Starwars Trench Night - {MC}ParaDOX


posted by ParaDOX
12-29-2007

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Starwars Trench Night - {MC}ParaDOX

Starwars Trench Night (Assault) - {MC}ParaDOX

MISSION OBJECTIVE!!

REBEL ALLIANCE (T's):
Bomb Carrier (Luke) has to get to the Exhaust port and plant the bomb to destroy the DeathStar before the DeathStar Destroys the Rebel Base.

HINT:
Try to find the hidden room, secret room and Easter Egg!

IMPERIAL FORCES (CT's): Prevent Luke from destroying the DeathStar and Destroy the Rebel Base.

SPECIAL THANKS TO:
{MC}Mayhem (aka Dead) and {MC}Troop (aka Imaginary) for inspiring the whole Assault version concept, {MC}WARpedMind for the Gravator Idea

EXTREME BETA TESTERS:
{MC}Troop (aka Imaginary), {MC}Doded, [SS]Rush Retrospective

ADDITIONAL BETA TESTERS:
{MC}TyPhOOn-HOG, {MC}RadioRaheem, {MC}f1killer, {MC}INOX, [SS]Reign - Suicidal Youth, [SS]mongo treckker, bOo!, Rampage, Daniel, |cMc| jedi knight, Stab, Oblivion, {DOA} Sir_Arthur [eLiTe]

I never expected to revisit this map and make another version. It just happened! I was originally just going to add the guns and take out the old guns, but then I started thinking about some of the other stuff I wanted to do originally but didn't do to keep the map smaller. Nowadays there are lots of large maps, many servers have fast DL available so I decided to make a few changes...

The mission objective is still the same, but now with the smgs and pistols, it changes the whole concept. I wanted it to be more up close and personal, Yeah I know it's a big map but you can get close enough and the deagle makes an excellent sniper substitute! Requires more skill though...

SPECIAL FEATURES: (for those who actually read these things!)

HIDDEN ROOM - with a hidden hallway that leads to the hidden room.
SECRET ROOM - There are three triggers that must be activated to activate the teleporter to the Secret Room. The first trigger starts a 90 second timer to get to the second and third triggers, the third trigger opens the teleporter for 20 seconds. The teleporter location is marked by a small translucent rotating Imperial logo.
EASTER EGG - Well ok he's not an easter egg but he's cooler than the easter bunny! He's stored around the map somewhere...

ADDITIONAL FEATURES:
Turrets Explode - They remain functional, but cause damage.
Breakable lights - Not all are breakable though, not enough entities!
Gravator - This is my favorite new feature! Expect to see more of these in some of my future maps. They kind of remind me of the Quake jump pads, but not quite...
Bombsite has a Larger explosion, be careful!
Every Console in the map does something, some do more than one thing. It may not be obvious what it is doing. Experiment, explore and have fun!
New Secret areas and features...

Textures are mostly Half_Life Textures - Some new Custom Textures are also used in this map.
No Wad file needed.

{MC}ParaDOX

unRAR to:

C:\Program Files\Steam\SteamApps\<Steamaccountname>\counter-strike\cstrike

Replace <Steamaccountname> with either your email address or the name of your Steam account.

Copyright {MC}ParaDOX