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Here's an interview with David Kim, game balance designer for Starcraft 2 at Blizzcon. [quote] 1. Community Feedback Pros: All players may participate. Cons: Issues can become exaggerated (opinion swings). 2. Progamer Feedback Because of the skill level of Korean pros, we try to pay a lot of attention...
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[quote]At this year's Blizzcon, we got to try out a section of Diablo 3 that was pulled directly from the single-player storyline and playable with all classes. A large number of skills and abilities were playable, and the skill rune system has been implemented, a feature that was lacking for last...
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[quote]In what was possibly the most anticipated match of the day, BoxeR, known throughout the eSports community as a strategic innovator and a living legend of the StarCraft: Brood War professional gaming scene, faced off against the universally hailed and extremely skilled champion of the TG-Intel...
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"Recently, Blizzard Entertainment implemented a Real ID feature for some of its current games and all of its future Battle.net-based games. Today, Blizzard announced that it intends to require usage of the real names of Battle.net posters for its StarCraft II forums before release, and for its World...
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I lost number 1 cause i had to leave right after the game started so here is Placement Match #2, I won Thanks to Troopus and Axile for the many many skirmishes we had. Edit: It was a tough match, i was doing worse than i usually do. But in the end i came out on top cause of tech Edit 2: APM 62
Posted to
Starcraft 2
by
DarkAstraea
on 03-23-2010
Filed under: skirmish, starcraft 2, darkastraea, darksith, joe, placement match, axile, multiplayer, dark, battle.net, darkmidoriko, us.battle.net, starcraft, troop, darkmurasame, blizzard