lt;/a&gt;.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;So if you did zone as part of quest line, you should exit zone and finish it with Anticipating Six outside. On the other hand, if you were after phats, you can exit zone and let it reset before entering again.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Alaapa</title><link>https://www.paradisesgarage.com:443/mcweb3/wikis/quests/alaapa/revision/1.aspx</link><pubDate>Mon, 07 Feb 2011 21:02:15 GMT</pubDate><guid isPermaLink="false">673613d5-8c5a-4220-9875-5feda573895a:34</guid><dc:creator>Tom Sawyer</dc:creator><comments>https://www.paradisesgarage.com:443/mcweb3/wikis/quests/alaapa/comments.aspx</comments><description>Revision 1 posted to Quests by Tom Sawyer on 2/7/2011 4:02:15 PM&lt;br /&gt;
&lt;p&gt;&lt;span&gt;&lt;span class="gensmall"&gt;&lt;b&gt;Guide suited for:&lt;/b&gt;&amp;nbsp;All Classes&lt;br /&gt;&lt;b&gt;Faction:&lt;/b&gt;&amp;nbsp;All Factions&lt;br /&gt;&lt;b&gt;Level Range:&lt;/b&gt;&amp;nbsp;160-220&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="postbody"&gt;There are several ways to approach this zone. One of them is as a part of Penumbra quest line or you can just enter it for stuff that drops inside. In both cases you&amp;#39;ll need team.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;The entrance is located close to Blue Mist and should you have problem finding it, just tab for Yutto named Anticipating Six (if you&amp;#39;re not far enough into quest line, he won&amp;#39;t talk to you).&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/alappaa_entrance.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Right after entering you&amp;#39;ll find Old Man. He gives out quests, in which you can participate regardless of if you&amp;#39;re doing quest line or not. Zone itself is basicly just one long corridor, filled with different types of mobs. They drop items you can use to tradeskill&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=336&amp;#39;"&gt;new kits&lt;/a&gt;&amp;nbsp;or&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=335&amp;#39;"&gt;pet buffing item&lt;/a&gt;. There are also 3 boss type encounters, but more about that later.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/alappaa.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;If your team is just after phats, I suggest you just start killing. Quests will ask for same, but then you&amp;#39;ll have to kill in particular order. And with some mobs being rare, pulling and killing mobs in correct order takes longer.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;span&gt;Kill 3 mobs&lt;/span&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/old_man.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Old Man is worrying about his daughter, which is being held in Alappaa. So he sends you on 4 short missions to clear the way. First he wishes you to kill 3 Malah-Efewels, then 3 Predator Rouges and lastly 3 Frozen Spinetooths and 3 Glacial Spinetooths. Problem with those quest is placement of mobs, since you&amp;#39;ll run out of them before you&amp;#39;ll be able to complete those quests if not careful how you pull.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;span&gt;Kill Molokh&lt;/span&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Should you manage to successfully complete them, he&amp;#39;ll ask you to kill Cascading Molokh. This is first of boss encounters in this zone. And with that it has a secret weapon - ability to spawn turrets to protect it.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/cascading_molokh.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;It&amp;#39;s loot consist of 1&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269992&amp;#39;"&gt;Bane of Ice&lt;/a&gt;&amp;nbsp;(you&amp;#39;ll need that a bit later), 2 Frozen Crystal Compounds (you can learn what to do with them&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=334&amp;#39;"&gt;here&lt;/a&gt;) and on rare occasions&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269896&amp;#39;"&gt;Frozen Shoulderpads&lt;/a&gt;. And when you return to Old Man, he&amp;#39;ll have next mission ready for you.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;span&gt;Find the Daughter&lt;/span&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;Now you need to enter underground passage, filled with Spirits and Unatural Ice.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/unatural_ice.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;While you can walk trough this Ice, it can pose bigger problem that Spirits. In Ice vicinity you&amp;#39;ll get namely snared as well as DoT-ed for about 600 points of damage. Good news is that once you&amp;#39;ll exit on the other side and progress with what zone has to offer, this Ice will melt away.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/pulsating_ice_obeliks.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;On the other side of passage you exit to enclosed opening with Pulsating Ice Obelix. This might be a good time to rebuff if needed, since from there on you won&amp;#39;t be able to direct your pace. Once ready, target the Obelix and r-click on Bane of Ice.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/novictum_blight.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;This will spawn Novictum Blight. This is the second of boss encounters. This one also drops Frozen Crystal Compounds. And once it&amp;#39;s killed Sheila Marlene will spawn near Obelix.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/sheila_marlene.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;When you engage in conversation with her, you sense right away something doesn&amp;#39;t ring right. She doesn&amp;#39;t know how she got here, neither does she know anything about her father. But since everyone seems concerned about her safety, you might as well escort her out. After all, you cleared playfield.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;Unfortunately Sheila gets ambushed 5 times to her way to zone exit. Every time she&amp;#39;ll first stop and in vicinity announce something isn&amp;#39;t right. Shortly after several Unatural Ices will spawn and even more mobs. First there will be Bleeding Shadows, then Malah-Efewels and both types of Spinetooths, with Predators in betwen. Since you should get Sheila safely to the door, easiest way is to calm all mobs and assist her with the mob she&amp;#39;s currently fighting. If a team member damages her, she&amp;#39;ll aggro him. In that case he/she should run outside to clear aggro list (Sheila will return to last ambush spot herself, no need to follow her).&amp;nbsp;&lt;br /&gt;&lt;br /&gt;If she safely makes to the end of zone, she&amp;#39;ll confront Old Man. In his spot a Reprogramed Mezzorash will spawn.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&amp;lt;center&amp;gt;&lt;img alt="Image" border="0" src="http://static.ao-universe.com/website/images/guides/sl/339/reprogramed_mezzorash.jpg" /&gt;&amp;lt;/center&amp;gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;br /&gt;This is the last of boss encounters in Alappaa. He usually drop 1&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269896&amp;#39;"&gt;Frozen Shoulderpads&lt;/a&gt;, several Frozen Crystal Compounds and on rare occasions upgrades for Shoulderpads (&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269946&amp;#39;"&gt;Combat Program&lt;/a&gt;,&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269961&amp;#39;"&gt;Master Melee Program&lt;/a&gt;&amp;nbsp;and&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://auno.org/ao/db.php?id=269945&amp;#39;"&gt;Nano Technology Program&lt;/a&gt;). You can learn how to upgrade Shoulderpads&amp;nbsp;&lt;a class="bblink" target="_blank" href="http://www.ao-universe.com/redirect.php?site=&amp;#39;http://www.ao-universe.com/main.php?site=knowledge&amp;amp;link=2&amp;amp;id=340&amp;#39;"&gt;here&lt;/a&gt;.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;So if you did zone as part of quest line, you should exit zone and finish it with Anticipating Six outside. On the other hand, if you were after phats, you can exit zone and let it reset before entering again.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description></item></channel></rss>